From 5db8e2acc19971c870ca1640823542f5145dde11 Mon Sep 17 00:00:00 2001 From: Anna Sahaidak Date: Tue, 31 Mar 2020 15:21:25 +0300 Subject: [PATCH] Update readme and podspec. --- README.md | 7 ++++--- StarWars.podspec | 2 +- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 6d1ff13..1a83449 100644 --- a/README.md +++ b/README.md @@ -36,12 +36,12 @@ Then just implement class of *UIViewControllerTransitioningDelegate* that will r ```swift override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) { -let destination = segue.destinationViewController -destination.transitioningDelegate = self + let destination = segue.destinationViewController + destination.transitioningDelegate = self } func animationControllerForDismissedController(dismissed: UIViewController) -> UIViewControllerAnimatedTransitioning? { -return StarWarsGLAnimator() + return StarWarsGLAnimator() } ``` @@ -67,6 +67,7 @@ P.S. We’re going to publish more awesomeness wrapped in code and a tutorial on - `1.0` Swift 2.0 - `2.0` Adds Swift 3.0 support - `3.0` Adds Swift 4.0 support +- `4.0` Adds Swift 5.0 support ## License diff --git a/StarWars.podspec b/StarWars.podspec index 2db313e..fa22173 100644 --- a/StarWars.podspec +++ b/StarWars.podspec @@ -1,7 +1,7 @@ Pod::Spec.new do |s| s.name = "StarWars" - s.version = "3.0" + s.version = "4.0" s.summary = "This component implements transition animation to crumble view-controller into tiny pieces" s.homepage = "https://yalantis.com/blog/uidynamics-uikit-or-opengl-3-types-of-ios-animations-for-the-star-wars/"