diff --git a/.doctrees/environment.pickle b/.doctrees/environment.pickle index 88781f57..8d7091ea 100644 Binary files a/.doctrees/environment.pickle and b/.doctrees/environment.pickle differ diff --git a/.doctrees/walkerobjects.doctree b/.doctrees/walkerobjects.doctree index f9d9db0b..c72d6f4d 100644 Binary files a/.doctrees/walkerobjects.doctree and b/.doctrees/walkerobjects.doctree differ diff --git a/_sources/walkerobjects.rst.txt b/_sources/walkerobjects.rst.txt index 2adeae15..5b3953d6 100644 --- a/_sources/walkerobjects.rst.txt +++ b/_sources/walkerobjects.rst.txt @@ -75,7 +75,7 @@ Walker.Click ~~~~~~~~~~~~ .. code-block:: pascal - function TRSWalker.Click(MinimapPoint: TPoint; Randomness: Int32): Boolean; override; + function TRSWalker.Click(minimapPoint: TPoint; Randomness: Int32): Boolean; override; You shouldn't modify this unless you know what you are doing, otherwise you might break TRSWalkerObjects. This is overriden so if we redclick our current TRSWalkerObject target while mainscreen walking we disable walker. diff --git a/walkerobjects.html b/walkerobjects.html index 9105c024..080da18b 100644 --- a/walkerobjects.html +++ b/walkerobjects.html @@ -299,7 +299,7 @@
function TRSWalker.Click(MinimapPoint: TPoint; Randomness: Int32): Boolean; override;
+function TRSWalker.Click(minimapPoint: TPoint; Randomness: Int32): Boolean; override;
You shouldn’t modify this unless you know what you are doing, otherwise you might break TRSWalkerObjects.