diff --git a/addons/main/script_version.hpp b/addons/main/script_version.hpp index e44d0b82..e242e008 100644 --- a/addons/main/script_version.hpp +++ b/addons/main/script_version.hpp @@ -1,3 +1,3 @@ #define MAJOR 1 #define MINOR 4 -#define PATCH 0 +#define PATCH 1 diff --git a/addons/msf/CfgGroups_Indep_Foxhound.hpp b/addons/msf/CfgGroups_Indep_Foxhound.hpp index d8b08804..d0b1639d 100644 --- a/addons/msf/CfgGroups_Indep_Foxhound.hpp +++ b/addons/msf/CfgGroups_Indep_Foxhound.hpp @@ -89,7 +89,7 @@ class TACU_MSF_G_I_Infantry_Foxhound { position[] = {5, -5, 0}; }; class unit2 { - vehicle = "TACU_MSF_U_I_Foxhound_Autorifleman"; + vehicle = "TACU_MSF_U_I_Foxhound_SMG_01"; side = 2; rank = "PRIVATE"; position[] = {-5, -5, 0}; diff --git a/addons/msf/CfgGroups_Opfor_Foxhound.hpp b/addons/msf/CfgGroups_Opfor_Foxhound.hpp index 25db6828..af880f0c 100644 --- a/addons/msf/CfgGroups_Opfor_Foxhound.hpp +++ b/addons/msf/CfgGroups_Opfor_Foxhound.hpp @@ -89,7 +89,7 @@ class TACU_MSF_G_O_Infantry_Foxhound { position[] = {5, -5, 0}; }; class unit2 { - vehicle = "TACU_MSF_U_O_Foxhound_Autorifleman"; + vehicle = "TACU_MSF_U_O_Foxhound_SMG_01"; side = 0; rank = "PRIVATE"; position[] = {-5, -5, 0}; diff --git a/addons/msf/CfgVehicles_DDogs_Black.hpp b/addons/msf/CfgVehicles_DDogs_Black.hpp index c0f80d90..64d48bf1 100644 --- a/addons/msf/CfgVehicles_DDogs_Black.hpp +++ b/addons/msf/CfgVehicles_DDogs_Black.hpp @@ -20,10 +20,10 @@ class TACU_MSF_U_I_DDogs_Black_Rifleman_01: TACU_Main_U_INDEP_Soldier_Base { respawnLinkedItems[] = {DEFAULT_ITEMS_RADIO, "tacs_Helmet_Enc_Ballistic_DarkBlack", "G_Balaclava_TI_blk_F", "TACU_MSF_Vest_HeavyPlateCarrier_Black", "CUP_NVG_PVS14"}; Items[] = {mag_8("ACE_fieldDressing")}; respawnItems[] = {mag_8("ACE_fieldDressing")}; - weapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"}; - magazines[] = {mag_8("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), "SmokeShell"}; - respawnMagazines[] = {mag_8("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), "SmokeShell"}; + weapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"}; + magazines[] = {mag_8("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), "SmokeShell"}; + respawnMagazines[] = {mag_8("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), "SmokeShell"}; headgearList[] = { "tacs_Helmet_Enc_Ballistic_DarkBlack", 1 }; @@ -42,10 +42,10 @@ class TACU_MSF_U_I_DDogs_Black_Rifleman_AT: TACU_MSF_U_I_DDogs_Black_Rifleman_01 icon = "iconManAT"; role = "MissileSpecialist"; editorPreview = QPATHTOF(ui\MSF_U_I_DDogs_Black_Rifleman_AT.jpg); - weapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_FNX45_Green", "CUP_launch_M136", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_FNX45_Green", "CUP_launch_M136", "Throw", "Put"}; - magazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), "SmokeShell"}; - respawnMagazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), "SmokeShell"}; + weapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_Mk23_SOCOM", "CUP_launch_M136", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_Mk23_SOCOM", "CUP_launch_M136", "Throw", "Put"}; + magazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), "SmokeShell"}; + respawnMagazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), "SmokeShell"}; }; class TACU_MSF_U_O_DDogs_Black_Rifleman_AT: TACU_MSF_U_I_DDogs_Black_Rifleman_AT { side = 0; @@ -57,10 +57,10 @@ class TACU_MSF_U_I_DDogs_Black_Autorifleman: TACU_MSF_U_I_DDogs_Black_Rifleman_0 icon = "iconManMG"; role = "MachineGunner"; editorPreview = QPATHTOF(ui\MSF_U_I_DDogs_Black_Autorifleman.jpg); - weapons[] = {"TACU_MSF_W_Stoner99LMG", "TACU_MSF_W_FNX45_Green", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_Stoner99LMG", "TACU_MSF_W_FNX45_Green", "Throw", "Put"}; - magazines[] = {mag_4("200Rnd_65x39_cased_Box_Tracer"), mag_2("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"}; - respawnMagazines[] = {mag_4("200Rnd_65x39_cased_Box_Tracer"), mag_2("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"}; + weapons[] = {"TACU_MSF_W_Stoner99LMG", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_Stoner99LMG", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"}; + magazines[] = {mag_4("200Rnd_65x39_cased_Box_Tracer"), mag_2("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"}; + respawnMagazines[] = {mag_4("200Rnd_65x39_cased_Box_Tracer"), mag_2("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"}; }; class