diff --git a/Examples/Monocular/mono_euroc.cc b/Examples/Monocular/mono_euroc.cc index 3a233129be..1ea8f95784 100644 --- a/Examples/Monocular/mono_euroc.cc +++ b/Examples/Monocular/mono_euroc.cc @@ -80,7 +80,7 @@ int main(int argc, char **argv) int fps = 20; float dT = 1.f/fps; // Create SLAM system. It initializes all system threads and gets ready to process frames. - ORB_SLAM3::System SLAM(argv[1],argv[2],ORB_SLAM3::System::MONOCULAR, false); + ORB_SLAM3::System SLAM(argv[1],argv[2],ORB_SLAM3::System::MONOCULAR, true); float imageScale = SLAM.GetImageScale(); double t_resize = 0.f;