We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Super Smash Bros. for Wii U [AXFP01] not working with MiiMaker. Tried without update, with update v224 and with update v288.
Log with v224: Loading game Super Smash Bros. for Wii U Found game settings Using Update folder Reading sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/filelist.txt Using RPX from update path Using RPL from update path Using save method from Settings cross_f.rpx: loaded into 0x30B4AF5C, offset: 0x00000000, size: 0x00000000 Loaded RPX file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/code/cross_f.rpx, result 0 mw_shamo.rpl: loaded into 0x30B4AF5C, offset: 0x00000000, size: 0x00000000 Loaded RPL file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/code/mw_shamo.rpl, result 1 mw_shamo_sbc.rpl: loaded into 0x30B4AF5C, offset: 0x00000000, size: 0x00000000 Loaded RPL file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/code/mw_shamo_sbc.rpl, result 1 Pre-loading RPL nn_olv2.rpl because its in the fimport section nn_olv2.rpl: loaded into 0x2E609EFC, offset: 0x0024641C, size: 0x00000000 Loaded RPL file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/code/nn_olv2.rpl, result 0 gamePathStruct.os_game_path_base: /vol/external01/wiiu/games gamePathStruct.os_save_path_base: /vol/external01/wiiu/saves gamePathStruct.game_dir: Super Smash Bros. for Wii U [AXFP01] gamePathStruct.update_folder: v224 gamePathStruct.save_dir_common: common gamePathStruct.save_dir_user: 80000001 gamePathStruct.extraSave: 0 Getting XML from update XML Launching Parameters rpx_name: cross_f.rpx version_cos_xml: 20 os_version: 000500101000400A title_id: 0005000E10145000 app_type: 0800001B cmdFlags: 00000000 max_size: 40000000 avail_size: 00000000 codegen_size: 00000000 codegen_core: 00000001 max_codesize: 04000000 overlay_arena: 00000001 sdk_version: 21204 title_version: 000000E0 FS log server on 192.168.178.10 Using launch method from Settings Main application stopped Exit Unmount SD Release memory Loadiine peace out... [03] connected [04] connected [05] connected [06] connected [06] OpenDir : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00 [06] OpenDirAsync : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00 [06] OpenFileAsync : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00/EU/94.bin [06] disconnected [07] connected [08] connected [03] OpenFileAsync : /vol/content//ls [03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/ls [03] OpenFileAsync : /vol/content//patch/ls [03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/patch/ls [03] OpenFileAsync : /vol/content//dt00 [03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/dt00 [03] OpenFileAsync : /vol/content//patch/resource(eu_ne) [03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/resource(eu_ne) [03] OpenFileAsync : /vol/content//patch/patchlist [03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/patchlist [03] OpenFileAsync : /vol/content//patch/data(eu_ne)/param/packed [03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data(eu_ne)/param/packed [03] OpenFileAsync : /vol/content//patch/data/script/packed [03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/script/packed [03] OpenFileAsync : /vol/content//patch/data/render/packed [03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed [03] OpenFileAsync : /vol/content//patch/data/render/packed [03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed [03] OpenFileAsync : /vol/content//patch/data/render/packed [03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed [03] OpenFileAsync : /vol/content//patch/data(eu_ne)/ui/font/packed [03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data(eu_ne)/ui/font/packed [03] OpenFileAsync : /vol/content//patch/data/render/packed [03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed [03] OpenFileAsync : /vol/content//patch/data/render/packed [03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed
Log without update: Loading game Super Smash Bros. for Wii U Found game settings Not using Update folder Using save method from Settings cross_f.rpx: loaded into 0x30B4AF5C, offset: 0x00000000, size: 0x00000000 Loaded RPX file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/code/cross_f.rpx, result 0 gamePathStruct.os_game_path_base: /vol/external01/wiiu/games gamePathStruct.os_save_path_base: /vol/external01/wiiu/saves gamePathStruct.game_dir: Super Smash Bros. for Wii U [AXFP01] gamePathStruct.update_folder: gamePathStruct.save_dir_common: common gamePathStruct.save_dir_user: 80000001 gamePathStruct.extraSave: 0 Getting XML from game XML Launching Parameters rpx_name: cross_f.rpx version_cos_xml: 20 os_version: 000500101000400A title_id: 0005000010145000 app_type: 80000000 cmdFlags: 00000000 max_size: 40000000 avail_size: 00000000 codegen_size: 00000000 codegen_core: 00000001 max_codesize: 04000000 overlay_arena: 00000001 sdk_version: 21204 title_version: 00000010 FS log server on 192.168.178.10 Using launch method from Settings Main application stopped Exit Unmount SD Release memory Loadiine peace out... [03] connected [04] connected [05] connected [06] connected [06] OpenDir : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00 [06] OpenDirAsync : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00 [06] OpenFileAsync : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00/EU/94.bin [06] disconnected [07] connected [08] connected [01] Logging : FSGetFreeSpaceSize: /vol/storage_mlc01 [01] Logging : FSGetFreeSpaceSizeAsync: /vol/storage_mlc01 [07] MakeDir : /vol/storage_mlc01/usr/tmp/app [07] MakeDirAsync : /vol/storage_mlc01/usr/tmp/app [07] MakeDir : /vol/storage_mlc01/usr/tmp/app/0000000f [07] MakeDirAsync : /vol/storage_mlc01/usr/tmp/app/0000000f [03] OpenFileAsync : /vol/content//ls [03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/ls [03] OpenFileAsync : /vol/content//dt00 [03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/dt00
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Super Smash Bros. for Wii U [AXFP01] not working with MiiMaker.
