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CHANGELOG.md

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2.2.4

  • Update village wizard chest loot table

2.2.3

  • Add spell scroll names

2.2.2

  • Add support to Lithostitched village structure injection
  • Update structure files to use new NBT format

2.2.1

  • Adjust burning duration of Fireball and Scorch spells
  • Adjust light output of spell projectiles

2.2.0

  • Add new weapons, obtainable only as loot from Aether dungeons
    • Valkyrie Magister Staff

2.1.1

  • Udpdate Russian translation, thanks to @Heimdallr
  • Add Brazilian translation, thanks to @demorogabrtz

2.1.0

  • Add new armor set: Netherite Arcane Robes
  • Add new armor set: Netherite Fire Robes
  • Add new armor set: Netherite Frost Robes
  • Rebalance armor and weapon attributes
  • Update spell projectile models and textures

2.0.2

  • Slightly reduce Fireball knockback
  • Update dependencies

2.0.1

  • Update dependency declarations
  • Allow running on 1.21

2.0.0

  • Update to Minecraft 1.21.1
  • Fire Staves and Wands now come with the basic Fireball spell
  • Tome of Fire first spell to unlock is now Pyroblast
  • Adjust balance of basic staff spells

1.3.0

  • Increased velocity for tier 1 projectile spells

1.2.2

  • Add enchantment condition tags

1.2.1

  • Configurable item registration
  • Reduce damage done by Wall of Fire by 20%
  • Add French translation, thanks to valentin56610
  • Update Fabric Loader to 15+ for embedded MixinExtras

1.2.0

  • Migrate to new Spell Power Attributes API
  • Rebalance secondary bonuses on specialized robes (swap Arcane-CritDmg and Frost-Haste)
  • Reduce cooldown of Frost Nova
  • Update #wizards:wizard_robes tag
  • Update Italian translation, thanks to @Zano1999

1.1.1

  • Arcane Missiles spell now shoots 2 projectiles, takes longer to cast
  • Increase blast radius of Fireball by 25%
  • Reduce damage done by Wall of Flames
  • Reduce performance impact of Blizzard

1.1.0

Arcane Wizard changes:

  • Add new spell: Blink
    • Teleport the caster forwards by 15 blocks

Fire Wizard changes:

  • Add new skill: Wall of Fire
    • Creates a wall of fire, dealing up to fire spell damage continuously to enemies passing thru
  • Update Fire Breath visuals

Frost Wizard changes:

  • Add new skill: Blizzard
    • Channels a rain of frost shards down onto your target and nearby enemies

Other changes:

  • Staves and Wands now all come with tier 0 spell, all of them are now able to cast from spell books
  • Retexture for Crystal Arcane Staff
  • Add equipment tier item tags in rpg_series scope
  • Add Russian translation, thanks to @SwayMini
  • Add Spanish translation, thanks to @SirColor
  • Update Italian translation, thanks to @Zano1999
  • Remove loot config, replaced by config/rpg_series/loot.json

1.0.5

  • Add compatibility for c:wood_sticks in recipes #16
  • Fix wizards:staves tag when BetterX mods are not present
  • Update Chinese translation, thanks to Sillymoon

1.0.4

  • Add wizards:staves and wizards:wands item tags, containing relevant items
  • Add effect descriptions

1.0.3

  • Update name for Mod Menu

1.0.2

  • Limit Wizard Tower spawns to 1 per village (configurable), thanks to the Structure Pool API
  • Fix minor structural issues with taiga and plains Wizard Towers
  • Fix some default loot table configurations
  • Fix some player skin cases clipping through armor
  • Tweak villager trade offers
  • Update to latest Spell Engine API
  • Add italian translation, thanks to Zano1999
  • Update Simplified Chinese translation, thanks to Sillymoon #26

1.0.1

  • Update mod menu settings link

1.0.0

Now works with Minecraft Forge, via Connector.

  • Migrate to Azure Armor Lib
  • Reduce range of Scorch
  • Fix default loot config

0.9.23

  • Add quartz to Villager Wizard chest loot table
  • Update several staff textures

0.9.22

  • Add new early game weapon: Wizard Staff
  • Add new texture for Novice Wand
  • Add emissive textures for weapons
  • Frostbolt slowness status effect emits snowflake particles
  • Rebalance Arcane Staff, Fire Staff, Frost Staff durability and enchantability (now matching diamond tier)
  • Fix luminance of spell projectiles and effects

0.9.21

  • New Arcane Robe texture
  • Optimize Wizard Robe armor model

0.9.20

  • Rebalance Arcane Missile: piercing through 2 targets
  • Rebalance Fireball: dealing area damage on impact
  • Rebalance Fire breath: increase breath angle
  • Rebalance Meteor: Spawn 3 meteors instead of 1
  • Rebalance Frostbolt: ricochet to 2 additional targets
  • Rebalance Frost Nova: increase damage dealt
  • Use new json API
  • Fix warnings recipes with absent materials

0.9.19

  • Fix netherite staff and wand upgrade recipes

0.9.18

  • Support Minecraft 1.20.1

0.9.17

  • Remove netherite weapon crafting recipes

0.9.16

  • Add smithing table upgrade recipes to upgrade to netherite weapons
  • Update default loot table configurations, add some enchanted loot

0.9.15

  • Add Arcane, Fire and Frost spell books

0.9.14

  • Restructure advancements
  • Reduce cost of netherite staves based on community feedback
  • Phase out deprecated API usage
  • Slightly improve Frost Shield rendering

0.9.13

  • Add configurable bonus roll chance
  • Reduce default drop chance for Novice Wand

0.9.12

  • Add Ukrainian translation, thanks to un_roman
  • Update dependencies

0.9.11

  • Update wand spell assignments data files to new format
  • Move entry and config definitions of armors and weapons to Spell Engine

0.9.10

All spell bindings have been reset due to a major API change! We apologize for the inconvenience.

  • Add spell pool data files
  • Update spell assignment data files

0.9.9

  • Add Arcane, Fire, Frost specific robes

0.9.8

  • Add netherite staff and wand variants
  • Add Better Nether, Better End specific staves
  • Wizard robes repairable using wool
  • Fix wizard robe clipping multi layer skins
  • Improve loot configuration

0.9.7

  • Update dependencies
  • Fix wizard villager chest loot table
  • Fix frost trap render while texture packs are used

0.9.6

  • Fixate status effect raw ids
  • Rework loot table injection, wizard items are now much less common
  • Fix wizard hat front clipping

0.9.5

  • Mod Menu settings opens Spell Engine settings
  • Improve advancements root
  • Fix server launch crash alongside Wilder Wild
  • Fix staff textures causing general grainy rendering
  • Fix hat recipe reminiscence
  • Fix Frost Wand texture

0.9.4

  • Add Merchant Markers support
  • Update world gen weight defaults
  • Fix zombie wizard merchant texture

0.9.3

  • Add advancements
  • Add equipment attribute configuration
  • Add vanilla loot tables with configuration
  • Improve wizard robes

0.9.2

  • Add custom model and texture for Meteor projectile
  • Improve some wand textures
  • Fine tune Meteor spell properties
  • Fix Novice Wand attributes
  • Fix Wizard Hat clipping and position

0.9.1

  • Initial release