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matchtypes.xml
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matchtypes.xml
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<?xml version="1.0" encoding="utf-8"?>
<matchtypes xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="matchtypes.xsd">
<!-- MATCHES -->
<!-- ============================== ARENA ============================== -->
<matchtype uniquename="MATCH_ARENA"
matchdurationminutes="25"
roundduration="60"
ticketdefault="150"
timeleftorbearlyreset="0"
respawndelay="10"
matchtimerespawnmultiplier="1"
minplayerperteam="5"
maxplayerperteam="5"
ticketreductionbydeath="2"
almostlostticketthreshold="10"
advantageticketsdifference="50"
doublehealerpenalty="DOUBLEHEALER_PENALTY">
<ticketreductionlookup orbdifference="0" ticketreduction="0" />
<ticketreductionlookup orbdifference="1" ticketreduction="10" />
<ticketreductionlookup orbdifference="2" ticketreduction="10" />
<ticketreductionlookup orbdifference="3" ticketreduction="20" />
<ticketreductionlookup orbdifference="4" ticketreduction="20" />
<warcamp>
<defense engageattackrange="18.0"
disengageattackrange="18.0"
attackinterval="0.4"
attackdamage="0.1"
attackdistancedelay="24.0"
islethal="true"
buffradius="8.7"
buffspell="ARENA_WARCAMP_INVULNERABILITY">
<FriendlyFX beam="FX/ClientPrefabs/fx_beam_arena_blue" impact="Prefabs/SpellEffects/MeleeHit"/>
<HostileFX beam="FX/ClientPrefabs/fx_beam_arena_red" impact="Prefabs/SpellEffects/MeleeHit"/>
</defense>
</warcamp>
</matchtype>
<!-- ============================== SCRIM Matches ============================== -->
<!-- 5v5 Training Match -->
<matchtype uniquename="MATCH_CUSTOM"
matchdurationminutes="25"
roundduration="60"
ticketdefault="150"
timeleftorbearlyreset="0"
respawndelay="18"
matchtimerespawnmultiplier="1"
minplayerperteam="5"
maxplayerperteam="5"
ticketreductionbydeath="6"
almostlostticketthreshold="0"
advantageticketsdifference="0"
doublehealerpenalty="DOUBLEHEALER_PENALTY">
<ticketreductionlookup orbdifference="0" ticketreduction="0" />
<ticketreductionlookup orbdifference="1" ticketreduction="10" />
<ticketreductionlookup orbdifference="2" ticketreduction="10" />
<ticketreductionlookup orbdifference="3" ticketreduction="20" />
<ticketreductionlookup orbdifference="4" ticketreduction="20" />
<warcamp>
<defense engageattackrange="18.0"
disengageattackrange="18.0"
attackinterval="0.4"
attackdamage="0.1"
attackdistancedelay="24.0"
buffradius="8.7"
buffspell="WARCAMP_INVULNERABILITY">
<FriendlyFX beam="FX/ClientPrefabs/fx_beam_gvg_blue" impact="Prefabs/SpellEffects/MeleeHit"/>
<HostileFX beam="FX/ClientPrefabs/fx_beam_gvg_orange" impact="Prefabs/SpellEffects/MeleeHit"/>
</defense>
</warcamp>
</matchtype>
<!-- 20v20 Training Match -->
<matchtype uniquename="MATCH_CUSTOM_CITY"
matchdurationminutes="25"
roundduration="120"
ticketdefault="200"
timeleftorbearlyreset="0"
respawndelay="15"
matchtimerespawnmultiplier="1"
minplayerperteam="15"
maxplayerperteam="20"
ticketreductionbydeath="3"
almostlostticketthreshold="0"
advantageticketsdifference="0">
<ticketreductionlookup orbdifference="0" ticketreduction="0" />
<ticketreductionlookup orbdifference="1" ticketreduction="20" />
<ticketreductionlookup orbdifference="2" ticketreduction="20" />
