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Add source types and add youtube support #10
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This is quite tricky to implement.
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hey, did you end up implementing youtube support? i really like how 3d sound works in this resource but youtube/other url sources support is a must have imo i was trying to use xsound, which does include youtube support but its 3d/directional sound doesnt seem to work(only changes volume based on distance) and also doesnt come with filters/underwater effect as yours does. Could maybe take a look on how youtube support was implemented there to add to this resource? |
As written in previous comments, it's quite hard to implement this properly or at least I didnt find a correct way yet. Unfortunately, I don't have time to deal with it due to studies and other things. |
Very interested in this.
How far did you get through this? Like does it work even in the slightest? The only other resource out there, to my knowledge, that does this exact thing costs $50 unfortunately. |
Unfortunately I do not have time for this side project at the moment. Feel free to implement it yourself and create a pullrequest. |
The given source-url should be used to get the exact type of the source:
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