diff --git a/documentation/characters-and-portraits.md b/documentation/characters-and-portraits.md index 0196058..97956c4 100644 --- a/documentation/characters-and-portraits.md +++ b/documentation/characters-and-portraits.md @@ -43,6 +43,23 @@ The character resource has a number of settings: - **Sound Moods:**   *A sound mood is a folder of sounds, and a random one is played for each letter these characters say. You can have different sound moods for different portraits.* +#### 1.5 Text Prefix & Suffix + +Applying specific text segments before and after a spoken text by the character allows you to add quotation marks or rich tags. +If you issue the player [multiple times to advance within a single Text Event](text-effects.md#effect-new-event), each message part will appear with Prefix and Suffix. + +- **Prefix:** + *Text that appears before character text via the Text Event.* + +- **Suffix:** + *Text that appears after character text via the Text Event.* + +```admonish info +Custom tags do not make rich tags work automatically. + +Your Dialogic Style is responsible to support Rich Tags in the Text Box. +By default, Dialogic's own Style Layers support Rich Tags in the Text Box. +``` --- ## 2. Portrait list