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ac-minetest edited this page May 13, 2016
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##BASIC MACHINES
Basic_machines is a lightweight minetest automation/logic building mod without a lot of background processing. Relies only on default game.
##LIST OF MACHINES
1 keypad
2 mover
3 distributor
4 detector
5 recycler
6 battery
7 generator
8 enviroment block
9 ball spawner
##BASIC OVERVIEW
###mover:
- automation of harvesting/planting tasks with mover. Harvest trees or plants, replant them... or just dig a hole.
- it can put nodes into or take them from chests
- it can move items between 2 nodes with inventory ( for example from furnace to chest)
- it can work over larger area, limited to radius 10. With upgrading radius increases up to 110.
- it can move players or objects (instantaneous teleport or slow glide)
- it can reverse direction of move or only move specific things ( filter )
- it needs battery nearby to work, required power depends move distance and type of operation
- respects protection of nodes
####Images
1.Mover
2.Setup of mover used in harvesting a wheat field
###keypad:
- puncheable button that can activate machines (repeatedly too), can be used as keyboard, to change labels on blocks, chat to nearby players or change filters in other machines.
- Can be password protected as well
- partial compatibility with mesecons mod (you can activate mesecon blocks)
- respects protection of nodes
####Images
- Whole field will be harvested upon punch of a keypad
- Keypad setup, with empty password anyone can use it just by punching
###distributor:
- can pass input signal to up to 16 outputs, with optional delay
- can negate signal (NOT gate)
- can filter signal (only transmit OFF or only ON)
- Distributor setup (2 movers as output), input is another distributor
2.Distributor passing signal from bottom distributor onto 2 movers
###detector:
- can detect nodes, players, objects, text on nodes, light levels
- as a response it can activate machines or pass name of detected objects to keypad
###recycler:
- will give you back ingredients used to create item with some loss
- requires fuel/battery for operation
###battery
- powers machines using builting power generator, its upgradable for larger capacity and power output
- you can use any furnace fuel to generate power or special power cells, provided by separate generator block
- if you put furnace on top of battery and activate it, furnace will run without needing any other fuel. By upgrading battery furnace will additionaly gain smelting speed boost
###generator
- slowly (1 per 20 seconds) generates power cells, used in recharging battery
- with upgrades it generates better power cells (upgrade 20: power blocks, upgrade 99: power rods)
###enviroment block
- can set up physics for players near it. Ordinary players are limited, admin has no limits and can set skybox as well
- can set move speed, jump speed, gravity, sneak