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A feature that will add any Godot objects into the editor with a selected script. This will reduce the time taken to create an object and then adding a script to it. For example when we want to add a script to a newly created object we first create the object and then either drag and drop the script into the object or select the script from the quick load. Instead of this process we could directly select the script before creating the object and once the object creation is done it will be created along with the selected script attached to it.
Update1: Maybe also allow to rename the newly created object before creation as well. This could be optional and not necessary to fill up during input.
The text was updated successfully, but these errors were encountered:
A feature that will add any Godot objects into the editor with a selected script. This will reduce the time taken to create an object and then adding a script to it. For example when we want to add a script to a newly created object we first create the object and then either drag and drop the script into the object or select the script from the quick load. Instead of this process we could directly select the script before creating the object and once the object creation is done it will be created along with the selected script attached to it.
Update1: Maybe also allow to rename the newly created object before creation as well. This could be optional and not necessary to fill up during input.
The text was updated successfully, but these errors were encountered: