diff --git a/FFXIVClientStructs/CExportIgnore.cs b/FFXIVClientStructs/CExportIgnore.cs
index 0d70a7e96..2d8a95111 100644
--- a/FFXIVClientStructs/CExportIgnore.cs
+++ b/FFXIVClientStructs/CExportIgnore.cs
@@ -1,9 +1,3 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-
namespace FFXIVClientStructs;
[AttributeUsage(AttributeTargets.Field)]
diff --git a/FFXIVClientStructs/FFXIV/Client/Game/Character/BattleChara.cs b/FFXIVClientStructs/FFXIV/Client/Game/Character/BattleChara.cs
index 12df03d8d..21fc61583 100644
--- a/FFXIVClientStructs/FFXIV/Client/Game/Character/BattleChara.cs
+++ b/FFXIVClientStructs/FFXIV/Client/Game/Character/BattleChara.cs
@@ -11,16 +11,7 @@ namespace FFXIVClientStructs.FFXIV.Client.Game.Character;
public unsafe partial struct BattleChara {
[FieldOffset(0x0)] public Character Character;
- [Obsolete("Use GetStatusManager", true)]
- [FieldOffset(0x1C10)] public StatusManager StatusManager;
-
- [Obsolete("Use GetCastInfo", true)]
- [FieldOffset(0x1F00)] public Character.CastInfo SpellCastInfo;
-
- //[FieldOffset(0x2070)] public fixed byte IncomingEffects[0xF00];
-
- [Obsolete("Use GetForayInfo", true)]
- [FieldOffset(0x2F70)] public Character.ForayInfo Foray;
+ //[FieldOffset(0x1E60)] public fixed byte UnkBattleCharaStruct[0xF00];
public StatusManager* GetStatusManager => Character.GetStatusManager();
public Character.CastInfo* GetCastInfo => Character.GetCastInfo();
diff --git a/FFXIVClientStructs/FFXIV/Client/Game/Character/Character.cs b/FFXIVClientStructs/FFXIV/Client/Game/Character/Character.cs
index 3215fae10..374968b7d 100644
--- a/FFXIVClientStructs/FFXIV/Client/Game/Character/Character.cs
+++ b/FFXIVClientStructs/FFXIV/Client/Game/Character/Character.cs
@@ -18,74 +18,17 @@ public unsafe partial struct Character {
[FieldOffset(0x1A0)] public CharacterData CharacterData;
- #region This is inside a new 0x48 byte class at offset 0x1A8
-
- [FieldOffset(0x1B0), Obsolete("Use CharacterData.ModelScale", true)]
- public float ModelScale;
- [FieldOffset(0x1B4), Obsolete("Use CharacterData.ModelCharaId", true)]
- public int ModelCharaId;
- [FieldOffset(0x1B8), Obsolete("Use CharacterData.ModelSkeletonId", true)]
- public int ModelSkeletonId;
- [FieldOffset(0x1BC), Obsolete("Use CharacterData.ModelCharaId_2", true)]
- public int ModelCharaId_2; // == -1 -> return ModelCharaId
- [FieldOffset(0x1C0), Obsolete("Use CharacterData.ModelSkeletonId_2", true)]
- public int ModelSkeletonId_2; // == 0 -> return ModelSkeletonId
-
- [FieldOffset(0x1C4), Obsolete("Use CharacterData.Health", true)]
- public uint Health;
- [FieldOffset(0x1C8), Obsolete("Use CharacterData.MaxHealth", true)]
- public uint MaxHealth;
- [FieldOffset(0x1CC), Obsolete("Use CharacterData.Mana", true)]
- public uint Mana;
- [FieldOffset(0x1D0), Obsolete("Use CharacterData.MaxMana", true)]
- public uint MaxMana;
- [FieldOffset(0x1D4), Obsolete("Use CharacterData.GatheringPoints", true)]
- public ushort GatheringPoints;
- [FieldOffset(0x1D6), Obsolete("Use CharacterData.MaxGatheringPoints", true)]
- public ushort MaxGatheringPoints;
- [FieldOffset(0x1D8), Obsolete("Use CharacterData.CraftingPoints", true)]
- public ushort CraftingPoints;
- [FieldOffset(0x1DA), Obsolete("Use CharacterData.MaxCraftingPoints", true)]
- public ushort MaxCraftingPoints;
- [FieldOffset(0x1DC), Obsolete("Use CharacterData.TransformationId", true)]
- public short TransformationId;
- [FieldOffset(0x1DE), Obsolete("Use CharacterData.StatusEffectVFXId", true)]
- public short StatusEffectVFXId; // outdated since TitleID moved here
- [FieldOffset(0x1DE), Obsolete("Use CharacterData.TitleID", true)]
- public ushort TitleID;
-
- [FieldOffset(0x1E2), Obsolete("Use CharacterData.ClassJob", true)]
- public byte ClassJob;
- [FieldOffset(0x1E3), Obsolete("Use CharacterData.Level", true)]
- public byte Level;
-
- [FieldOffset(0x1ED), Obsolete("Use CharacterData.ShieldValue", true)]
- public byte ShieldValue;
-
- [FieldOffset(0x1EF), Obsolete("Use CharacterData.OnlineStatus", true)]
- public byte OnlineStatus;
-
- #endregion
-
[FieldOffset(0x210)] public fixed byte Movement[0x420];
-
[FieldOffset(0x630)] public EmoteController EmoteController;
- [FieldOffset(0x630 + 0x21), Obsolete("Use EmoteController.CPoseState", true)] public byte CPoseState;
+
[FieldOffset(0x670)] public MountContainer Mount;
[FieldOffset(0x6D8)] public CompanionContainer Companion;
[FieldOffset(0x6F8)] public DrawDataContainer DrawData;
- [Obsolete($"Use {nameof(DrawData)}", true), FieldOffset(0x6F8 + 0x148)] public fixed byte EquipSlotData[4 * 10];
- [Obsolete($"Use {nameof(DrawData)}.CustomizeData", true), FieldOffset(0x6F8 + 0x170)] public fixed byte CustomizeData[0x1A];
-
[FieldOffset(0x8A0)] public OrnamentContainer Ornament;
[FieldOffset(0x918)] public ReaperShroudContainer ReaperShroud;
[FieldOffset(0x970)] public ActionTimelineManager ActionTimelineManager;
-
- [Obsolete($"Use {nameof(LookTargetId)} instead.", true)]
- [FieldOffset(0xCB0)] public uint PlayerTargetObjectID; // offset not updated for 6.5
-
///
/// The current target for this character's gaze. Can be set independently of soft or hard targets, and may be set
/// by NPCs or minions. For players, an action cast will generally target the LookTarget (which generally will be
@@ -98,16 +41,6 @@ public unsafe partial struct Character {
[FieldOffset(0x12F0)] public VfxContainer Vfx;
- [Obsolete("Use Vfx.VfxData", true)]
- [FieldOffset(0x12F0 + 0x18)] public VfxData* VfxData;
- [Obsolete("Use Vfx.VfxData2", true)]
- [FieldOffset(0x12F0 + 0x20)] public VfxData* VfxData2;
- [Obsolete("Use Vfx.Omen", true)]
- [FieldOffset(0x12F0 + 0x48)] public VfxData* Omen;
-
- [Obsolete("Use Vfx.VoiceId", true)]
- [FieldOffset(0x13C0)] public ushort VoiceId;
-
[FieldOffset(0x1410)] public byte StatusFlags4;
[FieldOffset(0x1418)] public CharacterSetup CharacterSetup;
@@ -117,12 +50,6 @@ public unsafe partial struct Character {
[FieldOffset(0x1B30)] public Companion* CompanionObject; // minion
[FieldOffset(0x1B40)] public fixed byte FreeCompanyTag[6];
- [Obsolete("Use CharacterData.CombatTaggerId instead.", true)]
- [FieldOffset(0x1AB0)] public GameObjectID CombatTaggerId; // offset not updated for 6.5
-
- [Obsolete($"Use {nameof(TargetId)} instead.", true)]
- [FieldOffset(0x1B58)] public ulong TargetObjectID;
-
///
/// The current (hard) target for this Character. This will not be set for the LocalPlayer.
///
@@ -152,9 +79,6 @@ public unsafe partial struct Character {
[FieldOffset(0x1BB6)] public CharacterModes Mode;
[FieldOffset(0x1BB7)] public byte ModeParam; // Different purpose depending on mode. See CharacterModes for more info.
- [Obsolete("Use CharacterData.CombatTagType instead.", true)]
- [FieldOffset(0x1B31)] public byte CombatTagType; // offset not updated for 6.5
-
// Note: These 2 status flags might be just an ushort instead of 2 separate bytes.
// 0x1 = WeaponDrawn
@@ -199,11 +123,6 @@ public bool IsGPoseWet {
[MemberFunction("E8 ?? ?? ?? ?? B8 ?? ?? ?? ?? 4C 3B F0")]
public partial void SetSoftTargetId(GameObjectID id);
- [Obsolete("Use CharacterSetup.CopyFromCharacter", true)]
- public ulong CopyFromCharacter(Character* source, CharacterSetup.CopyFlags flags) => CharacterSetup.CopyFromCharacter(source, flags);
-
- [Obsolete("Use CopyFromCharacter(Character*, CopyFlags)", true)]
- public ulong CopyFromCharacter(Character* source, uint flags) => CopyFromCharacter(source, (CharacterSetup.CopyFlags)flags);
public bool IsMounted() {
// inlined as of 6.5
return this.Mount.MountId != 0;
@@ -212,9 +131,6 @@ public bool IsMounted() {
[MemberFunction("E8 ?? ?? ?? ?? 48 8B 4F ?? E8 ?? ?? ?? ?? 48 8B 4C 24 ??")]
public partial void SetMode(CharacterModes mode, byte modeParam);
- [Obsolete("Use CharacterSetup.SetupBNpc", true)]
- public void SetupBNpc(uint bNpcBaseId, uint bNpcNameId = 0) => CharacterSetup.SetupBNpc(bNpcBaseId, bNpcNameId);
-
/// Can only be used for Mounts, Minions, and Ornaments. Literally just checks if the game object at index - 1 is a character and returns that.
[MemberFunction("E8 ?? ?? ?? ?? 48 85 C0 48 0F 45 F8")]
public partial Character* GetParentCharacter();
diff --git a/FFXIVClientStructs/FFXIV/Client/Game/Character/CharacterManager.cs b/FFXIVClientStructs/FFXIV/Client/Game/Character/CharacterManager.cs
index b932faa88..e8ef299e4 100644
--- a/FFXIVClientStructs/FFXIV/Client/Game/Character/CharacterManager.cs
+++ b/FFXIVClientStructs/FFXIV/Client/Game/Character/CharacterManager.cs
@@ -2,8 +2,6 @@ namespace FFXIVClientStructs.FFXIV.Client.Game.Character;
[StructLayout(LayoutKind.Explicit, Size = 0x338)]
public unsafe partial struct CharacterManager {
- [Obsolete("Use BattleCharaListSpan", true)]
- [FieldOffset(0x00)] public fixed long BattleCharaArray[100];
[FixedSizeArray>(100)]
[FieldOffset(0x00)] public fixed byte BattleCharaList[100 * 8];
[FieldOffset(0x320)] public BattleChara* BattleCharaMemory;
diff --git a/FFXIVClientStructs/FFXIV/Client/Game/Character/DrawDataContainer.cs b/FFXIVClientStructs/FFXIV/Client/Game/Character/DrawDataContainer.cs
index 0491d653c..1032a5330 100644
--- a/FFXIVClientStructs/FFXIV/Client/Game/Character/DrawDataContainer.cs
+++ b/FFXIVClientStructs/FFXIV/Client/Game/Character/DrawDataContainer.cs
@@ -16,31 +16,6 @@ public ref DrawObjectData Weapon(WeaponSlot which) {
return ref ((DrawObjectData*)ptr)[(int)which];
}
- [Obsolete("Use Weapon(WeaponSlot.MainHand).ModelId", true)]
- [FieldOffset(0x010)] public WeaponModelId MainHandModel;
- [Obsolete("Use Weapon(WeaponSlot.MainHand).State", true)]
- [FieldOffset(0x06C)] public byte MainHandState;
- [Obsolete("Use Weapon(WeaponSlot.MainHand).Flags1", true)]
- [FieldOffset(0x072)] public ushort MainHandFlags1;
- [Obsolete("Use Weapon(WeaponSlot.MainHand).Flags2", true)]
- [FieldOffset(0x074)] public byte MainHandFlags2;
-
- [Obsolete("Use Weapon(WeaponSlot.OffHand).ModelId", true)]
- [FieldOffset(0x080)] public WeaponModelId OffHandModel;
- [Obsolete("Use Weapon(WeaponSlot.OffHand).State", true)]
- [FieldOffset(0x0DC)] public byte OffHandState;
- [Obsolete("Use Weapon(WeaponSlot.OffHand).Flags1", true)]
- [FieldOffset(0x0E2)] public ushort OffHandFlags1;
- [Obsolete("Use Weapon(WeaponSlot.OffHand).Flags2", true)]
- [FieldOffset(0x0E4)] public byte OffHandFlags2;
-
- [Obsolete("Use Weapon(WeaponSlot.Unk).ModelId", true)]
- [FieldOffset(0x0F0)] public WeaponModelId UnkE0Model;
- [Obsolete("Use Weapon(WeaponSlot.Unk).Flags1", true)]
- [FieldOffset(0x152)] public ushort Unk144Flags1;
- [Obsolete("Use Weapon(WeaponSlot.Unk).Flags2", true)]
- [FieldOffset(0x154)] public byte Unk144Flags2;
-
[FieldOffset(0x010 + 3 * DrawObjectData.Size + 0x00)] public EquipmentModelId Head;
[FieldOffset(0x010 + 3 * DrawObjectData.Size + 0x04)] public EquipmentModelId Top;
[FieldOffset(0x010 + 3 * DrawObjectData.Size + 0x08)] public EquipmentModelId Arms;
@@ -120,18 +95,6 @@ public bool IsVisorToggled {
get => (Flags2 & 0x10) == 0x10;
set => Flags2 = (byte)(value ? Flags2 | 0x10 : Flags2 & ~0x10);
}
-
- [Obsolete("Use WeaponSpan[0].IsHidden", true)]
- public bool IsMainHandHidden {
- get => (Weapon(WeaponSlot.MainHand).State & 0x02) == 0x02;
- set => Weapon(WeaponSlot.MainHand).State = (byte)(value ? Weapon(WeaponSlot.MainHand).State | 0x02 : Weapon(WeaponSlot.MainHand).State & ~0x02);
- }
-
- [Obsolete("Use WeaponSpan[1].IsHidden", true)]
- public bool IsOffHandHidden {
- get => (Weapon(WeaponSlot.OffHand).State & 0x02) == 0x02;
- set => Weapon(WeaponSlot.OffHand).State = (byte)(value ? Weapon(WeaponSlot.OffHand).State | 0x02 : Weapon(WeaponSlot.OffHand).State & ~0x02);
- }
}
diff --git a/FFXIVClientStructs/FFXIV/Client/Game/Housing/HousingManager.cs b/FFXIVClientStructs/FFXIV/Client/Game/Housing/HousingManager.cs
index 013e8c5d9..977cb3b54 100644
--- a/FFXIVClientStructs/FFXIV/Client/Game/Housing/HousingManager.cs
+++ b/FFXIVClientStructs/FFXIV/Client/Game/Housing/HousingManager.cs
@@ -6,9 +6,7 @@ public unsafe partial struct HousingManager {
public static partial HousingManager* Instance();
[FieldOffset(0x00)] public HousingTerritory* CurrentTerritory;
- [Obsolete("Use HousingOutdoorTerritory", true)]
- [FieldOffset(0x08)] public HousingTerritory* OutdoorTerritory;
- [FieldOffset(0x08)] public HousingOutdoorTerritory* HousingOutdoorTerritory;
+ [FieldOffset(0x08)] public HousingOutdoorTerritory* OutdoorTerritory;
[FieldOffset(0x10)] public HousingTerritory* IndoorTerritory;
[FieldOffset(0x18)] public HousingWorkshopTerritory* WorkshopTerritory;
diff --git a/FFXIVClientStructs/FFXIV/Client/Game/Housing/HousingWorkshopTerritory.cs b/FFXIVClientStructs/FFXIV/Client/Game/Housing/HousingWorkshopTerritory.cs
index 0298aaf81..f2a7b8e7e 100644
--- a/FFXIVClientStructs/FFXIV/Client/Game/Housing/HousingWorkshopTerritory.cs
+++ b/FFXIVClientStructs/FFXIV/Client/Game/Housing/HousingWorkshopTerritory.cs
@@ -32,7 +32,6 @@ public unsafe partial struct HousingWorkshopSubmersibleData {
[StructLayout(LayoutKind.Explicit, Size = 0x1C0)]
public unsafe partial struct HousingWorkshopAirshipSubData {
- [FieldOffset(0x0), Obsolete("Cast to byte instead", true)] public fixed byte Data[0x1C0];
[FieldOffset(0x4)] public uint RegisterTime;
[FieldOffset(0xC)] public byte RankId;
[FieldOffset(0x10)] public uint ReturnTime;
@@ -91,7 +90,6 @@ public unsafe partial struct HousingWorkshopAirshipGathered {
[StructLayout(LayoutKind.Explicit, Size = 0x2320)]
public unsafe partial struct HousingWorkshopSubmersibleSubData {
[FieldOffset(0x0)] public HousingWorkshopSubmersibleData* Parent;
- [FieldOffset(0x0), Obsolete("Wrong mapping stop using this", true)] public HousingWorkshopSubmersibleSubData* Self;
[FieldOffset(0xE)] public byte RankId;
[FieldOffset(0x10)] public uint RegisterTime;
[FieldOffset(0x14)] public uint ReturnTime;
@@ -118,7 +116,6 @@ public unsafe partial struct HousingWorkshopSubmersibleSubData {
[FieldOffset(0x58)] public ushort SpeedBonus;
[FieldOffset(0x5A)] public ushort RangeBonus;
[FieldOffset(0x5C)] public ushort FavorBonus;
- [FieldOffset(0x60), Obsolete("Use SubmarineRating", true)] public byte Rating;
[FieldOffset(0x60)] public SubmarineRating SubmarineRating;
[FieldOffset(0x62)] public ushort LogSpeed;
@@ -162,14 +159,6 @@ public struct HousingWorkshopSubmarineGathered {
[FieldOffset(0x1D)] public bool ItemHQAdditional;
[FieldOffset(0x1E)] public byte UnknownPrimary;
[FieldOffset(0x1F)] public byte UnknownAdditional;
-
- [FieldOffset(0x20), Obsolete("Use SurveyLinePrimary", true)] public uint UnknownPrimary1;
- [FieldOffset(0x24), Obsolete("Use SurveyLineAdditional", true)] public uint UnknownAdditional1;
- [FieldOffset(0x28), Obsolete("Use YieldLinePrimary", true)] public uint UnknownPrimary2;
- [FieldOffset(0x2C), Obsolete("Use YieldLineAdditional", true)] public uint UnknownAdditional2;
- [FieldOffset(0x30), Obsolete("Use DiscoveredLinePrimary", true)] public uint UnknownPrimary3;
- [FieldOffset(0x34), Obsolete("Use DiscoveredLineAdditional", true)] public uint UnknownAdditional3;
-
[FieldOffset(0x20)] public uint SurveyLinePrimary;
[FieldOffset(0x24)] public uint SurveyLineAdditional;
[FieldOffset(0x28)] public uint YieldLinePrimary;
diff --git a/FFXIVClientStructs/FFXIV/Client/Game/InstanceContent/InstanceContentDirector.cs b/FFXIVClientStructs/FFXIV/Client/Game/InstanceContent/InstanceContentDirector.cs
index 3a2b2b978..cf958461a 100644
--- a/FFXIVClientStructs/FFXIV/Client/Game/InstanceContent/InstanceContentDirector.cs
+++ b/FFXIVClientStructs/FFXIV/Client/Game/InstanceContent/InstanceContentDirector.cs
@@ -7,7 +7,6 @@ public unsafe struct InstanceContentDirector {
///
/// The remaining time in seconds for the instance.
///
- [FieldOffset(0xC08), Obsolete("Use ContentDirector.ContentTimeLeft", true)] public float TimeRemaining;
[FieldOffset(0xCE4)] public InstanceContentType InstanceContentType;
}
diff --git a/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs b/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs
index 19c9e8575..f4bb022ce 100644
--- a/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs
+++ b/FFXIVClientStructs/FFXIV/Client/Game/MJI/IslandState.cs
@@ -281,7 +281,4 @@ public struct MJIFarmPasture {
[FieldOffset(0x01)] public byte HoursToCompletion;
[FieldOffset(0x02)] public bool UnderConstruction;
[FieldOffset(0x03)] public byte EligibleForCare;
-
- [Obsolete($"Renamed to {nameof(EligibleForCare)}")]
- [FieldOffset(0x03)] public byte UNK_0x4;
}
diff --git a/FFXIVClientStructs/FFXIV/Client/Game/SavedAppearanceManager.cs b/FFXIVClientStructs/FFXIV/Client/Game/SavedAppearanceManager.cs
index 5a0011730..f2c71716f 100644
--- a/FFXIVClientStructs/FFXIV/Client/Game/SavedAppearanceManager.cs
+++ b/FFXIVClientStructs/FFXIV/Client/Game/SavedAppearanceManager.cs
@@ -16,8 +16,6 @@ public unsafe partial struct SavedAppearanceManager {
public unsafe partial struct SavedAppearanceSlot {
[FieldOffset(0x00)] public uint Magic; // Should be 0x2013_FF14
[FieldOffset(0x04)] public uint Version;
- [Obsolete("Use CustomizeData", true)]
- [FieldOffset(0x10)] public fixed byte Customize[0x1A];
[FieldOffset(0x10)] public CustomizeData CustomizeData;
[FieldOffset(0x30), FixedString("Label")] public fixed byte LabelBytes[0x40];
[FieldOffset(0x134)] public bool IsCreated;
diff --git a/FFXIVClientStructs/FFXIV/Client/Game/UI/Cabinet.cs b/FFXIVClientStructs/FFXIV/Client/Game/UI/Cabinet.cs
index fcb750296..eb8d42a7e 100644
--- a/FFXIVClientStructs/FFXIV/Client/Game/UI/Cabinet.cs
+++ b/FFXIVClientStructs/FFXIV/Client/Game/UI/Cabinet.cs
@@ -6,8 +6,6 @@ namespace FFXIVClientStructs.FFXIV.Client.Game.UI;
///
[StructLayout(LayoutKind.Explicit, Size = 0x84)]
public unsafe partial struct Cabinet {
- [Obsolete("Use State.", true)]
- [FieldOffset(0x00)] public int CabinetLoaded; // This becomes 2 for some reason, unsure why or what it means.
[FieldOffset(0x00)] public CabinetState State;
[FieldOffset(0x04)] public fixed byte UnlockedItems[0x80];
diff --git a/FFXIVClientStructs/FFXIV/Client/Game/UI/ContentsFinder.cs b/FFXIVClientStructs/FFXIV/Client/Game/UI/ContentsFinder.cs
index 7ba3ec0b1..0106336d4 100644
--- a/FFXIVClientStructs/FFXIV/Client/Game/UI/ContentsFinder.cs
+++ b/FFXIVClientStructs/FFXIV/Client/Game/UI/ContentsFinder.cs
@@ -8,24 +8,6 @@ public unsafe partial struct ContentsFinder {
[FieldOffset(0x00)] public void* vtbl;
[FieldOffset(0x18)] public LootRule LootRules;
- [Obsolete("Use IsUnrestrictedParty boolean property instead", true)]
- [FieldOffset(0x19)] public byte UnrestrictedParty;
-
- [Obsolete("Use IsMinimalIL boolean property instead", true)]
- [FieldOffset(0x1A)] public byte MinimalIL;
-
- [Obsolete("Use IsSilenceEcho boolean property instead", true)]
- [FieldOffset(0x1B)] public byte SilenceEcho;
-
- [Obsolete("Use IsExplorerMode boolean property instead", true)]
- [FieldOffset(0x1C)] public byte ExplorerMode;
-
- [Obsolete("Use IsLevelSync boolean property instead", true)]
- [FieldOffset(0x1D)] public byte LevelSync;
-
- [Obsolete("Use IsLimitedLevelingRoulette boolean property instead", true)]
- [FieldOffset(0x1E)] public byte LimitedLevelingRoulette;
-
[FieldOffset(0x19)] public bool IsUnrestrictedParty;
[FieldOffset(0x1A)] public bool IsMinimalIL;
[FieldOffset(0x1B)] public bool IsSilenceEcho;
diff --git a/FFXIVClientStructs/FFXIV/Client/Game/UI/Inspect.cs b/FFXIVClientStructs/FFXIV/Client/Game/UI/Inspect.cs
index 085fc0d00..351392c53 100644
--- a/FFXIVClientStructs/FFXIV/Client/Game/UI/Inspect.cs
+++ b/FFXIVClientStructs/FFXIV/Client/Game/UI/Inspect.cs
@@ -1,15 +1,11 @@
using FFXIVClientStructs.FFXIV.Client.Game.Character;
-using FFXIVClientStructs.FFXIV.Client.Game.Object;
namespace FFXIVClientStructs.FFXIV.Client.Game.UI;
[StructLayout(LayoutKind.Explicit, Size = 0x268)]
public unsafe struct Inspect {
- [FieldOffset(0xC), Obsolete("Improperly mapped use outside variables", true)] public GameObjectID ObjectId;
-
[FieldOffset(0xC)] public uint ObjectID;
[FieldOffset(0x10)] public byte Type;
- [FieldOffset(0x10), Obsolete("Not valid. Use CustomizeData.Sex", true)] public byte Sex;
[FieldOffset(0x12)] public short WorldId;
[FieldOffset(0x14)] public fixed byte Name[64];
diff --git a/FFXIVClientStructs/FFXIV/Client/Game/UI/MobHunt.cs b/FFXIVClientStructs/FFXIV/Client/Game/UI/MobHunt.cs
index a919fc27d..9e3637998 100644
--- a/FFXIVClientStructs/FFXIV/Client/Game/UI/MobHunt.cs
+++ b/FFXIVClientStructs/FFXIV/Client/Game/UI/MobHunt.cs
@@ -28,12 +28,6 @@ namespace FFXIVClientStructs.FFXIV.Client.Game.UI;
///
[StructLayout(LayoutKind.Explicit, Size = 0x198)]
public unsafe partial struct MobHunt {
- [Obsolete("Use AvailableMarkId instead", true)]
- [FieldOffset(0x8)] public fixed byte unkArray[18];
-
- [Obsolete("Use ObtainedMarkId instead", true)]
- [FieldOffset(0x1A)] public fixed byte MarkID[18];
-
[FieldOffset(0x08)] public fixed byte AvailableMarkId[18];
[FieldOffset(0x1A)] public fixed byte ObtainedMarkId[18];
diff --git a/FFXIVClientStructs/FFXIV/Client/Game/UI/PlayerState.cs b/FFXIVClientStructs/FFXIV/Client/Game/UI/PlayerState.cs
index 2409b2874..e599dd6e0 100644
--- a/FFXIVClientStructs/FFXIV/Client/Game/UI/PlayerState.cs
+++ b/FFXIVClientStructs/FFXIV/Client/Game/UI/PlayerState.cs
@@ -138,9 +138,6 @@ public float GetDesynthesisLevel(uint classJobId)
[MemberFunction("E8 ?? ?? ?? ?? BE ?? ?? ?? ?? 84 C0 75 0C")]
public partial byte GetBeastTribeRank(byte beastTribeIndex);
- [Obsolete("Use QuestManager.Instance()->GetBeastTribeAllowance() instead.", true)]
- public static ulong GetBeastTribeAllowance() => QuestManager.Instance()->GetBeastTribeAllowance();
-
///
/// Returns whether the player is possessing the maximum amount of specialized souls.
///
diff --git a/FFXIVClientStructs/FFXIV/Client/Game/UI/WeaponState.cs b/FFXIVClientStructs/FFXIV/Client/Game/UI/WeaponState.cs
index 1ad77103d..d4abf1570 100644
--- a/FFXIVClientStructs/FFXIV/Client/Game/UI/WeaponState.cs
+++ b/FFXIVClientStructs/FFXIV/Client/Game/UI/WeaponState.cs
@@ -2,7 +2,6 @@ namespace FFXIVClientStructs.FFXIV.Client.Game.UI;
[StructLayout(LayoutKind.Explicit, Size = 0x18)]
public struct WeaponState {
- [FieldOffset(0x00), Obsolete("Use IsUnsheathed instead.", true)] public byte WeaponUnsheathed;
[FieldOffset(0x00)] public bool IsUnsheathed;
[FieldOffset(0x04)] public float SheatheCooldown;
[FieldOffset(0x08)] public float AutoSheathTimer;
diff --git a/FFXIVClientStructs/FFXIV/Client/Graphics/Environment/EnvManager.cs b/FFXIVClientStructs/FFXIV/Client/Graphics/Environment/EnvManager.cs
index a4deffc4a..a6b1d2efd 100644
--- a/FFXIVClientStructs/FFXIV/Client/Graphics/Environment/EnvManager.cs
+++ b/FFXIVClientStructs/FFXIV/Client/Graphics/Environment/EnvManager.cs
@@ -17,8 +17,6 @@ public unsafe partial struct EnvManager {
[FieldOffset(0x30)] public EnvSpace* EnvSpace;
[FieldOffset(0x50)] public EnvState EnvState;
- [FieldOffset(0x17C), Obsolete("Use EnvState.Rain", true)]
- public float Rain; // seems to be 1.0f when raining and 0.0f otherwise.
[FieldOffset(0x388)] public EnvSoundState EnvSoundState;
[FieldOffset(0x400)] public EnvSimulator EnvSimulator;
[FieldOffset(0x750)] public ShadowCamera ShadowCamera;
diff --git a/FFXIVClientStructs/FFXIV/Client/Graphics/Scene/CharacterBase.cs b/FFXIVClientStructs/FFXIV/Client/Graphics/Scene/CharacterBase.cs
index 0fd5af0e3..b18b49026 100644
--- a/FFXIVClientStructs/FFXIV/Client/Graphics/Scene/CharacterBase.cs
+++ b/FFXIVClientStructs/FFXIV/Client/Graphics/Scene/CharacterBase.cs
@@ -21,8 +21,6 @@ public unsafe partial struct CharacterBase {
[FieldOffset(0x98)] public int SlotCount; // model slots
[FieldOffset(0xA0)] public Skeleton* Skeleton; // Client::Graphics::Render::Skeleton
- [Obsolete("Use Models", true)]
- [FieldOffset(0xA8)] public void** ModelArray; // array of Client::Graphics::Render::Model ptrs size = SlotCount
[FieldOffset(0xA8)] public Model** Models; // size = SlotCount
[FieldOffset(0x148)] public void* PostBoneDeformer; // Client::Graphics::Scene::PostBoneDeformer ptr
@@ -46,8 +44,6 @@ public bool HasUmbrella {
public BonePhysicsModule* BonePhysicsModule; // Client::Graphics::Physics::BonePhysicsModule ptr
[FieldOffset(0x224)] public float VfxScale;
- [Obsolete("Use CharacterDataCBuffer", true)]
- [FieldOffset(0x240)] public void* CharacterDataCB;
[FieldOffset(0x240)] public ConstantBuffer* CharacterDataCBuffer; // Size has been observed to be 0x50, contents may be InstanceParameter
[FieldOffset(0x258)] public Texture** ColorTableTextures; // each one corresponds to a material, size = SlotCount * 4
@@ -60,28 +56,17 @@ public bool HasUmbrella {
// next few fields are used temporarily when loading the render object and cleared after load
[FieldOffset(0x2C8)] public uint HasModelInSlotLoaded; // tracks which slots have loaded models into staging
- [FieldOffset(0x2CC)]
- public uint HasModelFilesInSlotLoaded; // tracks which slots have loaded materials, etc into staging
+ [FieldOffset(0x2CC)] public uint HasModelFilesInSlotLoaded; // tracks which slots have loaded materials, etc into staging
[FieldOffset(0x2D0)] public void* TempData; // struct with temporary data (size = 0x88)
- [FieldOffset(0x2D8)]
- public void* TempSlotData; // struct with temporary data for each slot (size = 0x88 * slot count)
+ [FieldOffset(0x2D8)] public void* TempSlotData; // struct with temporary data for each slot (size = 0x88 * slot count)
- //
- [Obsolete("Use Materials", true)]
- [FieldOffset(0x2E8)]
- public void**
- MaterialArray; // array of Client::Graphics::Render::Material ptrs size = SlotCount * 4 (4 material per model max)
- [FieldOffset(0x2E8)]
- public Material** Materials; // size = SlotCount * 4 (4 material per model max)
+ [FieldOffset(0x2E8)] public Material** Materials; // size = SlotCount * 4 (4 material per model max)
- [FieldOffset(0x2F0)]
- public void* EID; // Client::System::Resource::Handle::ElementIdResourceHandle - EID file for base skeleton
+ [FieldOffset(0x2F0)] public void* EID; // Client::System::Resource::Handle::ElementIdResourceHandle - EID file for base skeleton
- [FieldOffset(0x2F8)]
- public void**
- IMCArray; // array of Client::System::Resource::Handle::ImageChangeDataResourceHandle ptrs size = SlotCount - IMC file for model in slot
+ [FieldOffset(0x2F8)] public void** IMCArray; // array of Client::System::Resource::Handle::ImageChangeDataResourceHandle ptrs size = SlotCount - IMC file for model in slot
public readonly Span> ModelsSpan
=> new(Models, SlotCount);
diff --git a/FFXIVClientStructs/FFXIV/Client/Graphics/Scene/Human.cs b/FFXIVClientStructs/FFXIV/Client/Graphics/Scene/Human.cs
index cd8557aac..e98f86760 100644
--- a/FFXIVClientStructs/FFXIV/Client/Graphics/Scene/Human.cs
+++ b/FFXIVClientStructs/FFXIV/Client/Graphics/Scene/Human.cs
@@ -16,50 +16,18 @@ namespace FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
[StructLayout(LayoutKind.Explicit, Size = 0xA80)]
public unsafe partial struct Human {
[FieldOffset(0x0)] public CharacterBase CharacterBase;
- [FieldOffset(0x8F0), Obsolete("Use Customize.Data", true)] public fixed byte CustomizeData[0x1A];
[FieldOffset(0x8F0)] public CustomizeData Customize;
- [FieldOffset(0x8F0), Obsolete("Use Customize.Race", true)] public byte Race;
- [FieldOffset(0x8F1), Obsolete("Use Customize.Sex", true)] public byte Sex;
- [FieldOffset(0x8F2), Obsolete("Use Customize.BodyType", true)] public byte BodyType;
- [FieldOffset(0x8F4), Obsolete("Use Customize.Clan", true)] public byte Clan;
- [FieldOffset(0x904), Obsolete("Use Customize.LupColorFurPattern", true)] public byte LipColorFurPattern;
[FieldOffset(0x90C)] public uint SlotNeedsUpdateBitfield;
- [FieldOffset(0x910), Obsolete("Use specific equipment slot variables", true)] public fixed byte EquipSlotData[4 * 0xA];
[FieldOffset(0x910)] public EquipmentModelId Head;
- [FieldOffset(0x910), Obsolete("Use Head.Id", true)] public short HeadSetID;
- [FieldOffset(0x912), Obsolete("Use Head.Variant", true)] public byte HeadVariantID;
- [FieldOffset(0x913), Obsolete("Use Head.Stain", true)] public byte HeadDyeID;
[FieldOffset(0x914)] public EquipmentModelId Top;
- [FieldOffset(0x914), Obsolete("Use Top.Id", true)] public short TopSetID;
- [FieldOffset(0x916), Obsolete("Use Top.Variant", true)] public byte TopVariantID;
- [FieldOffset(0x917), Obsolete("Use Top.Stain", true)] public byte TopDyeID;
[FieldOffset(0x918)] public EquipmentModelId Arms;
- [FieldOffset(0x918), Obsolete("Use Arms.Id", true)] public short ArmsSetID;
- [FieldOffset(0x91A), Obsolete("Use Arms.Variant", true)] public byte ArmsVariantID;
- [FieldOffset(0x91B), Obsolete("Use Arms.Stain", true)] public byte ArmsDyeID;
[FieldOffset(0x91C)] public EquipmentModelId Legs;
- [FieldOffset(0x91C), Obsolete("Use Legs.Id", true)] public short LegsSetID;
- [FieldOffset(0x91E), Obsolete("Use Legs.Variant", true)] public byte LegsVariantID;
- [FieldOffset(0x91F), Obsolete("Use Legs.Stain", true)] public byte LegsDyeID;
[FieldOffset(0x920)] public EquipmentModelId Feet;
- [FieldOffset(0x920), Obsolete("Use Feet.Id", true)] public short FeetSetID;
- [FieldOffset(0x922), Obsolete("Use Feet.Variant", true)] public byte FeetVariantID;
- [FieldOffset(0x923), Obsolete("Use Feet.Stain", true)] public byte FeetDyeID;
[FieldOffset(0x924)] public EquipmentModelId Ear;
- [FieldOffset(0x924), Obsolete("Use Ear.Id", true)] public short EarSetID;
- [FieldOffset(0x926), Obsolete("Use Ear.Variant", true)] public byte EarVariantID;
[FieldOffset(0x928)] public EquipmentModelId Neck;
- [FieldOffset(0x928), Obsolete("Use Neck.Id", true)] public short NeckSetID;
- [FieldOffset(0x92A), Obsolete("Use Neck.Variant", true)] public byte NeckVariantID;
[FieldOffset(0x92C)] public EquipmentModelId Wrist;
- [FieldOffset(0x92C), Obsolete("Use Wrist.Id", true)] public short WristSetID;
- [FieldOffset(0x92E), Obsolete("Use Wrist.Variant", true)] public byte WristVariantID;
[FieldOffset(0x930)] public EquipmentModelId RFinger;
- [FieldOffset(0x930), Obsolete("Use RFinger.Id", true)] public short RFingerSetID;
- [FieldOffset(0x932), Obsolete("Use RFinger.Variant", true)] public byte RFingerVariantID;
[FieldOffset(0x934)] public EquipmentModelId LFinger;
- [FieldOffset(0x934), Obsolete("Use LFinger.Id", true)] public short LFingerSetID;
- [FieldOffset(0x936), Obsolete("Use LFinger.Variant", true)] public byte LFingerVariantID;
[FieldOffset(0x938)] public ushort RaceSexId; // cXXXX ID (0101, 0201, etc)
[FieldOffset(0x93A)] public ushort HairId; // hXXXX
[FieldOffset(0x93C)] public ushort FaceId; // fXXXX ID
diff --git a/FFXIVClientStructs/FFXIV/Client/System/Resource/Handle/ResourceHandle.cs b/FFXIVClientStructs/FFXIV/Client/System/Resource/Handle/ResourceHandle.cs
index c198c4b71..f0a0a4528 100644
--- a/FFXIVClientStructs/FFXIV/Client/System/Resource/Handle/ResourceHandle.cs
+++ b/FFXIVClientStructs/FFXIV/Client/System/Resource/Handle/ResourceHandle.cs
@@ -11,13 +11,6 @@ public unsafe partial struct ResourceHandle {
[FieldOffset(0x08)] public ResourceHandleType Type;
- [Obsolete($"Use Type.Category instead", true)]
- [FieldOffset(0x08)] public ResourceCategory Category; // First byte in SqPack name, but stored as ushort
- [Obsolete($"Use Type.Unknown0A instead", true)]
- [FieldOffset(0x0A)] public byte Unknown0A; // Third byte in SqPack name
- [Obsolete($"Use Type.Expansion instead", true)]
- [FieldOffset(0x0B)] public byte Expansion; // Second byte in SqPack name. Specifies SqPack folder: 0 = ffxiv, 1 = ex1, 2 = ex2, ...
-
[FieldOffset(0x0C)] public uint FileType; // "txt" "uld" etc from the header
[FieldOffset(0x10)] public uint Id;
diff --git a/FFXIVClientStructs/FFXIV/Client/UI/AddonContextMenu.cs b/FFXIVClientStructs/FFXIV/Client/UI/AddonContextMenu.cs
index aa45a19ec..2945b80ba 100644
--- a/FFXIVClientStructs/FFXIV/Client/UI/AddonContextMenu.cs
+++ b/FFXIVClientStructs/FFXIV/Client/UI/AddonContextMenu.cs
@@ -6,6 +6,4 @@ namespace FFXIVClientStructs.FFXIV.Client.UI;
[StructLayout(LayoutKind.Explicit, Size = 0x2A0)]
public struct AddonContextMenu {
[FieldOffset(0x0)] public AtkUnitBase AtkUnitBase;
- [FieldOffset(0x160), Obsolete("use AtkUnitBase.AtkValues", true)] public unsafe AtkValue* AtkValues;
- [FieldOffset(0x1CA), Obsolete("use AtkUnitBase.AtkValuesCount", true)] public ushort AtkValuesCount;
}
diff --git a/FFXIVClientStructs/FFXIV/Client/UI/AddonFateReward.cs b/FFXIVClientStructs/FFXIV/Client/UI/AddonFateReward.cs
index 468c352a1..4f7cb4bd9 100644
--- a/FFXIVClientStructs/FFXIV/Client/UI/AddonFateReward.cs
+++ b/FFXIVClientStructs/FFXIV/Client/UI/AddonFateReward.cs
@@ -1,4 +1,3 @@
-using FFXIVClientStructs.FFXIV.Client.System.String;
using FFXIVClientStructs.FFXIV.Component.GUI;
namespace FFXIVClientStructs.FFXIV.Client.UI;
diff --git a/FFXIVClientStructs/FFXIV/Client/UI/AddonJournalDetail.cs b/FFXIVClientStructs/FFXIV/Client/UI/AddonJournalDetail.cs
index 76820c931..c465778a1 100644
--- a/FFXIVClientStructs/FFXIV/Client/UI/AddonJournalDetail.cs
+++ b/FFXIVClientStructs/FFXIV/Client/UI/AddonJournalDetail.cs
@@ -10,57 +10,6 @@ namespace FFXIVClientStructs.FFXIV.Client.UI;
public unsafe struct AddonJournalDetail {
[FieldOffset(0x0)] public AtkUnitBase AtkUnitBase;
- [Obsolete("Use ScrollBar Instead", true)]
- [FieldOffset(0x230)] public AtkComponentScrollBar* AtkComponentScrollBar230;
-
- [Obsolete("Use JournalCanvas Instead", true)]
- [FieldOffset(0x238)] public AtkComponentGuildLeveCard* AtkComponentGuildLeveCard238;
-
- [Obsolete("Use DutyName Instead", true)]
- [FieldOffset(0x240)] public AtkTextNode* AtkTextNode240;
-
- [Obsolete("Use DutyLevel Instead", true)]
- [FieldOffset(0x248)] public AtkTextNode* AtkTextNode248;
-
- [Obsolete("Use DutyCategoryImage Instead", true)]
- [FieldOffset(0x250)] public AtkImageNode* AtkImageNode250;
-
- [Obsolete("Use DutyCategoryBackgroundImage Instead", true)]
- [FieldOffset(0x258)] public AtkImageNode* AtkImageNode258;
-
- [Obsolete("Use GuildLeveCardBackground Instead", true)]
- [FieldOffset(0x260)] public AtkImageNode* AtkImageNode260;
-
- [Obsolete("Use RewardsReceivedResNode Instead", true)]
- [FieldOffset(0x268)] public AtkResNode* AtkResNode268;
-
- [Obsolete("Use RewardsReceivedTextNode Instead", true)]
- [FieldOffset(0x270)] public AtkTextNode* AtkTextNode270;
-
- [Obsolete("Use ButtonsResNode Instead", true)]
- [FieldOffset(0x278)] public AtkResNode* AtkResNode278;
-
- [Obsolete("Use AcceptMapButton Instead", true)]
- [FieldOffset(0x280)] public AtkComponentButton* AcceptButton;
-
- [Obsolete("Use InitiateButton Instead", true)]
- [FieldOffset(0x288)] public AtkComponentButton* DeclineButton;
-
- [Obsolete("Use AbandonDeclineButton Instead", true)]
- [FieldOffset(0x290)] public AtkComponentButton* AtkComponentButton290;
-
- [Obsolete("Use QuestImageNode Instead", true)]
- [FieldOffset(0x2A0)] public AtkImageNode* AtkImageNode2A0;
-
- [Obsolete("Use RequirementsNotMetLabelTextNode Instead", true)]
- [FieldOffset(0x2B0)] public AtkTextNode* AtkTextNode2B0;
-
- [Obsolete("Use RequirementsNotMetTextNode Instead", true)]
- [FieldOffset(0x2B8)] public AtkTextNode* AtkTextNode2B8;
-
- [Obsolete("Use JournalCanvas Instead", true)]
- [FieldOffset(0x2D0)] public AtkComponentJournalCanvas* AtkComponentJournalCanvas2D0;
-
[FieldOffset(0x230)] public AtkComponentScrollBar* ScrollBarNode;
[FieldOffset(0x238)] public AtkComponentGuildLeveCard* GuildLeveCardNode;
[FieldOffset(0x240)] public AtkTextNode* DutyNameTextNode;
diff --git a/FFXIVClientStructs/FFXIV/Client/UI/AddonWeeklyBingo.cs b/FFXIVClientStructs/FFXIV/Client/UI/AddonWeeklyBingo.cs
index c28cc4a8f..c17b05063 100644
--- a/FFXIVClientStructs/FFXIV/Client/UI/AddonWeeklyBingo.cs
+++ b/FFXIVClientStructs/FFXIV/Client/UI/AddonWeeklyBingo.cs
@@ -37,12 +37,6 @@ public unsafe struct DutySlotList {
[FieldOffset(0x13D8)] public DutySlot DutySlot15;
[FieldOffset(0x1540)] public DutySlot DutySlot16;
- //These overrun the size and are marked with error obsolete due to it
