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Player.md

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GameClient::Player

Properties

Name Type Description Notes
name String
has_peg Boolean
has_flag Boolean
is_in_safe_zone Boolean
x Integer
y Integer

Code Sample

require 'GameClient'

instance = GameClient::Player.new(name: null,
                                 has_peg: null,
                                 has_flag: null,
                                 is_in_safe_zone: null,
                                 x: null,
                                 y: null)