Tried without update, with update v224 and with update v288.
Log with v224:
Loading game Super Smash Bros. for Wii U
Found game settings
Using Update folder
Reading sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/filelist.txt
Using RPX from update path
Using RPL from update path
Using save method from Settings
cross_f.rpx: loaded into 0x30B4AF5C, offset: 0x00000000, size: 0x00000000
Loaded RPX file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/code/cross_f.rpx, result 0
mw_shamo.rpl: loaded into 0x30B4AF5C, offset: 0x00000000, size: 0x00000000
Loaded RPL file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/code/mw_shamo.rpl, result 1
mw_shamo_sbc.rpl: loaded into 0x30B4AF5C, offset: 0x00000000, size: 0x00000000
Loaded RPL file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/code/mw_shamo_sbc.rpl, result 1
Pre-loading RPL nn_olv2.rpl because its in the fimport section
nn_olv2.rpl: loaded into 0x2E609EFC, offset: 0x0024641C, size: 0x00000000
Loaded RPL file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/code/nn_olv2.rpl, result 0
gamePathStruct.os_game_path_base: /vol/external01/wiiu/games
gamePathStruct.os_save_path_base: /vol/external01/wiiu/saves
gamePathStruct.game_dir: Super Smash Bros. for Wii U [AXFP01]
gamePathStruct.update_folder: v224
gamePathStruct.save_dir_common: common
gamePathStruct.save_dir_user: 80000001
gamePathStruct.extraSave: 0
Getting XML from update
XML Launching Parameters
rpx_name: cross_f.rpx
version_cos_xml: 20
os_version: 000500101000400A
title_id: 0005000E10145000
app_type: 0800001B
cmdFlags: 00000000
max_size: 40000000
avail_size: 00000000
codegen_size: 00000000
codegen_core: 00000001
max_codesize: 04000000
overlay_arena: 00000001
sdk_version: 21204
title_version: 000000E0
FS log server on 192.168.178.10
Using launch method from Settings
Main application stopped
Exit
Unmount SD
Release memory
Loadiine peace out...
[03] connected
[04] connected
[05] connected
[06] connected
[06] OpenDir : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00
[06] OpenDirAsync : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00
[06] OpenFileAsync : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00/EU/94.bin
[06] disconnected
[07] connected
[08] connected
[03] OpenFileAsync : /vol/content//ls
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/ls
[03] OpenFileAsync : /vol/content//patch/ls
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/patch/ls
[03] OpenFileAsync : /vol/content//dt00
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/dt00
[03] OpenFileAsync : /vol/content//patch/resource(eu_ne)
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/resource(eu_ne)
[03] OpenFileAsync : /vol/content//patch/patchlist
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/patchlist
[03] OpenFileAsync : /vol/content//patch/data(eu_ne)/param/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data(eu_ne)/param/packed
[03] OpenFileAsync : /vol/content//patch/data/script/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/script/packed
[03] OpenFileAsync : /vol/content//patch/data/render/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed
[03] OpenFileAsync : /vol/content//patch/data/render/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed
[03] OpenFileAsync : /vol/content//patch/data/render/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed
[03] OpenFileAsync : /vol/content//patch/data(eu_ne)/ui/font/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data(eu_ne)/ui/font/packed
[03] OpenFileAsync : /vol/content//patch/data/render/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed
[03] OpenFileAsync : /vol/content//patch/data/render/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed
Log without update:
Loading game Super Smash Bros. for Wii U
Found game settings
Not using Update folder
Using save method from Settings
cross_f.rpx: loaded into 0x30B4AF5C, offset: 0x00000000, size: 0x00000000
Loaded RPX file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/code/cross_f.rpx, result 0
gamePathStruct.os_game_path_base: /vol/external01/wiiu/games
gamePathStruct.os_save_path_base: /vol/external01/wiiu/saves
gamePathStruct.game_dir: Super Smash Bros. for Wii U [AXFP01]
gamePathStruct.update_folder:
gamePathStruct.save_dir_common: common
gamePathStruct.save_dir_user: 80000001
gamePathStruct.extraSave: 0
Getting XML from game
XML Launching Parameters
rpx_name: cross_f.rpx
version_cos_xml: 20
os_version: 000500101000400A
title_id: 0005000010145000
app_type: 80000000
cmdFlags: 00000000
max_size: 40000000
avail_size: 00000000
codegen_size: 00000000
codegen_core: 00000001
max_codesize: 04000000
overlay_arena: 00000001
sdk_version: 21204
title_version: 00000010
FS log server on 192.168.178.10
Using launch method from Settings
Main application stopped
Exit
Unmount SD
Release memory
Loadiine peace out...
[03] connected
[04] connected
[05] connected
[06] connected
[06] OpenDir : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00
[06] OpenDirAsync : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00
[06] OpenFileAsync : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00/EU/94.bin
[06] disconnected
[07] connected
[08] connected
[01] Logging : FSGetFreeSpaceSize: /vol/storage_mlc01
[01] Logging : FSGetFreeSpaceSizeAsync: /vol/storage_mlc01
[07] MakeDir : /vol/storage_mlc01/usr/tmp/app
[07] MakeDirAsync : /vol/storage_mlc01/usr/tmp/app
[07] MakeDir : /vol/storage_mlc01/usr/tmp/app/0000000f
[07] MakeDirAsync : /vol/storage_mlc01/usr/tmp/app/0000000f
[03] OpenFileAsync : /vol/content//ls
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/ls
[03] OpenFileAsync : /vol/content//dt00
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/dt00
The text was updated successfully, but these errors were encountered: