From 8e3d6967bbf1e23c043c05a36d1e139aee91dc08 Mon Sep 17 00:00:00 2001 From: Cake <65981767+CakeVR@users.noreply.github.com> Date: Fri, 31 May 2024 11:47:37 +0200 Subject: [PATCH] Add Tip on Preloading empty Timeline. --- documentation/faq.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/documentation/faq.md b/documentation/faq.md index b06af66..c8344f7 100644 --- a/documentation/faq.md +++ b/documentation/faq.md @@ -82,6 +82,8 @@ var style: DialogicStyle = load("res://path/to/my/style.tres") style.prepare() ``` +On top of this, you can preload an empty timeline during your loading segment of your game. + Last, be aware that Godot's shader compiler runs on demand; whenever new shaders need to be loaded in a style (or any resource), it will compile, causing a freeze.\ Hence, it's recommended to compile these ahead of time if you run into problems still.