- Update village wizard chest loot table
- Add spell scroll names
- Add support to Lithostitched village structure injection
- Update structure files to use new NBT format
- Adjust burning duration of Fireball and Scorch spells
- Adjust light output of spell projectiles
- Add new weapons, obtainable only as loot from Aether dungeons
- Valkyrie Magister Staff
- Udpdate Russian translation, thanks to @Heimdallr
- Add Brazilian translation, thanks to @demorogabrtz
- Add new armor set: Netherite Arcane Robes
- Add new armor set: Netherite Fire Robes
- Add new armor set: Netherite Frost Robes
- Rebalance armor and weapon attributes
- Update spell projectile models and textures
- Slightly reduce Fireball knockback
- Update dependencies
- Update dependency declarations
- Allow running on 1.21
- Update to Minecraft 1.21.1
- Fire Staves and Wands now come with the basic Fireball spell
- Tome of Fire first spell to unlock is now Pyroblast
- Adjust balance of basic staff spells
- Increased velocity for tier 1 projectile spells
- Add enchantment condition tags
- Configurable item registration
- Reduce damage done by Wall of Fire by 20%
- Add French translation, thanks to valentin56610
- Update Fabric Loader to 15+ for embedded MixinExtras
- Migrate to new Spell Power Attributes API
- Rebalance secondary bonuses on specialized robes (swap Arcane-CritDmg and Frost-Haste)
- Reduce cooldown of Frost Nova
- Update
#wizards:wizard_robes
tag - Update Italian translation, thanks to @Zano1999
- Arcane Missiles spell now shoots 2 projectiles, takes longer to cast
- Increase blast radius of Fireball by 25%
- Reduce damage done by Wall of Flames
- Reduce performance impact of Blizzard
Arcane Wizard changes:
- Add new spell: Blink
- Teleport the caster forwards by 15 blocks
Fire Wizard changes:
- Add new skill: Wall of Fire
- Creates a wall of fire, dealing up to fire spell damage continuously to enemies passing thru
- Update Fire Breath visuals
Frost Wizard changes:
- Add new skill: Blizzard
- Channels a rain of frost shards down onto your target and nearby enemies
Other changes:
- Staves and Wands now all come with tier 0 spell, all of them are now able to cast from spell books
- Retexture for Crystal Arcane Staff
- Add equipment tier item tags in
rpg_series
scope - Add Russian translation, thanks to @SwayMini
- Add Spanish translation, thanks to @SirColor
- Update Italian translation, thanks to @Zano1999
- Remove loot config, replaced by
config/rpg_series/loot.json
- Add compatibility for
c:wood_sticks
in recipes #16 - Fix
wizards:staves
tag when BetterX mods are not present - Update Chinese translation, thanks to Sillymoon
- Add
wizards:staves
andwizards:wands
item tags, containing relevant items - Add effect descriptions
- Update name for Mod Menu
- Limit Wizard Tower spawns to 1 per village (configurable), thanks to the Structure Pool API
- Fix minor structural issues with taiga and plains Wizard Towers
- Fix some default loot table configurations
- Fix some player skin cases clipping through armor
- Tweak villager trade offers
- Update to latest Spell Engine API
- Add italian translation, thanks to Zano1999
- Update Simplified Chinese translation, thanks to Sillymoon #26
- Update mod menu settings link
Now works with Minecraft Forge, via Connector.
- Migrate to Azure Armor Lib
- Reduce range of Scorch
- Fix default loot config
- Add quartz to Villager Wizard chest loot table
- Update several staff textures
- Add new early game weapon: Wizard Staff
- Add new texture for Novice Wand
- Add emissive textures for weapons
- Frostbolt slowness status effect emits snowflake particles
- Rebalance Arcane Staff, Fire Staff, Frost Staff durability and enchantability (now matching diamond tier)
- Fix luminance of spell projectiles and effects
- New Arcane Robe texture
- Optimize Wizard Robe armor model
- Rebalance Arcane Missile: piercing through 2 targets
- Rebalance Fireball: dealing area damage on impact
- Rebalance Fire breath: increase breath angle
- Rebalance Meteor: Spawn 3 meteors instead of 1
- Rebalance Frostbolt: ricochet to 2 additional targets
- Rebalance Frost Nova: increase damage dealt
- Use new json API
- Fix warnings recipes with absent materials
- Fix netherite staff and wand upgrade recipes
- Support Minecraft 1.20.1
- Remove netherite weapon crafting recipes
- Add smithing table upgrade recipes to upgrade to netherite weapons
- Update default loot table configurations, add some enchanted loot
- Add Arcane, Fire and Frost spell books
- Restructure advancements
- Reduce cost of netherite staves based on community feedback
- Phase out deprecated API usage
- Slightly improve Frost Shield rendering
- Add configurable bonus roll chance
- Reduce default drop chance for Novice Wand
- Add Ukrainian translation, thanks to un_roman
- Update dependencies
- Update wand spell assignments data files to new format
- Move entry and config definitions of armors and weapons to Spell Engine
All spell bindings have been reset due to a major API change! We apologize for the inconvenience.
- Add spell pool data files
- Update spell assignment data files
- Add Arcane, Fire, Frost specific robes
- Add netherite staff and wand variants
- Add Better Nether, Better End specific staves
- Wizard robes repairable using wool
- Fix wizard robe clipping multi layer skins
- Improve loot configuration
- Update dependencies
- Fix wizard villager chest loot table
- Fix frost trap render while texture packs are used
- Fixate status effect raw ids
- Rework loot table injection, wizard items are now much less common
- Fix wizard hat front clipping
- Mod Menu settings opens Spell Engine settings
- Improve advancements root
- Fix server launch crash alongside Wilder Wild
- Fix staff textures causing general grainy rendering
- Fix hat recipe reminiscence
- Fix Frost Wand texture
- Add Merchant Markers support
- Update world gen weight defaults
- Fix zombie wizard merchant texture
- Add advancements
- Add equipment attribute configuration
- Add vanilla loot tables with configuration
- Improve wizard robes
- Add custom model and texture for Meteor projectile
- Improve some wand textures
- Fine tune Meteor spell properties
- Fix Novice Wand attributes
- Fix Wizard Hat clipping and position
- Initial release