<ticketreductionlookup orbdifference="3" ticketreduction="40" />
<ticketreductionlookup orbdifference="4" ticketreduction="40" />
<ticketreductionlookup orbdifference="5" ticketreduction="60" />
<warcamp>
<defense engageattackrange="20.0" disengageattackrange="20.0" attackinterval="0.4" attackdamage="0.1" attackdistancedelay="24.0" buffradius="8.7" buffspell="WARCAMP_INVULNERABILITY">
<FriendlyFX beam="FX/ClientPrefabs/fx_beam_gvg_blue" impact="Prefabs/SpellEffects/MeleeHit" />
<HostileFX beam="FX/ClientPrefabs/fx_beam_gvg_orange" impact="Prefabs/SpellEffects/MeleeHit"/>
</defense>
</warcamp>
</matchtype>
<!-- ============================== GVG ============================== -->
<matchtype uniquename="MATCH_GVG"
matchdurationminutes="25"
roundduration="60"
ticketdefault="150"
timeleftorbearlyreset="0"
respawndelay="10"
matchtimerespawnmultiplier="1"
minplayerperteam="5"
maxplayerperteam="5"
ticketreductionbydeath="4"
almostlostticketthreshold="0"
advantageticketsdifference="0"
doublehealerpenalty="DOUBLEHEALER_PENALTY">
<ticketreductionlookup orbdifference="0" ticketreduction="0" />
<ticketreductionlookup orbdifference="1" ticketreduction="10" />
<ticketreductionlookup orbdifference="2" ticketreduction="10" />
<ticketreductionlookup orbdifference="3" ticketreduction="20" />
<ticketreductionlookup orbdifference="4" ticketreduction="20" />
<warcamp>
<defense engageattackrange="18.0" disengageattackrange="18.0" attackinterval="0.4" attackdamage="0.1" attackdistancedelay="24.0" buffradius="8.7" buffspell="WARCAMP_INVULNERABILITY">
<FriendlyFX beam="FX/ClientPrefabs/fx_beam_gvg_blue" impact="Prefabs/SpellEffects/MeleeHit"/>
<HostileFX beam="FX/ClientPrefabs/fx_beam_gvg_orange" impact="Prefabs/SpellEffects/MeleeHit"/>
</defense>
</warcamp>
</matchtype>
<!-- ============================== Crystal League 5v5 (lethal) ============================== -->
<matchtype uniquename="MATCH_CRYSTAL_GVG"
matchdurationminutes="25"
roundduration="60"
ticketdefault="150"
timeleftorbearlyreset="0"
respawndelay="15"
matchtimerespawnmultiplier="1"
minplayerperteam="5"
maxplayerperteam="5"
ticketreductionbydeath="6"
almostlostticketthreshold="0"
advantageticketsdifference="0"
doublehealerpenalty="DOUBLEHEALER_PENALTY">
<ticketreductionlookup orbdifference="0" ticketreduction="0" />
<ticketreductionlookup orbdifference="1" ticketreduction="10" />
<ticketreductionlookup orbdifference="2" ticketreduction="10" />
<ticketreductionlookup orbdifference="3" ticketreduction="20" />
<ticketreductionlookup orbdifference="4" ticketreduction="20" />
<warcamp>
<defense engageattackrange="18.0" disengageattackrange="18.0" attackinterval="0.4" attackdamage="0.1" attackdistancedelay="24.0" buffradius="8.7" buffspell="WARCAMP_INVULNERABILITY">
<FriendlyFX beam="FX/ClientPrefabs/fx_beam_gvg_blue" impact="Prefabs/SpellEffects/MeleeHit"/>
<HostileFX beam="FX/ClientPrefabs/fx_beam_gvg_orange" impact="Prefabs/SpellEffects/MeleeHit"/>
</defense>
</warcamp>
</matchtype>
<!-- ============================== Crystal League 5v5 (non-lethal) ============================== -->
<matchtype uniquename="MATCH_CRYSTAL_GVG_NONLETHAL"
matchdurationminutes="25"
roundduration="60"
ticketdefault="150"
timeleftorbearlyreset="0"
respawndelay="18"
matchtimerespawnmultiplier="1"
minplayerperteam="5"
maxplayerperteam="5"
ticketreductionbydeath="6"
almostlostticketthreshold="0"
advantageticketsdifference="0"
doublehealerpenalty="DOUBLEHEALER_PENALTY">
<ticketreductionlookup orbdifference="0" ticketreduction="0" />
<ticketreductionlookup orbdifference="1" ticketreduction="10" />
<ticketreductionlookup orbdifference="2" ticketreduction="10" />
<ticketreductionlookup orbdifference="3" ticketreduction="20" />
<ticketreductionlookup orbdifference="4" ticketreduction="20" />
<warcamp>
<defense engageattackrange="18.0" disengageattackrange="18.0" attackinterval="0.4" attackdamage="0.1" attackdistancedelay="24.0" buffradius="8.7" buffspell="WARCAMP_INVULNERABILITY">
<FriendlyFX beam="FX/ClientPrefabs/fx_beam_gvg_blue" impact="Prefabs/SpellEffects/MeleeHit"/>
<HostileFX beam="FX/ClientPrefabs/fx_beam_gvg_orange" impact="Prefabs/SpellEffects/MeleeHit"/>
</defense>
</warcamp>
</matchtype>
<!-- ============================== Crystal GVG DEBUG ============================== -->
<matchtype uniquename="MATCH_CRYSTAL_GVG_DEBUG"
matchdurationminutes="25"
roundduration="60"
ticketdefault="150"
timeleftorbearlyreset="0"
respawndelay="18"
matchtimerespawnmultiplier="1"
minplayerperteam="1"
maxplayerperteam="2"
ticketreductionbydeath="6"
almostlostticketthreshold="0"
advantageticketsdifference="0"
doublehealerpenalty="DOUBLEHEALER_PENALTY">
<ticketreductionlookup orbdifference="0" ticketreduction="0" />
<ticketreductionlookup orbdifference="1" ticketreduction="10" />
<ticketreductionlookup orbdifference="2" ticketreduction="10" />
<ticketreductionlookup orbdifference="3" ticketreduction="20" />
<ticketreductionlookup orbdifference="4" ticketreduction="20" />
<warcamp>
<defense engageattackrange="18.0" disengageattackrange="18.0" attackinterval="0.4" attackdamage="0.1" attackdistancedelay="24.0" buffradius="8.7" buffspell="WARCAMP_INVULNERABILITY">
<FriendlyFX beam="FX/ClientPrefabs/fx_beam_gvg_blue" impact="Prefabs/SpellEffects/MeleeHit"/>
<HostileFX beam="FX/ClientPrefabs/fx_beam_gvg_orange" impact="Prefabs/SpellEffects/MeleeHit"/>
</defense>
</warcamp>
</matchtype>
<!-- ============================== 20v20 Crystal League ============================== -->
<matchtype uniquename="MATCH_GVG_CITY"
matchdurationminutes="25"
roundduration="120"
ticketdefault="200"
timeleftorbearlyreset="0"
respawndelay="15"
matchtimerespawnmultiplier="1"
minplayerperteam="15"
maxplayerperteam="20"
ticketreductionbydeath="3"
almostlostticketthreshold="0"
advantageticketsdifference="0">
<ticketreductionlookup orbdifference="0" ticketreduction="0" />
<ticketreductionlookup orbdifference="1" ticketreduction="20" />
<ticketreductionlookup orbdifference="2" ticketreduction="20" />
<ticketreductionlookup orbdifference="3" ticketreduction="40" />
<ticketreductionlookup orbdifference="4" ticketreduction="40" />
<ticketreductionlookup orbdifference="5" ticketreduction="60" />
<warcamp>
<defense engageattackrange="20.0"
disengageattackrange="20.0"
attackinterval="0.4"
attackdamage="0.1"
attackdistancedelay="24.0"
buffradius="8.7"
buffspell="WARCAMP_INVULNERABILITY">
<FriendlyFX beam="FX/ClientPrefabs/fx_beam_gvg_blue" impact="Prefabs/SpellEffects/MeleeHit" />
<HostileFX beam="FX/ClientPrefabs/fx_beam_gvg_orange" impact="Prefabs/SpellEffects/MeleeHit"/>
</defense>
</warcamp>
</matchtype>
</matchtypes>