diff --git a/addons/units/data/uniform_combat_plaid.rvmat b/addons/units/data/uniform_combat_plaid.rvmat index 4b6e5713..8ea243eb 100644 --- a/addons/units/data/uniform_combat_plaid.rvmat +++ b/addons/units/data/uniform_combat_plaid.rvmat @@ -1,8 +1,8 @@ class StageTI { texture = "a3\characters_f\blufor\data\clothing1_ti_ca.paa"; }; -ambient[] = {1, 1, 1, 1}; -diffuse[] = {1, 1, 1, 1}; +ambient[] = {0.5, 0.5, 0.5, 1}; +diffuse[] = {0.5, 0.5, 0.5, 1}; forcedDiffuse[] = {0, 0, 0, 0}; emmisive[] = {0, 0, 0, 1}; specular[] = {1, 1, 1, 1}; diff --git a/addons/units/data/uniform_polo.rvmat b/addons/units/data/uniform_polo.rvmat index a9d927c6..d81e53df 100644 --- a/addons/units/data/uniform_polo.rvmat +++ b/addons/units/data/uniform_polo.rvmat @@ -1,8 +1,8 @@ class StageTI { texture = "a3\characters_f\civil\data\c_poloshirtpants_ti_ca.paa"; }; -ambient[] = {1, 1, 1, 1}; -diffuse[] = {1, 1, 1, 1}; +ambient[] = {0.5, 0.5, 0.5, 1}; +diffuse[] = {0.5, 0.5, 0.5, 1}; forcedDiffuse[] = {0, 0, 0, 0}; emmisive[] = {0, 0, 0, 1}; specular[] = {0.5, 0.5, 0.5, 1};