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When an item exists in the container in a quantity greater than one (for example, a stack of two onions), the take item option only queues a transfer action for one quantity of the item. Provide at least one way to deal with this.
Constraints:
There may be limits on how many transfer actions can be queued at a time, or how cohesive the UI experience is
Player inventories may have less remaining (or even maximum) capacity than the total for all transfers
Simplest solution:
Add a "Take All" checkbox which is displayed (or enabled) when "Take Item" is true
When "Take All" is true, queue transfers for all the quantity of the item in the container (or max allowed, see above)
Better configurability:
Add a set of radio buttons
Take All
Take X (additional numeric input)
Take One
Action on the radio button inputs for queuing transfer actions
The text was updated successfully, but these errors were encountered:
When an item exists in the container in a quantity greater than one (for example, a stack of two onions), the take item option only queues a transfer action for one quantity of the item. Provide at least one way to deal with this.
Constraints:
Simplest solution:
Better configurability:
The text was updated successfully, but these errors were encountered: