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代码是如何保证切出来的图片刚好是连连看的小方块呢? 或者说是其他思路OTZ 萌新求指教
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这里是一个很粗暴但很有效的办法:我直接截图用PS看游戏区域左上角距离游戏窗体左上角的距离, 在代码中直接把这个数据写死让代码从这里开始按照固定步长截取小方块,至于保证截取的是连连看的小方块,同样我用PS看了下一个方块横竖各是多少像素,so .....
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这方法也太真实了
硬核切割
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代码是如何保证切出来的图片刚好是连连看的小方块呢?
或者说是其他思路OTZ
萌新求指教
The text was updated successfully, but these errors were encountered: