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I have a tree, about 3-4 layers deep, with about 200 items in total. When everything is collapsed I rotate the screen and try to restore tree state, everything is fine, but then, when I expand the root item to see 6 of its sub items and then rotate the display the restoration takes about 3 seconds. In Logcat I can see the following:
I/art: Background sticky concurrent mark sweep GC freed 47372(1853KB) AllocSpace objects, 29(1636KB) LOS objects, 7% free, 36MB/40MB, paused 1.402ms total 106.421ms
I/art: Background partial concurrent mark sweep GC freed 155266(14MB) AllocSpace objects, 0(0B) LOS objects, 37% free, 26MB/42MB, paused 1.555ms total 150.112ms
I/Choreographer: Skipped 213 frames! The application may be doing too much work on its main thread.
Trying this with more layers is ending up crashing the app.
The text was updated successfully, but these errors were encountered:
I have a tree, about 3-4 layers deep, with about 200 items in total. When everything is collapsed I rotate the screen and try to restore tree state, everything is fine, but then, when I expand the root item to see 6 of its sub items and then rotate the display the restoration takes about 3 seconds. In Logcat I can see the following:
I/art: Background sticky concurrent mark sweep GC freed 47372(1853KB) AllocSpace objects, 29(1636KB) LOS objects, 7% free, 36MB/40MB, paused 1.402ms total 106.421ms
I/art: Background partial concurrent mark sweep GC freed 155266(14MB) AllocSpace objects, 0(0B) LOS objects, 37% free, 26MB/42MB, paused 1.555ms total 150.112ms
I/Choreographer: Skipped 213 frames! The application may be doing too much work on its main thread.
Trying this with more layers is ending up crashing the app.
The text was updated successfully, but these errors were encountered: