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With the recent addition of player profiles and other "Menu" screens while in game there should be an additional check whether the UI::CurrentActionMap() == "MenuInputsMap" so that plugin windows can be hidden and not interfere with game menus
I am unable to click the back button since chat window is intercepting inputs and doing nothing
The text was updated successfully, but these errors were encountered:
I see that Ultimate Medals, Dashboard, etc. is also impacted by this - perhaps there needs to be something in Openplanet's own API to detect situations like this. I'm not sure if checking the input action map is going to be the way to go, but it's worth looking into.
With the recent addition of player profiles and other "Menu" screens while in game there should be an additional check whether the
UI::CurrentActionMap() == "MenuInputsMap"
so that plugin windows can be hidden and not interfere with game menusI am unable to click the back button since chat window is intercepting inputs and doing nothing
The text was updated successfully, but these errors were encountered: