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g3d_test() { /*获取元素引用*/ var ganvas = this.$refs["gcanva"]; /*通过元素引用获取canvas对象*/ var canvaObj = enable(ganvas, { bridge: WeexBridge }); console.log(canvaObj) console.log(G3D.Engine); const engine = new G3D.Engine(canvaObj); console.log(engine) const scene = new G3D.Scene(engine); console.log(scene) },
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