- [FieldOffset(0x18C8), Obsolete("Overrun struct size do not use", true)] public AtkComponentButton* SecondChanceButton;
- [FieldOffset(0x18D0), Obsolete("Overrun struct size do not use", true)] public AtkComponentButton* CancelButton;
- [FieldOffset(0x18D8), Obsolete("Overrun struct size do not use", true)] public AtkTextNode* SecondChancesRemaining;
- [FieldOffset(0x18E0), Obsolete("Overrun struct size do not use", true)] public AtkResNode* DutyContainer;
-
public DutySlot this[int index] => index switch {
0 => DutySlot1,
1 => DutySlot2,
diff --git a/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentCharaCard.cs b/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentCharaCard.cs
index 7783ab271..d03adc578 100644
--- a/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentCharaCard.cs
+++ b/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentCharaCard.cs
@@ -32,9 +32,7 @@ public unsafe partial struct AgentCharaCard {
public struct Storage {
[FieldOffset(0x58)] public Utf8String Name;
[FieldOffset(0xD8)] public Utf8String FreeCompany;
- [FieldOffset(0x140), Obsolete("Use SearchComment1", true)] public Utf8String UnkString1;
[FieldOffset(0x140)] public Utf8String SearchComment1;
- [FieldOffset(0x1A8), Obsolete("Use SearchComment2", true)] public Utf8String UnkString2;
[FieldOffset(0x1A8)] public Utf8String SearchComment2; // One of these is probably the raw one without formatting
[FieldOffset(0x250)] public uint Activity1IconId;
diff --git a/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentContentsFinder.cs b/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentContentsFinder.cs
index 9eb102035..7d2a7de87 100644
--- a/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentContentsFinder.cs
+++ b/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentContentsFinder.cs
@@ -13,15 +13,6 @@ public unsafe partial struct AgentContentsFinder {
[FieldOffset(0x38)] public Utf8String Description;
- [FieldOffset(0x86), Obsolete("Use Description instead", true)] public byte* DescriptionString; // null-terminated cstring representing the currently displayed duty description
-
- [FieldOffset(0x1B8), Obsolete("Poorly mapped", true)] public ContentsFinderRewards Reward;
- [FieldOffset(0x408), Obsolete("Poorly mapped", true)] public ContentsFinderRewards BonusReward;
-
- // These seem to be duplicates of the above reward structs
- [FieldOffset(0x5C8), Obsolete("Poorly mapped", true)] public ContentsFinderRewards Reward2;
- [FieldOffset(0x810), Obsolete("Poorly mapped", true)] public ContentsFinderRewards BonusReward2;
-
// TODO split into 3 separate arrays, (8F0, EE0, 14D0), each with 5 entries, 8F0 seems to be the top row of rewards while 14D0 is the bottom row, EE0 is unknown
[FixedSizeArray(15)]
[FieldOffset(0x8F0)] public fixed byte ItemRewardArray[0x130 * 15]; // E8 ?? ?? ?? ?? 41 B8 ?? ?? ?? ?? 89 5E 2C
diff --git a/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentContext.cs b/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentContext.cs
index 011d6292a..6ce1359c0 100644
--- a/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentContext.cs
+++ b/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentContext.cs
@@ -1,5 +1,4 @@
using System.Drawing;
-using System.Text;
using FFXIVClientStructs.FFXIV.Client.Game.Object;
using FFXIVClientStructs.FFXIV.Client.System.String;
using FFXIVClientStructs.FFXIV.Component.GUI;
diff --git a/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentFreeCompany.cs b/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentFreeCompany.cs
index 76ff508be..3131891bb 100644
--- a/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentFreeCompany.cs
+++ b/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentFreeCompany.cs
@@ -1,5 +1,3 @@
-using System.Text;
-using FFXIVClientStructs.FFXIV.Client.Game;
using FFXIVClientStructs.FFXIV.Client.System.String;
using FFXIVClientStructs.FFXIV.Client.UI.Misc;
using FFXIVClientStructs.FFXIV.Component.GUI;
diff --git a/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentLobby.cs b/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentLobby.cs
index 1341af893..8de003636 100644
--- a/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentLobby.cs
+++ b/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentLobby.cs
@@ -20,8 +20,6 @@ public unsafe partial struct AgentLobby {
[FieldOffset(0x10E0)] public sbyte ServiceAccountIndex;
[FieldOffset(0x10E1)] public sbyte SelectedCharacterIndex; // index in CharaSelectCharacterList
- [Obsolete("Renamed to SelectedCharacterContentId", true)]
- [FieldOffset(0x10E8)] public ulong SelectedCharacterId;
[FieldOffset(0x10E8)] public ulong SelectedCharacterContentId;
[FieldOffset(0x10F0)] public byte DataCenter;
diff --git a/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentScreenLog.cs b/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentScreenLog.cs
index 83e1aa66b..a5ef6d4ac 100644
--- a/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentScreenLog.cs
+++ b/FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentScreenLog.cs
@@ -1,4 +1,3 @@
-using FFXIVClientStructs.FFXIV.Client.Game;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using FFXIVClientStructs.FFXIV.Client.Game.Object;
using FFXIVClientStructs.FFXIV.Client.System.String;
@@ -19,7 +18,6 @@ public Character*
[FieldOffset(0xE0)] public float CameraDistance;
[FieldOffset(0xE4)] public int BalloonId; // matches BalloonCounter when the balloon is made
[FieldOffset(0xE8)] public ushort ParentBone;
- [FieldOffset(0xE8), Obsolete("Wrong mapping", true)] public BalloonType Type;
[FieldOffset(0xE9), CExportIgnore] public byte Slot; // Does not exist at current offset or was removed
[FieldOffset(0xEA)] public byte UnknownByteEA;
[FieldOffset(0xEB)] public byte UnknownByteEB;
diff --git a/FFXIVClientStructs/FFXIV/Client/UI/Info/InfoProxyCrossRealm.cs b/FFXIVClientStructs/FFXIV/Client/UI/Info/InfoProxyCrossRealm.cs
index 0ce2f6529..a6a9fe9f7 100644
--- a/FFXIVClientStructs/FFXIV/Client/UI/Info/InfoProxyCrossRealm.cs
+++ b/FFXIVClientStructs/FFXIV/Client/UI/Info/InfoProxyCrossRealm.cs
@@ -19,15 +19,6 @@ public unsafe partial struct InfoProxyCrossRealm {
[FixedSizeArray(6)]
[FieldOffset(0x3A0)] public fixed byte CrossRealmGroupArray[6 * 0x2C8];
- [Obsolete("Use CrossRealmGroupArraySpan", true)]
- public ReadOnlySpan CrossRealmGroupSpan {
- get {
- fixed (byte* gp = CrossRealmGroupArray) {
- return new ReadOnlySpan(gp, GroupCount);
- }
- }
- }
-
[MemberFunction("E8 ?? ?? ?? ?? 80 B8 ?? ?? ?? ?? ?? 74 5D")]
public static partial InfoProxyCrossRealm* Instance();
@@ -64,15 +55,6 @@ public unsafe partial struct CrossRealmGroup {
[FieldOffset(0x00)] public byte GroupMemberCount;
[FixedSizeArray(8)]
[FieldOffset(0x08)] public fixed byte GroupMembers[8 * 0x58];
-
- [Obsolete("Use GroupMembersSpan and make sure not to iterate further than GroupMemberCount, GroupMembersSpan now includes invalid members and residual data from people that left the group", true)]
- public ReadOnlySpan GroupMemberSpan {
- get {
- fixed (byte* gp = GroupMembers) {
- return new ReadOnlySpan(gp, GroupMemberCount);
- }
- }
- }
}
[StructLayout(LayoutKind.Explicit, Size = 0x58)]
diff --git a/FFXIVClientStructs/FFXIV/Client/UI/Misc/CharaView.cs b/FFXIVClientStructs/FFXIV/Client/UI/Misc/CharaView.cs
index 0f018370e..89aa81d03 100644
--- a/FFXIVClientStructs/FFXIV/Client/UI/Misc/CharaView.cs
+++ b/FFXIVClientStructs/FFXIV/Client/UI/Misc/CharaView.cs
@@ -43,66 +43,6 @@ public unsafe partial struct CharaView : ICreatable {
public static CharaView* Create()
=> IMemorySpace.GetUISpace()->Create();
- #region old struct
- [Obsolete("Use State", true)]
- [FieldOffset(0x008)] public uint Unk8;
- [Obsolete("Use ClientObjectId", true)]
- [FieldOffset(0x00C)] public uint CutsceneActorIndex; // 40 to 47
- [Obsolete("Use ClientObjectIndex", true)]
- [FieldOffset(0x010)] public uint ScreenActorIndex; // 0 to 7, not 240 to 247
- [Obsolete("Use CameraType", true)]
- [FieldOffset(0x014)] public uint Unk14;
- [Obsolete("Use Camera", true)]
- [FieldOffset(0x020)] public void* Unk20;
-
- [Obsolete("Unknown", true)]
- [FieldOffset(0x0C0)] public uint UnkC0;
- [Obsolete("Use Agent", true)]
- [FieldOffset(0x030)] public ulong Unk30;
- [Obsolete("Unknown", true)]
- [FieldOffset(0x038)] public ulong Unk38;
-
- [Obsolete("Use ItemsSpan", true)]
- [FieldOffset(0x0D0)] public UnkStruct UnkD0;
- [Obsolete("Use ItemsSpan", true)]
- [FieldOffset(0x0F0)] public UnkStruct UnkF0;
- [Obsolete("Use ItemsSpan", true)]
- [FieldOffset(0x110)] public UnkStruct Unk110;
- [Obsolete("Use ItemsSpan", true)]
- [FieldOffset(0x130)] public UnkStruct Unk130;
- [Obsolete("Use ItemsSpan", true)]
- [FieldOffset(0x150)] public UnkStruct Unk150;
- [Obsolete("Use ItemsSpan", true)]
- [FieldOffset(0x170)] public UnkStruct Unk170;
- [Obsolete("Use ItemsSpan", true)]
- [FieldOffset(0x190)] public UnkStruct Unk190;
-
- [Obsolete("Use CharacterDataCopied and CharacterLoaded", true)]
- [FieldOffset(0x2B8)] public ushort Unk2B8;
- [Obsolete("Unknown", true)]
- [FieldOffset(0x290)] public ulong Unk290;
- [Obsolete("Unknown", true)]
- [FieldOffset(0x298)] public ulong Unk298;
- [Obsolete("Unknown", true)]
- [FieldOffset(0x2A0)] public ulong Unk2A0;
- [Obsolete("Unknown", true)]
- [FieldOffset(0x2A8)] public ulong Unk2A8;
- [Obsolete("Unknown", true)]
- [FieldOffset(0x2B0)] public ulong Unk2B0;
-
- [Obsolete("Use CharaViewItem", true)]
- [StructLayout(LayoutKind.Explicit, Size = 0x20)]
- public struct UnkStruct // related to equipped/glamoured items
- {
- [FieldOffset(0x00)] public ushort Unk0;
- [FieldOffset(0x03)] public byte Unk1;
- [FieldOffset(0x04)] public byte Unk2;
- [FieldOffset(0x08)] public ulong Unk3; // ItemID
- [FieldOffset(0x10)] public ulong Unk4;
- [FieldOffset(0x18)] public ulong Unk5;
- }
- #endregion
-
[MemberFunction("E8 ?? ?? ?? ?? 41 80 A6 ?? ?? ?? ?? ?? 48 8D 05")]
public readonly partial void Ctor();
diff --git a/FFXIVClientStructs/FFXIV/Client/UI/Misc/ConfigModule.cs b/FFXIVClientStructs/FFXIV/Client/UI/Misc/ConfigModule.cs
index 68e9fc1cc..7b0f97fa0 100644
--- a/FFXIVClientStructs/FFXIV/Client/UI/Misc/ConfigModule.cs
+++ b/FFXIVClientStructs/FFXIV/Client/UI/Misc/ConfigModule.cs
@@ -1,6 +1,5 @@
using System.Text;
using FFXIVClientStructs.FFXIV.Client.System.Framework;
-using FFXIVClientStructs.FFXIV.Component.GUI;
namespace FFXIVClientStructs.FFXIV.Client.UI.Misc;
@@ -19,114 +18,6 @@ public unsafe partial struct ConfigModule {
[FieldOffset(0x5C38)] private fixed byte values[0x10 * ConfigOptionCount];
- [MemberFunction("E8 ?? ?? ?? ?? C6 47 4D 00")]
- [Obsolete("Use Framework.SystemConfig functions.", true)]
- public partial bool SetOption(uint index, int value, int a4 = 2, bool a5 = true, bool a6 = false);
-
- [MemberFunction("E8 ?? ?? ?? ?? 48 8B 35 ?? ?? ?? ?? 33 DB")]
- [Obsolete("Use Framework.SystemConfig functions.", true)]
- public partial int GetIntValue(uint index, int a3 = 2);
-
- [Obsolete("Use Framework.SystemConfig functions.", true)]
- public uint? GetIndex(ConfigOption option) {
- for (uint i = 0; i < ConfigOptionCount; i++) {
- var o = GetOption(i);
- if (o->OptionID != option) continue;
- return i;
- }
-
- return null;
- }
-
- [Obsolete("Use Framework.SystemConfig functions.", true)]
- public void SetOption(ConfigOption option, int value) {
- for (uint i = 0; i < ConfigOptionCount; i++) {
- var o = GetOption(i);
- if (o->OptionID != option) continue;
- SetOption(i, value);
- return;
- }
- }
-
- [Obsolete("Use Framework.SystemConfig functions.", true)]
- public void SetOptionById(short optionId, int value) {
- SetOption((ConfigOption)optionId, value);
- }
-
- [Obsolete("Use Framework.SystemConfig functions.", true)]
- public Option* GetOption(string name) {
- if (string.IsNullOrEmpty(name)) return null;
- for (uint i = 0; i < ConfigOptionCount; i++) {
- var o = GetOption(i);
- if (o->GetName() == name) {
- return o;
- }
- }
-
- return null;
- }
-
- [Obsolete("Use Framework.SystemConfig functions.", true)]
- public Option* GetOption(uint index) {
- fixed (byte* p = options) {
- var o = (Option*)p;
- return o + index;
- }
- }
-
- [Obsolete("Use Framework.SystemConfig functions.", true)]
- public Option* GetOption(ConfigOption option) {
- for (uint i = 0; i < ConfigOptionCount; i++) {
- var o = GetOption(i);
- if (o->OptionID == option) return o;
- }
-
- return null;
- }
-
- [Obsolete("Use Framework.SystemConfig functions.", true)]
- public Option* GetOptionById(short optionId) {
- return GetOption((ConfigOption)optionId);
- }
-
- [Obsolete("Use Framework.SystemConfig functions.", true)]
- public AtkValue* GetValue(uint index) {
- fixed (byte* p = values) {
- var v = (AtkValue*)p;
- return v + index;
- }
- }
-
- [Obsolete("Use Framework.SystemConfig functions.", true)]
- public AtkValue* GetValue(ConfigOption option) {
- for (uint i = 0; i < ConfigOptionCount; i++) {
- var o = GetOption(i);
- if (o->OptionID == option) return GetValue(i);
- }
-
- return null;
- }
-
- [Obsolete("Use Framework.SystemConfig functions.", true)]
- public AtkValue* GetValueById(short optionId) {
- return GetValue((ConfigOption)optionId);
- }
-
- [Obsolete("Use Framework.SystemConfig functions.", true)]
- public int GetIntValue(ConfigOption option) {
- for (uint i = 0; i < ConfigOptionCount; i++) {
- var o = GetOption(i);
- if (o->OptionID == option) return GetIntValue(i);
- }
-
- return 0;
- }
-
- [Obsolete("Use Framework.SystemConfig functions.", true)]
- public int GetIntValue(short optionId) {
- return GetIntValue((ConfigOption)optionId);
- }
-
[StructLayout(LayoutKind.Explicit, Size = Size)]
public struct Option {
public const int Size = 0x20;
diff --git a/FFXIVClientStructs/FFXIV/Client/UI/Misc/ItemOrderModule.cs b/FFXIVClientStructs/FFXIV/Client/UI/Misc/ItemOrderModule.cs
index e2837ea19..31db0cde4 100644
--- a/FFXIVClientStructs/FFXIV/Client/UI/Misc/ItemOrderModule.cs
+++ b/FFXIVClientStructs/FFXIV/Client/UI/Misc/ItemOrderModule.cs
@@ -47,11 +47,6 @@ public unsafe struct ItemOrderModuleSorter {
[FieldOffset(0x40)] public StdVector SortFunctions;
[FieldOffset(0x58)] public ItemOrderModuleSorterPreviousOrderEntry* PreviousOrderArray;
// [FieldOffset(0x60)] public bool UnkBool; Set to true, only when it's the InventorySorter?
-
- [Obsolete("Use Items.Size()", true)]
- public long ItemCount => (long)Items.Size();
- [Obsolete("Use SortFunctions.Size()", true)]
- public long SortFunctionCount => (long)SortFunctions.Size();
}
[StructLayout(LayoutKind.Explicit, Size = 0xC)]
diff --git a/FFXIVClientStructs/FFXIV/Client/UI/RaptureAtkModule.cs b/FFXIVClientStructs/FFXIV/Client/UI/RaptureAtkModule.cs
index 7a99620a9..8083088ef 100644
--- a/FFXIVClientStructs/FFXIV/Client/UI/RaptureAtkModule.cs
+++ b/FFXIVClientStructs/FFXIV/Client/UI/RaptureAtkModule.cs
@@ -21,8 +21,6 @@ public unsafe partial struct RaptureAtkModule {
[FieldOffset(0x11C20)] public RaptureAtkUnitManager RaptureAtkUnitManager;
- [FieldOffset(0x1B8A8), Obsolete("Use RaptureAtkUnitManager.Flags", true)] public RaptureAtkModuleFlags Flags; // TODO: this is actually at RaptureAtkUnitManager + 0x9C88
-
[FieldOffset(0x1BBB8)] public int NameplateInfoCount;
[FieldOffset(0x1BBC0)] public NamePlateInfo NamePlateInfoArray; // 0-50, &NamePlateInfoArray[i]
diff --git a/FFXIVClientStructs/FFXIV/Component/GUI/AtkArrayData.cs b/FFXIVClientStructs/FFXIV/Component/GUI/AtkArrayData.cs
index e7076c467..c6556959a 100644
--- a/FFXIVClientStructs/FFXIV/Component/GUI/AtkArrayData.cs
+++ b/FFXIVClientStructs/FFXIV/Component/GUI/AtkArrayData.cs
@@ -14,13 +14,4 @@ public unsafe struct AtkArrayData {
///
[FieldOffset(0x1E)] public byte UpdateState;
[FieldOffset(0x1F)] public sbyte RefCount; // initialized to -1, used by Agents
-
- [Obsolete("Use AtkArrayData.SubscribedAddonsCount", true)]
- [FieldOffset(0x1D)] public byte Unk1D;
-
- [Obsolete("Use AtkArrayData.UpdateState", true)]
- [FieldOffset(0x1E)] public bool HasModifiedData;
-
- [Obsolete("Use AtkArrayData.RefCount", true)]
- [FieldOffset(0x1F)] public byte Unk1F;
}
diff --git a/FFXIVClientStructs/FFXIV/Component/GUI/AtkCursor.cs b/FFXIVClientStructs/FFXIV/Component/GUI/AtkCursor.cs
index 77b56118e..1ff96caa3 100644
--- a/FFXIVClientStructs/FFXIV/Component/GUI/AtkCursor.cs
+++ b/FFXIVClientStructs/FFXIV/Component/GUI/AtkCursor.cs
@@ -7,9 +7,6 @@ public partial struct AtkCursor {
[FieldOffset(0x0C)] public CursorType Type;
[FieldOffset(0x1A)] public bool IsVisible;
- [Obsolete("Use IsVisible", true)]
- [FieldOffset(0x1A)] public byte Visible;
-
[MemberFunction("48 83 EC ?? 80 79 ?? ?? 74 ?? C6 41")]
public partial void Hide();
diff --git a/FFXIVClientStructs/FFXIV/Component/GUI/AtkImageNode.cs b/FFXIVClientStructs/FFXIV/Component/GUI/AtkImageNode.cs
index a7f711f5b..e30cdf391 100644
--- a/FFXIVClientStructs/FFXIV/Component/GUI/AtkImageNode.cs
+++ b/FFXIVClientStructs/FFXIV/Component/GUI/AtkImageNode.cs
@@ -1,4 +1,3 @@
-using System.Text;
using FFXIVClientStructs.FFXIV.Client.System.Memory;
namespace FFXIVClientStructs.FFXIV.Component.GUI;
diff --git a/FFXIVClientStructs/FFXIV/Component/GUI/AtkLinkedList.cs b/FFXIVClientStructs/FFXIV/Component/GUI/AtkLinkedList.cs
deleted file mode 100644
index bc429c6aa..000000000
--- a/FFXIVClientStructs/FFXIV/Component/GUI/AtkLinkedList.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-namespace FFXIVClientStructs.FFXIV.Component.GUI;
-
-[StructLayout(LayoutKind.Sequential, Size = 0x18)]
-[Obsolete("Use StdLinkedList", true)]
-public unsafe struct AtkLinkedList where T : unmanaged {
- [StructLayout(LayoutKind.Sequential)]
- public struct Node {
- public T Value;
- public Node* Next;
- public Node* Previous;
- }
-
- public Node* End;
- public Node* Start;
- public uint Count;
-}
diff --git a/FFXIVClientStructs/FFXIV/Component/GUI/AtkResNode.cs b/FFXIVClientStructs/FFXIV/Component/GUI/AtkResNode.cs
index 7e01fd64f..c31637865 100644
--- a/FFXIVClientStructs/FFXIV/Component/GUI/AtkResNode.cs
+++ b/FFXIVClientStructs/FFXIV/Component/GUI/AtkResNode.cs
@@ -67,7 +67,6 @@ public unsafe partial struct AtkResNode : ICreatable {
[FieldOffset(0x4C)] public float ScaleX;
[FieldOffset(0x50)] public float ScaleY;
[FieldOffset(0x54)] public float Rotation; // radians (file is degrees)
- [FieldOffset(0x58), Obsolete("Use Transform or ScreenX, ScreenY", true)] public fixed float UnkMatrix[3 * 2];
[FieldOffset(0x58)] public Matrix2x2 Transform;
[FieldOffset(0x68)] public float ScreenX;
[FieldOffset(0x6C)] public float ScreenY;
@@ -98,10 +97,7 @@ public unsafe partial struct AtkResNode : ICreatable {
// asm accesses these fields together so this is one 32bit field with priority+flags
[FieldOffset(0x9C)] public ushort Priority;
- [Obsolete("Use NodeFlags", true)]
- [FieldOffset(0x9E)] public short Flags;
[FieldOffset(0x9E)] public NodeFlags NodeFlags;
- [FieldOffset(0xA0), Obsolete("Use DrawFlags", true)] public uint Flags_2; // bit 1 = has changes, ClipCount is bits 10-17, idk its a mess
[FieldOffset(0xA0)] public uint DrawFlags;
public bool IsVisible => NodeFlags.HasFlag(NodeFlags.Visible);
diff --git a/FFXIVClientStructs/FFXIV/Component/GUI/AtkTextNode.cs b/FFXIVClientStructs/FFXIV/Component/GUI/AtkTextNode.cs
index 10035a688..3c227ac5e 100644
--- a/FFXIVClientStructs/FFXIV/Component/GUI/AtkTextNode.cs
+++ b/FFXIVClientStructs/FFXIV/Component/GUI/AtkTextNode.cs
@@ -1,4 +1,3 @@
-using System.Text;
using FFXIVClientStructs.FFXIV.Client.Graphics;
using FFXIVClientStructs.FFXIV.Client.System.Memory;
using FFXIVClientStructs.FFXIV.Client.System.String;
diff --git a/FFXIVClientStructs/FFXIV/Component/GUI/AtkTexture.cs b/FFXIVClientStructs/FFXIV/Component/GUI/AtkTexture.cs
index d8465f488..4124b22f2 100644
--- a/FFXIVClientStructs/FFXIV/Component/GUI/AtkTexture.cs
+++ b/FFXIVClientStructs/FFXIV/Component/GUI/AtkTexture.cs
@@ -22,9 +22,6 @@ public unsafe partial struct AtkTexture : ICreatable {
[FieldOffset(0x8)] public void* Crest;
[FieldOffset(0x8)] public Texture* KernelTexture;
[FieldOffset(0x10)] public TextureType TextureType;
- [FieldOffset(0x11)] public bool TextureReady; // Use IsTextureReady() instead
- [Obsolete("Use IsTextureReady()", true)]
- [FieldOffset(0x11)] public byte UnkBool_2;
[MemberFunction("E8 ?? ?? ?? ?? 48 8B 87 ?? ?? ?? ?? 48 8D 0D ?? ?? ?? ?? 4C 89 BF")]
public partial void Ctor();
diff --git a/FFXIVClientStructs/FFXIV/Component/GUI/AtkTextureResource.cs b/FFXIVClientStructs/FFXIV/Component/GUI/AtkTextureResource.cs
index cc3435186..0bb2a69cc 100644
--- a/FFXIVClientStructs/FFXIV/Component/GUI/AtkTextureResource.cs
+++ b/FFXIVClientStructs/FFXIV/Component/GUI/AtkTextureResource.cs
@@ -12,11 +12,7 @@ public unsafe struct AtkTextureResource {
[FieldOffset(0x10)] public Texture* KernelTextureObject; // Client::Graphics::Kernel::Texture, renderer texture obj
- [Obsolete("Use Count", true)]
- [FieldOffset(0x18)] public ushort Count_1;
[FieldOffset(0x18)] public ushort Count;
- [Obsolete("Use Version", true)]
- [FieldOffset(0x1A)] public byte Count_2;
[FieldOffset(0x1A)] public byte Version;
[FieldOffset(0x1B)] public byte ShareCount;
}
diff --git a/FFXIVClientStructs/FFXIV/Component/GUI/AtkUldManager.cs b/FFXIVClientStructs/FFXIV/Component/GUI/AtkUldManager.cs
index f61827c5f..9dc628c99 100644
--- a/FFXIVClientStructs/FFXIV/Component/GUI/AtkUldManager.cs
+++ b/FFXIVClientStructs/FFXIV/Component/GUI/AtkUldManager.cs
@@ -41,8 +41,6 @@ public struct DuplicateObjectList {
[FieldOffset(0x42)] public ushort NodeListCount;
[FieldOffset(0x48)] public void* AtkResourceRendererManager;
[FieldOffset(0x50)] public AtkResNode** NodeList;
- [FieldOffset(0x58), Obsolete("Use DuplicateObjectsList", true)]
- public AtkLinkedList> DuplicateObjects;
[FieldOffset(0x58)] public StdLinkedList> DuplicateObjectsList; // linked list of lists of duplicates
[FieldOffset(0x78)] public AtkResNode* RootNode;
[FieldOffset(0x80)] public ushort RootNodeWidth;
@@ -54,9 +52,6 @@ public struct DuplicateObjectList {
[MemberFunction("F6 81 ?? ?? ?? ?? ?? 44 8B CA")]
public partial AtkResNode* SearchNodeById(uint id);
- [Obsolete("Use CreateAtkNode", true)]
- public AtkResNode* CreateNodeByType(uint type) => CreateAtkNode((NodeType)type);
-
[MemberFunction("48 89 5C 24 ?? 57 48 83 EC ?? 8B FA 33 DB E8")]
public partial AtkComponentBase* CreateAtkComponent(ComponentType type);
diff --git a/FFXIVClientStructs/Interop/Resolver.cs b/FFXIVClientStructs/Interop/Resolver.cs
index 23933d7d7..adf220643 100644
--- a/FFXIVClientStructs/Interop/Resolver.cs
+++ b/FFXIVClientStructs/Interop/Resolver.cs
@@ -1,7 +1,5 @@
using System.Collections.Concurrent;
using System.Diagnostics;
-using System.Reflection;
-using System.Runtime.CompilerServices;
using System.Text.Json;
using System.Text.Json.Serialization;
using Serilog;