(3.0 beta) Characters sample materials broken for URP #297
Labels
beta
Issues related to a beta version of Yarn Spinner
bug
Something isn't working
documentation
Improvements or additions to documentation
What is the current behavior?
Materials using Built In Standard shader will appear broken in URP.
What is the expected behavior?
It's not a big deal, but it is a bad time when you import the sample and all the materials are broken. I don't have stats but I do think most new users / new projects will be using URP these days?
Not sure what the fix would be, or what the recommended standard practice is. Maybe the default sample scene should be URP, but also include a "_BuiltInPipeline" scene too? My reasoning: a Built-In user is more likely to shrug just fix the materials, but a URP user is more likely to be overwhelmed and confused.
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