Releases: diwako/armor_plates_system
0.4.0
In this release the largest addition is the ability for AI to revive fallen squad mates as well as being able to be knocked unconsciousness.
Those two features only work for AI in a player’s squad!
Keep in mind, the AI is still AI, under perfect conditions the AI will easily revive a squad mate, but under fire that might be different. Sometimes the AI will prefer to take cover instead of running out into the open.
Added ACE interaction to add plate (#19)
Added Zeus heal module (#24)
Added AI unconsciousness (#23)
Added revive from AI (#23)
Added 3den properties for armor plates (#20)
Changed downed indicator, now shows if someone is being revived already (#21)
Fixed plates being indestructible when changing plate HP setting mid game (ACE mode) (#25)
0.3.0
The rewrite for the ACE medical integration is the biggest feature in this release. Plates behave differently in this mode now. They only protect a unit’s torso now, break faster the less integrity (HP) they have, and they now have a thickness setting which influences if a bullet can penetrate a plate. If a bullet penetrates a plate, it will bleed its velocity damage to lower plates or your torso if you got none below the penetrated plate.
Added setting to protect torso only in standalone mode (#2)
Added Max HP slider in 3den editor (#3)
Added self revive setting and action (#10)
Rewritten ACE medical mode to make it more realistically (#4)
Fixed animation glitch when ACE dragging people and then reviving (#8)
Fixed left clicking in ace actions breaking on start up (#9)
Fixed being able to revive people when getting downed (#11)
Fixed disallow friendly fire setting not working properly with zeus controlled units (#15)
Added Polish translations by @genjonakasone