TACU_MSF_U_O_DDogs_Black_Autorifleman: TACU_MSF_U_I_DDogs_Black_Autorifleman { side = 0; @@ -72,10 +72,10 @@ class TACU_MSF_U_I_DDogs_Black_Grenadier: TACU_MSF_U_I_DDogs_Black_Rifleman_01 { icon = "iconMan"; role = "Rifleman"; editorPreview = QPATHTOF(ui\MSF_U_I_DDogs_Black_Grenadier.jpg); - weapons[] = {"TACU_MSF_W_Promet_GL_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_Promet_GL_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"}; - magazines[] = {mag_7("30Rnd_65x39_caseless_msbs_mag"), mag_5("1Rnd_HE_Grenade_shell"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), "SmokeShell"}; - respawnMagazines[] = {mag_7("30Rnd_65x39_caseless_msbs_mag"), mag_5("1Rnd_HE_Grenade_shell"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), "SmokeShell"}; + weapons[] = {"TACU_MSF_W_Promet_GL_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_Promet_GL_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"}; + magazines[] = {mag_7("30Rnd_65x39_caseless_msbs_mag"), mag_5("1Rnd_HE_Grenade_shell"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), "SmokeShell"}; + respawnMagazines[] = {mag_7("30Rnd_65x39_caseless_msbs_mag"), mag_5("1Rnd_HE_Grenade_shell"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), "SmokeShell"}; }; class TACU_MSF_U_O_DDogs_Black_Grenadier: TACU_MSF_U_I_DDogs_Black_Grenadier { side = 0; @@ -88,8 +88,8 @@ class TACU_MSF_U_I_DDogs_Black_Teamleader: TACU_MSF_U_I_DDogs_Black_Rifleman_01 sensitivityEar = 0.15; icon = "iconManLeader"; editorPreview = QPATHTOF(ui\MSF_U_I_DDogs_Black_Teamleader.jpg); - magazines[] = {mag_8("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), mag_2("SmokeShell")}; - respawnMagazines[] = {mag_8("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), mag_2("SmokeShell")}; + magazines[] = {mag_8("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), mag_2("SmokeShell")}; + respawnMagazines[] = {mag_8("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), mag_2("SmokeShell")}; }; class TACU_MSF_U_O_DDogs_Black_Teamleader: TACU_MSF_U_I_DDogs_Black_Teamleader { side = 0; @@ -102,10 +102,10 @@ class TACU_MSF_U_I_DDogs_Black_Marksman: TACU_MSF_U_I_DDogs_Black_Rifleman_01 { sensitivityEar = 0.15; role = "Marksman"; editorPreview = QPATHTOF(ui\MSF_U_I_DDogs_Black_Marksman.jpg); - weapons[] = {"TACU_MSF_W_Promet_DMR_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_Promet_DMR_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"}; - magazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"}; - respawnMagazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"}; + weapons[] = {"TACU_MSF_W_Promet_DMR_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_Promet_DMR_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"}; + magazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"}; + respawnMagazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"}; }; class TACU_MSF_U_O_DDogs_Black_Marksman: TACU_MSF_U_I_DDogs_Black_Marksman { side = 0; @@ -119,10 +119,10 @@ class TACU_MSF_U_I_DDogs_Black_Medic: TACU_MSF_U_I_DDogs_Black_Rifleman_01 { role = "CombatLifeSaver"; backpack = "TACU_MSF_B_Medic_Black"; editorPreview = QPATHTOF(ui\MSF_U_I_DDogs_Black_Medic.jpg); - weapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"}; - magazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", mag_2("SmokeShell")}; - respawnMagazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", mag_2("SmokeShell")}; + weapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"}; + magazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", mag_2("SmokeShell")}; + respawnMagazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", mag_2("SmokeShell")}; }; class TACU_MSF_U_O_DDogs_Black_Medic: TACU_MSF_U_I_DDogs_Black_Medic { side = 0; @@ -136,10 +136,10 @@ class TACU_MSF_U_I_DDogs_Black_Engineer: TACU_MSF_U_I_DDogs_Black_Rifleman_01 { engineer = 1; backpack = "TACU_MSF_B_Engineer_Black"; editorPreview = QPATHTOF(ui\MSF_U_I_DDogs_Black_Engineer.jpg); - weapons[] = {"TACU_MSF_W_Promet_SG_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_Promet_SG_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"}; - magazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_4("6Rnd_12Gauge_Slug"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"}; - respawnMagazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_4("6Rnd_12Gauge_Slug"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"}; + weapons[] = {"TACU_MSF_W_Promet_SG_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_Promet_SG_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"}; + magazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_4("6Rnd_12Gauge_Slug"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"}; + respawnMagazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_4("6Rnd_12Gauge_Slug"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"}; }; class TACU_MSF_U_O_DDogs_Black_Engineer: TACU_MSF_U_I_DDogs_Black_Engineer { side = 0; diff --git a/addons/msf/CfgVehicles_Foxhound.hpp b/addons/msf/CfgVehicles_Foxhound.hpp index 497825e4..28c8b154 100644 --- a/addons/msf/CfgVehicles_Foxhound.hpp +++ b/addons/msf/CfgVehicles_Foxhound.hpp @@ -16,14 +16,14 @@ class TACU_MSF_U_I_Foxhound_Rifleman_01: TACU_Main_U_INDEP_Soldier_Base { uniformClass = "U_O_R_Gorka_01_black_F"; backpack = ""; editorPreview = QPATHTOF(ui\MSF_U_I_Foxhound_Rifleman_01.jpg); - linkedItems[] = {DEFAULT_ITEMS_RADIO, "TACU_MSF_Helmet_LightCombat_DarkBlack", "G_Balaclava_TI_blk_F", "V_PlateCarrier2_blk", "CUP_NVG_PVS14"}; - respawnLinkedItems[] = {DEFAULT_ITEMS_RADIO, "TACU_MSF_Helmet_LightCombat_DarkBlack", "G_Balaclava_TI_blk_F", "V_PlateCarrier2_blk", "CUP_NVG_PVS14"}; + linkedItems[] = {DEFAULT_ITEMS_RADIO, "TACU_MSF_Helmet_LightCombat_DarkBlack", "G_Balaclava_TI_blk_F", "V_PlateCarrier2_blk", "CUP_NVG_GPNVG_black"}; + respawnLinkedItems[] = {DEFAULT_ITEMS_RADIO, "TACU_MSF_Helmet_LightCombat_DarkBlack", "G_Balaclava_TI_blk_F", "V_PlateCarrier2_blk", "CUP_NVG_GPNVG_black"}; Items[] = {mag_8("ACE_fieldDressing")}; respawnItems[] = {mag_8("ACE_fieldDressing")}; - weapons[] = {"TACU_MSF_W_HoneyBadger", "TACU_MSF_W_FNX45_Stealth_Green", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_HoneyBadger", "TACU_MSF_W_FNX45_Stealth_Green", "Throw", "Put"}; - magazines[] = {mag_8("29rnd_300BLK_STANAG_T"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), mag_2("SmokeShell"), mag_2("ACE_M84")}; - respawnMagazines[] = {mag_8("29rnd_300BLK_STANAG_T"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), mag_2("SmokeShell"), mag_2("ACE_M84")}; + weapons[] = {"TACU_MSF_W_CZ_BREN2_8in_Stealth", "TACU_MSF_W_Mk23_SOCOM_Stealth", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_CZ_BREN2_8in_Stealth", "TACU_MSF_W_Mk23_SOCOM_Stealth", "Throw", "Put"}; + magazines[] = {mag_8("CUP_30Rnd_556x45_PMAG_QP"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), mag_2("SmokeShell"), mag_4("ACE_M84")}; + respawnMagazines[] = {mag_8("CUP_30Rnd_556x45_PMAG_QP"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), mag_2("SmokeShell"), mag_4("ACE_M84")}; headgearList[] = { "TACU_MSF_Helmet_LightCombat_Foxhound", 1 }; @@ -37,30 +37,15 @@ class TACU_MSF_U_O_Foxhound_Rifleman_01: TACU_MSF_U_I_Foxhound_Rifleman_01 { faction = "TACU_MSF_O"; }; -class TACU_MSF_U_I_Foxhound_Autorifleman: TACU_MSF_U_I_Foxhound_Rifleman_01 { - displayName = "Autorifleman"; - icon = "iconMan"; - role = "Rifleman"; - editorPreview = QPATHTOF(ui\MSF_U_I_Foxhound_Autorifleman.jpg); - weapons[] = {"TACU_MSF_W_HoneyBadger", "TACU_MSF_W_FNX45_Stealth_Green", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_HoneyBadger", "TACU_MSF_W_FNX45_Stealth_Green", "Throw", "Put"}; - magazines[] = {mag_6("hlc_50rnd_300BLK_STANAG_EPR"), mag_2("11Rnd_45ACP_Mag"), "SmokeShell", mag_2("ACE_M84")}; - respawnMagazines[] = {mag_6("hlc_50rnd_300BLK_STANAG_EPR"), mag_2("11Rnd_45ACP_Mag"), "SmokeShell", mag_2("ACE_M84")}; -}; -class TACU_MSF_U_O_Foxhound_Autorifleman: TACU_MSF_U_I_Foxhound_Autorifleman { - side = 0; - faction = "TACU_MSF_O"; -}; - class TACU_MSF_U_I_Foxhound_Marksman: TACU_MSF_U_I_Foxhound_Rifleman_01 { displayName = "Marksman"; icon = "iconMan"; role = "Rifleman"; editorPreview = QPATHTOF(ui\MSF_U_I_Foxhound_Marksman.jpg); - weapons[] = {"TACU_MSF_W_LAR15", "TACU_MSF_W_FNX45_Stealth_Green", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_LAR15", "TACU_MSF_W_FNX45_Stealth_Green", "Throw", "Put"}; - magazines[] = {mag_6("hlc_30rnd_556x45_S_PMAG"), mag_3("11Rnd_45ACP_Mag")}; - respawnMagazines[] = {mag_6("hlc_30rnd_556x45_S_PMAG"), mag_3("11Rnd_45ACP_Mag")}; + weapons[] = {"TACU_MSF_W_M110_Stealth", "TACU_MSF_W_Mk23_SOCOM_Stealth", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_M110_Stealth", "TACU_MSF_W_Mk23_SOCOM_Stealth", "Throw", "Put"}; + magazines[] = {mag_6("CUP_20Rnd_762x51_B_M110"), mag_4("CUP_12Rnd_45ACP_mk23")}; + respawnMagazines[] = {mag_6("CUP_20Rnd_762x51_B_M110"), mag_4("CUP_12Rnd_45ACP_mk23")}; }; class TACU_MSF_U_O_Foxhound_Marksman: TACU_MSF_U_I_Foxhound_Marksman { side = 0; @@ -68,14 +53,14 @@ class TACU_MSF_U_O_Foxhound_Marksman: TACU_MSF_U_I_Foxhound_Marksman { }; class TACU_MSF_U_I_Foxhound_SMG_01: TACU_MSF_U_I_Foxhound_Rifleman_01 { - displayName = "Rifleman (SMG)"; + displayName = "Sub Machine-Gunner"; icon = "iconMan"; role = "Rifleman"; editorPreview = QPATHTOF(ui\MSF_U_I_Foxhound_SMG_01.jpg); - weapons[] = {"TACU_MSF_W_Scorpion", "TACU_MSF_W_FNX45_Stealth_Green", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_Scorpion", "TACU_MSF_W_FNX45_Stealth_Green", "Throw", "Put"}; - magazines[] = {mag_8("30Rnd_9x21_Mag_SMG_02"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), mag_2("SmokeShell"), mag_2("ACE_M84")}; - respawnMagazines[] = {mag_8("30Rnd_9x21_Mag_SMG_02"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), mag_2("SmokeShell"), mag_2("ACE_M84")}; + weapons[] = {"TACU_MSF_W_MP7A1_Stealth", "TACU_MSF_W_Mk23_SOCOM_Stealth", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_MP7A1_Stealth", "TACU_MSF_W_Mk23_SOCOM_Stealth", "Throw", "Put"}; + magazines[] = {mag_10("CUP_40Rnd_46x30_MP7"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), mag_2("SmokeShell"), mag_4("ACE_M84")}; + respawnMagazines[] = {mag_10("CUP_40Rnd_46x30_MP7"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), mag_2("SmokeShell"), mag_4("ACE_M84")}; }; class TACU_MSF_U_O_Foxhound_SMG_01: TACU_MSF_U_I_Foxhound_SMG_01 { side = 0; diff --git a/addons/msf/CfgVehicles_Regular_Black.hpp b/addons/msf/CfgVehicles_Regular_Black.hpp index 6e568cda..a53fc2df 100644 --- a/addons/msf/CfgVehicles_Regular_Black.hpp +++ b/addons/msf/CfgVehicles_Regular_Black.hpp @@ -20,10 +20,10 @@ class TACU_MSF_U_I_Regular_Black_Rifleman_01: TACU_Main_U_INDEP_Soldier_Base { respawnLinkedItems[] = {DEFAULT_ITEMS_RADIO, "G_Balaclava_TI_blk_F", "TACU_MSF_Vest_PlateCarrier_Black"}; Items[] = {mag_8("ACE_fieldDressing")}; respawnItems[] = {mag_8("ACE_fieldDressing")}; - weapons[] = {"TACU_MSF_W_HK416_Black", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_HK416_Black", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - magazines[] = {mag_10("CUP_30Rnd_556x45_PMAG_QP"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), "SmokeShell"}; - respawnMagazines[] = {mag_10("CUP_30Rnd_556x45_PMAG_QP"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), "SmokeShell"}; + weapons[] = {"TACU_MSF_W_HK416_Black", "CUP_hgun_Mk23", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_HK416_Black", "CUP_hgun_Mk23", "Throw", "Put"}; + magazines[] = {mag_10("CUP_30Rnd_556x45_PMAG_QP"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), "SmokeShell"}; + respawnMagazines[] = {mag_10("CUP_30Rnd_556x45_PMAG_QP"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), "SmokeShell"}; headgearList[] = { "", 1 }; @@ -43,10 +43,10 @@ class TACU_MSF_U_I_Regular_Black_Rifleman_AT: TACU_MSF_U_I_Regular_Black_Riflema role = "MissileSpecialist"; backpack = "TACU_MSF_B_AT_Black"; editorPreview = QPATHTOF(ui\MSF_U_I_Regular_Black_Rifleman_AT.jpg); - weapons[] = {"TACU_MSF_W_HK416_CQC_Black", "CUP_launch_RPG7V", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_HK416_CQC_Black", "CUP_launch_RPG7V", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - magazines[] = {mag_8("CUP_30Rnd_556x45_PMAG_QP"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"}; - respawnMagazines[] = {mag_8("CUP_30Rnd_556x45_PMAG_QP"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"}; + weapons[] = {"TACU_MSF_W_HK416_CQC_Black", "CUP_launch_RPG7V", "CUP_hgun_Mk23", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_HK416_CQC_Black", "CUP_launch_RPG7V", "CUP_hgun_Mk23", "Throw", "Put"}; + magazines[] = {mag_8("CUP_30Rnd_556x45_PMAG_QP"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"}; + respawnMagazines[] = {mag_8("CUP_30Rnd_556x45_PMAG_QP"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"}; }; class TACU_MSF_U_O_Regular_Black_Rifleman_AT: TACU_MSF_U_I_Regular_Black_Rifleman_AT { side = 0; @@ -58,10 +58,10 @@ class TACU_MSF_U_I_Regular_Black_Autorifleman: TACU_MSF_U_I_Regular_Black_Riflem icon = "iconManMG"; role = "MachineGunner"; editorPreview = QPATHTOF(ui\MSF_U_I_Regular_Black_Autorifleman.jpg); - weapons[] = {"TACU_MSF_W_M27_Grip", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_M27_Grip", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - magazines[] = {mag_5("150Rnd_556x45_Drum_Mag_Tracer_F"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"}; - respawnMagazines[] = {mag_5("150Rnd_556x45_Drum_Mag_Tracer_F"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"}; + weapons[] = {"TACU_MSF_W_M27_Grip", "CUP_hgun_Mk23", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_M27_Grip", "CUP_hgun_Mk23", "Throw", "Put"}; + magazines[] = {mag_5("150Rnd_556x45_Drum_Mag_Tracer_F"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"}; + respawnMagazines[] = {mag_5("150Rnd_556x45_Drum_Mag_Tracer_F"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"}; }; class TACU_MSF_U_O_Regular_Black_Autorifleman: TACU_MSF_U_I_Regular_Black_Autorifleman { side = 0; @@ -72,10 +72,10 @@ class TACU_MSF_U_I_Regular_Black_TeamLeader: TACU_MSF_U_I_Regular_Black_Rifleman displayName = "Team Leader"; icon = "iconManLeader"; editorPreview = QPATHTOF(ui\MSF_U_I_Regular_Black_TeamLeader.jpg); - weapons[] = {"TACU_MSF_W_HK416_GL_CQC_Black", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_HK416_GL_CQC_Black", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - magazines[] = {mag_8("CUP_30Rnd_556x45_PMAG_QP"), mag_2("1Rnd_HE_Grenade_shell"), mag_2("1Rnd_Smoke_Grenade_shell"), mag_2("UGL_FlareWhite_F"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), mag_2("SmokeShell")}; - respawnMagazines[] = {mag_8("CUP_30Rnd_556x45_PMAG_QP"), mag_2("1Rnd_HE_Grenade_shell"), mag_2("1Rnd_Smoke_Grenade_shell"), mag_2("UGL_FlareWhite_F"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), mag_2("SmokeShell")}; + weapons[] = {"TACU_MSF_W_HK416_GL_CQC_Black", "CUP_hgun_Mk23", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_HK416_GL_CQC_Black", "CUP_hgun_Mk23", "Throw", "Put"}; + magazines[] = {mag_8("CUP_30Rnd_556x45_PMAG_QP"), mag_2("1Rnd_HE_Grenade_shell"), mag_2("1Rnd_Smoke_Grenade_shell"), mag_2("UGL_FlareWhite_F"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), mag_2("SmokeShell")}; + respawnMagazines[] = {mag_8("CUP_30Rnd_556x45_PMAG_QP"), mag_2("1Rnd_HE_Grenade_shell"), mag_2("1Rnd_Smoke_Grenade_shell"), mag_2("UGL_FlareWhite_F"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), mag_2("SmokeShell")}; }; class TACU_MSF_U_O_Regular_Black_TeamLeader: TACU_MSF_U_I_Regular_Black_TeamLeader { side = 0; @@ -89,10 +89,10 @@ class TACU_MSF_U_I_Regular_Black_Engineer: TACU_MSF_U_I_Regular_Black_Rifleman_0 engineer = 1; backpack = "TACU_MSF_B_Engineer_Black"; editorPreview = QPATHTOF(ui\MSF_U_I_Regular_Black_Engineer.jpg); - weapons[] = {"TACU_MSF_W_HK416_CQC_Black", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_HK416_CQC_Black", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - magazines[] = {mag_8("CUP_30Rnd_556x45_PMAG_QP"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"}; - respawnMagazines[] = {mag_8("CUP_30Rnd_556x45_PMAG_QP"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"}; + weapons[] = {"TACU_MSF_W_HK416_CQC_Black", "CUP_hgun_Mk23", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_HK416_CQC_Black", "CUP_hgun_Mk23", "Throw", "Put"}; + magazines[] = {mag_8("CUP_30Rnd_556x45_PMAG_QP"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"}; + respawnMagazines[] = {mag_8("CUP_30Rnd_556x45_PMAG_QP"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"}; }; class TACU_MSF_U_O_Regular_Black_Engineer: TACU_MSF_U_I_Regular_Black_Engineer { side = 0; @@ -102,10 +102,10 @@ class TACU_MSF_U_O_Regular_Black_Engineer: TACU_MSF_U_I_Regular_Black_Engineer { class TACU_MSF_U_I_Regular_Black_SMG: TACU_MSF_U_I_Regular_Black_Rifleman_01 { displayName = "SMG"; editorPreview = QPATHTOF(ui\MSF_U_I_Regular_Black_SMG.jpg); - weapons[] = {"SMG_03C_black", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - respawnWeapons[] = {"SMG_03C_black", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - magazines[] = {mag_6("50Rnd_570x28_SMG_03"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"}; - respawnMagazines[] = {mag_6("50Rnd_570x28_SMG_03"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"}; + weapons[] = {"SMG_03C_black", "CUP_hgun_Mk23", "Throw", "Put"}; + respawnWeapons[] = {"SMG_03C_black", "CUP_hgun_Mk23", "Throw", "Put"}; + magazines[] = {mag_6("50Rnd_570x28_SMG_03"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"}; + respawnMagazines[] = {mag_6("50Rnd_570x28_SMG_03"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"}; }; class TACU_MSF_U_O_Regular_Black_SMG: TACU_MSF_U_I_Regular_Black_SMG { side = 0; @@ -119,10 +119,10 @@ class TACU_MSF_U_I_Regular_Black_Medic: TACU_MSF_U_I_Regular_Black_Rifleman_01 { role = "CombatLifeSaver"; backpack = "TACU_MSF_B_Medic_Black"; editorPreview = QPATHTOF(ui\MSF_U_I_Regular_Black_Medic.jpg); - weapons[] = {"TACU_MSF_W_HK416_CQC_Black", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_HK416_CQC_Black", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - magazines[] = {mag_7("CUP_30Rnd_556x45_PMAG_QP"), mag_3("11Rnd_45ACP_Mag"), mag_2("SmokeShell")}; - respawnMagazines[] = {mag_7("CUP_30Rnd_556x45_PMAG_QP"), mag_3("11Rnd_45ACP_Mag"), mag_2("SmokeShell")}; + weapons[] = {"TACU_MSF_W_HK416_CQC_Black", "CUP_hgun_Mk23", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_HK416_CQC_Black", "CUP_hgun_Mk23", "Throw", "Put"}; + magazines[] = {mag_7("CUP_30Rnd_556x45_PMAG_QP"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("SmokeShell")}; + respawnMagazines[] = {mag_7("CUP_30Rnd_556x45_PMAG_QP"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("SmokeShell")}; }; class TACU_MSF_U_O_Regular_Black_Medic: TACU_MSF_U_I_Regular_Black_Medic { side = 0; @@ -132,10 +132,10 @@ class TACU_MSF_U_O_Regular_Black_Medic: TACU_MSF_U_I_Regular_Black_Medic { class TACU_MSF_U_I_Regular_Black_Grenadier: TACU_MSF_U_I_Regular_Black_Rifleman_01 { displayName = "Grenadier"; editorPreview = QPATHTOF(ui\MSF_U_I_Regular_Black_Grenadier.jpg); - weapons[] = {"TACU_MSF_W_HK416_GL_Black", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_HK416_GL_Black", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - magazines[] = {mag_7("CUP_30Rnd_556x45_PMAG_QP"), mag_6("1Rnd_HE_Grenade_shell"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), "SmokeShell"}; - respawnMagazines[] = {mag_7("CUP_30Rnd_556x45_PMAG_QP"), mag_6("1Rnd_HE_Grenade_shell"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), "SmokeShell"}; + weapons[] = {"TACU_MSF_W_HK416_GL_Black", "CUP_hgun_Mk23", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_HK416_GL_Black", "CUP_hgun_Mk23", "Throw", "Put"}; + magazines[] = {mag_7("CUP_30Rnd_556x45_PMAG_QP"), mag_6("1Rnd_HE_Grenade_shell"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), "SmokeShell"}; + respawnMagazines[] = {mag_7("CUP_30Rnd_556x45_PMAG_QP"), mag_6("1Rnd_HE_Grenade_shell"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), "SmokeShell"}; }; class TACU_MSF_U_O_Regular_Black_Grenadier: TACU_MSF_U_I_Regular_Black_Grenadier { side = 0; @@ -146,10 +146,10 @@ class TACU_MSF_U_I_Regular_Black_Marksman: TACU_MSF_U_I_Regular_Black_Rifleman_0 displayName = "Marksman"; role = "Marksman"; editorPreview = QPATHTOF(ui\MSF_U_I_Regular_Black_Marksman.jpg); - weapons[] = {"TACU_MSF_W_HK417_DMR_Black", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_HK417_DMR_Black", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - magazines[] = {mag_6("CUP_20Rnd_762x51_HK417"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"}; - respawnMagazines[] = {mag_6("CUP_20Rnd_762x51_HK417"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"}; + weapons[] = {"TACU_MSF_W_HK417_DMR_Black", "CUP_hgun_Mk23", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_HK417_DMR_Black", "CUP_hgun_Mk23", "Throw", "Put"}; + magazines[] = {mag_6("CUP_20Rnd_762x51_HK417"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"}; + respawnMagazines[] = {mag_6("CUP_20Rnd_762x51_HK417"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"}; }; class TACU_MSF_U_O_Regular_Black_Marksman: TACU_MSF_U_I_Regular_Black_Marksman { side = 0; @@ -161,10 +161,10 @@ class TACU_MSF_U_I_Regular_Black_Sniper: TACU_MSF_U_I_Regular_Black_Rifleman_01 role = "Marksman"; uniformClass = "TACU_MSF_Uniform_Combat_TigerBlack"; editorPreview = QPATHTOF(ui\MSF_U_I_Regular_Black_Sniper.jpg); - weapons[] = {"TACU_MSF_W_M200_Intervention", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_M200_Intervention", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - magazines[] = {mag_5("7Rnd_408_Mag"), mag_3("11Rnd_45ACP_Mag"), "SmokeShell"}; - respawnMagazines[] = {mag_5("7Rnd_408_Mag"), mag_3("11Rnd_45ACP_Mag"), "SmokeShell"}; + weapons[] = {"TACU_MSF_W_M200_Intervention", "CUP_hgun_Mk23", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_M200_Intervention", "CUP_hgun_Mk23", "Throw", "Put"}; + magazines[] = {mag_5("7Rnd_408_Mag"), mag_3("CUP_12Rnd_45ACP_mk23"), "SmokeShell"}; + respawnMagazines[] = {mag_5("7Rnd_408_Mag"), mag_3("CUP_12Rnd_45ACP_mk23"), "SmokeShell"}; }; class TACU_MSF_U_O_Regular_Black_Sniper: TACU_MSF_U_I_Regular_Black_Sniper { side = 0; @@ -177,10 +177,10 @@ class TACU_MSF_U_I_Regular_Black_HAT: TACU_MSF_U_I_Regular_Black_Rifleman_01 { role = "MissileSpecialist"; backpack = "TACU_MSF_B_HAT_Black"; editorPreview = QPATHTOF(ui\MSF_U_I_Regular_Black_HAT.jpg); - weapons[] = {"TACU_MSF_W_HK416_CQC_Black", "CUP_launch_Javelin", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - respawnWeapons[] = {"TACU_MSF_W_HK416_CQC_Black", "CUP_launch_Javelin", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - magazines[] = {mag_6("CUP_30Rnd_556x45_PMAG_QP"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"}; - respawnMagazines[] = {mag_6("CUP_30Rnd_556x45_PMAG_QP"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"}; + weapons[] = {"TACU_MSF_W_HK416_CQC_Black", "CUP_launch_Javelin", "CUP_hgun_Mk23", "Throw", "Put"}; + respawnWeapons[] = {"TACU_MSF_W_HK416_CQC_Black", "CUP_launch_Javelin", "CUP_hgun_Mk23", "Throw", "Put"}; + magazines[] = {mag_6("CUP_30Rnd_556x45_PMAG_QP"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"}; + respawnMagazines[] = {mag_6("CUP_30Rnd_556x45_PMAG_QP"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"}; }; class TACU_MSF_U_O_Regular_Black_HAT: TACU_MSF_U_I_Regular_Black_HAT { side = 0; @@ -193,10 +193,10 @@ class TACU_MSF_U_I_Regular_Black_MMG: TACU_MSF_U_I_Regular_Black_Rifleman_01 { role = "MachineGunner"; backpack = "TACU_MSF_B_MMG_Black"; editorPreview = QPATHTOF(ui\MSF_U_I_Regular_Black_MMG.jpg); - weapons[] = {"MMG_02_black_F", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - respawnWeapons[] = {"MMG_02_black_F", "hgun_Pistol_heavy_01_green_F", "Throw", "Put"}; - magazines[] = {"130Rnd_338_Mag", mag_2("11Rnd_45ACP_Mag")}; - respawnMagazines[] = {"130Rnd_338_Mag", mag_2("11Rnd_45ACP_Mag")}; + weapons[] = {"MMG_02_black_F", "CUP_hgun_Mk23", "Throw", "Put"}; + respawnWeapons[] = {"MMG_02_black_F", "CUP_hgun_Mk23", "Throw", "Put"}; + magazines[] = {"130Rnd_338_Mag", mag_2("CUP_12Rnd_45ACP_mk23")}; + respawnMagazines[] = {"130Rnd_338_Mag", mag_2("CUP_12Rnd_45ACP_mk23")}; }; class TACU_MSF_U_O_Regular_Black_MMG: TACU_MSF_U_I_Regular_Black_MMG { side = 0; @@ -214,8 +214,8 @@ class TACU_MSF_U_I_Regular_Black_Pilot: TACU_MSF_U_I_Regular_Black_Rifleman_01 { respawnLinkedItems[] = {DEFAULT_ITEMS_RADIO, "H_PilotHelmetHeli_B", "G_Balaclava_TI_blk_F", "CUP_V_PMC_CIRAS_Combat_Black_Veh"}; weapons[] = {"hgun_Pistol_heavy_01_F", "Throw", "Put"}; respawnWeapons[] = {"hgun_Pistol_heavy_01_F", "Throw", "Put"}; - magazines[] = {mag_4("11Rnd_45ACP_Mag"), mag_2("SmokeShell")}; - respawnMagazines[] = {mag_4("11Rnd_45ACP_Mag"), mag_2("SmokeShell")}; + magazines[] = {mag_4("CUP_12Rnd_45ACP_mk23"), mag_2("SmokeShell")}; + respawnMagazines[] = {mag_4("CUP_12Rnd_45ACP_mk23"), mag_2("SmokeShell")}; headgearList[] = { "H_PilotHelmetHeli_B", 1 }; diff --git a/addons/msf/CfgWeapons.hpp b/addons/msf/CfgWeapons.hpp index 851ad951..bdca6152 100644 --- a/addons/msf/CfgWeapons.hpp +++ b/addons/msf/CfgWeapons.hpp @@ -127,7 +127,6 @@ class CfgWeapons { scope = 1; scopeCurator = 1; class LinkedItems { - EQUIP_OPTIC(cup_optic_eotech553_black); EQUIP_POINTER(cup_acc_flashlight); }; }; @@ -138,7 +137,6 @@ class CfgWeapons { scope = 1; scopeCurator = 1; class LinkedItems { - EQUIP_OPTIC(cup_optic_eotech553_black); EQUIP_POINTER(cup_acc_flashlight); }; }; @@ -149,7 +147,6 @@ class CfgWeapons { scope = 1; scopeCurator = 1; class LinkedItems { - EQUIP_OPTIC(cup_optic_eotech553_black); EQUIP_POINTER(cup_acc_flashlight); }; }; @@ -160,7 +157,6 @@ class CfgWeapons { scope = 1; scopeCurator = 1; class LinkedItems { - EQUIP_OPTIC(cup_optic_eotech553_black); EQUIP_POINTER(cup_acc_flashlight); }; }; @@ -182,7 +178,6 @@ class CfgWeapons { scope = 1; scopeCurator = 1; class LinkedItems { - EQUIP_OPTIC(cup_optic_eotech553_black); EQUIP_POINTER(cup_acc_flashlight); EQUIP_BIPOD(bipod_01_f_blk); }; @@ -254,62 +249,62 @@ class CfgWeapons { }; }; - class hgun_Pistol_heavy_01_green_F; - class TACU_MSF_W_FNX45_Green: hgun_Pistol_heavy_01_green_F { + class CUP_hgun_Mk23; + class TACU_MSF_W_Mk23_SOCOM: CUP_hgun_Mk23 { dlc = QUOTE(PREFIX); scope = 1; scopeCurator = 1; class LinkedItems { - EQUIP_OPTIC(optic_mrd_black); - EQUIP_POINTER(cup_acc_mlpls_laser); + EQUIP_POINTER(cup_acc_mk23_lam_f); }; }; - class TACU_MSF_W_FNX45_Stealth_Green: hgun_Pistol_heavy_01_green_F { + + // Weapons - Spec Ops + class CUP_hgun_Mk23; + class TACU_MSF_W_Mk23_SOCOM_Stealth: CUP_hgun_Mk23 { dlc = QUOTE(PREFIX); scope = 1; scopeCurator = 1; class LinkedItems { - EQUIP_OPTIC(optic_mrd_black); - EQUIP_POINTER(cup_acc_mlpls_laser); - EQUIP_MUZZLE(muzzle_snds_acp); + EQUIP_POINTER(cup_acc_mk23_lam_f); + EQUIP_MUZZLE(cup_muzzle_snds_mk23); }; }; - // Weapons - Spec Ops - class hlc_rifle_honeybadger; - class TACU_MSF_W_HoneyBadger: hlc_rifle_honeybadger { + class CUP_smg_MP7; + class TACU_MSF_W_MP7A1_Stealth: CUP_smg_MP7 { dlc = QUOTE(PREFIX); scope = 1; scopeCurator = 1; class LinkedItems { - EQUIP_OPTIC(optic_aco); - EQUIP_POINTER(acc_pointer_ir); - EQUIP_MUZZLE(muzzle_hbadger); + EQUIP_OPTIC(cup_optic_mrad); + EQUIP_POINTER(cup_acc_anpeq_15_black); + EQUIP_MUZZLE(cup_muzzle_snds_mp7); }; }; - class hlc_rifle_samr2; - class TACU_MSF_W_LAR15: hlc_rifle_samr2 { + class CUP_CZ_BREN2_556_8; + class TACU_MSF_W_CZ_BREN2_8in_Stealth: CUP_CZ_BREN2_556_8 { dlc = QUOTE(PREFIX); scope = 1; scopeCurator = 1; class LinkedItems { - EQUIP_OPTIC(optic_nightstalker); - EQUIP_POINTER(acc_pointer_ir); - EQUIP_MUZZLE(hlc_muzzle_556nato_kac); - EQUIP_BIPOD(bipod_01_f_blk); + EQUIP_OPTIC(cup_optic_mrad); + EQUIP_POINTER(cup_acc_anpeq_15_black); + EQUIP_MUZZLE(cup_muzzle_snds_m16); }; }; - class SMG_02_F; - class TACU_MSF_W_Scorpion: SMG_02_F { + class CUP_srifle_M110_black; + class TACU_MSF_W_M110_Stealth: CUP_srifle_M110_black { dlc = QUOTE(PREFIX); scope = 1; scopeCurator = 1; class LinkedItems { - EQUIP_OPTIC(optic_aco); - EQUIP_POINTER(acc_pointer_ir); - EQUIP_MUZZLE(muzzle_snds_l); + EQUIP_OPTIC(optic_nightstalker); + EQUIP_POINTER(cup_acc_anpeq_15_black); + EQUIP_MUZZLE(cup_muzzle_snds_m110_black); + EQUIP_BIPOD(cup_bipod_vltor_modpod_black); }; }; }; diff --git a/addons/msf/config.cpp b/addons/msf/config.cpp index 4fc095e4..61093be7 100644 --- a/addons/msf/config.cpp +++ b/addons/msf/config.cpp @@ -101,7 +101,6 @@ class CfgPatches { "TACU_MSF_U_I_DDogs_Wood_Teamleader", // Units (Indep - Foxhound Special Forces) "TACU_MSF_U_I_Foxhound_Rifleman_01", - "TACU_MSF_U_I_Foxhound_Autorifleman", "TACU_MSF_U_I_Foxhound_Marksman", "TACU_MSF_U_I_Foxhound_SMG_01", // Units (Opfor - Combat Black) @@ -174,7 +173,6 @@ class CfgPatches { "TACU_MSF_U_O_DDogs_Wood_Teamleader", // Units (Opfor - Foxhound Special Forces) "TACU_MSF_U_O_Foxhound_Rifleman_01", - "TACU_MSF_U_O_Foxhound_Autorifleman", "TACU_MSF_U_O_Foxhound_Marksman", "TACU_MSF_U_O_Foxhound_SMG_01", // Vehicles (Indep - Ground - Black)) @@ -267,22 +265,22 @@ class CfgPatches { "TACU_MSF_Vest_PlateCarrier_Coyote", "TACU_MSF_Vest_PlateCarrier_Green", // Weapons - "TACU_MSF_W_FNX45_Green", - "TACU_MSF_W_FNX45_Stealth_Green", + "TACU_MSF_W_CZ_BREN2_8in_Stealth", "TACU_MSF_W_HK416_Black", "TACU_MSF_W_HK416GL_Black", "TACU_MSF_W_HK416_CQC_Black", "TACU_MSF_W_HK416GL_CQC_Black", "TACU_MSF_W_HK417DMR_Black", - "TACU_MSF_W_HoneyBadger", - "TACU_MSF_W_LAR15", + "TACU_MSF_W_M110_Stealth", "TACU_MSF_W_M200_Intervention", "TACU_MSF_W_M27_Grip", + "TACU_MSF_W_Mk23_SOCOM", + "TACU_MSF_W_Mk23_SOCOM_Stealth", + "TACU_MSF_W_MP7A1_Stealth", "TACU_MSF_W_Promet_Black", "TACU_MSF_W_PrometGL_Black", "TACU_MSF_W_PrometDMR_Black", "TACU_MSF_W_PrometSG_Black", - "TACU_MSF_W_Scorpion", "TACU_MSF_W_Stoner99LMG" }; requiredVersion = REQUIRED_VERSION; diff --git a/addons/msf/ui/MSF_U_I_Foxhound_Autorifleman.jpg b/addons/msf/ui/MSF_U_I_Foxhound_Autorifleman.jpg deleted file mode 100644 index 72e58098..00000000 Binary files a/addons/msf/ui/MSF_U_I_Foxhound_Autorifleman.jpg and /dev/null differ diff --git a/mod.cpp b/mod.cpp index ee46173b..6e2f6567 100644 --- a/mod.cpp +++ b/mod.cpp @@ -1,4 +1,4 @@ -name = "TAC Units 1.4.0"; +name = "TAC Units 1.4.1"; picture = "logo_tacu_ca.paa"; actionName = "Website"; action = "http://www.theseus-aegis.com/";