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Bugs number #18, #6 and #5 try to define arrows behavior.
This bug is going to summarize and to define what would happen.
From #18, reutilize the arrow: arrow will be found near the wall if not killed wumpus. No glitter, no perception. Just a blind grab will get it.
From #6, arrow can get you: you may say what squares the arrow can go. If you make a mistake, the arrow goes random. If the arrow circle back to you, you die. This is a new hazard. It only makes sense in the dodeca word.
From #5, you can set the starting number of arrows. The original game start with 5. Another option is to find an arrow.
The text was updated successfully, but these errors were encountered:
Bugs number #18, #6 and #5 try to define arrows behavior.
This bug is going to summarize and to define what would happen.
From #18, reutilize the arrow: arrow will be found near the wall if not killed wumpus. No glitter, no perception. Just a blind grab will get it.
From #6, arrow can get you: you may say what squares the arrow can go. If you make a mistake, the arrow goes random. If the arrow circle back to you, you die. This is a new hazard. It only makes sense in the
dodeca
word.From #5, you can set the starting number of arrows. The original game start with 5. Another option is to find an arrow.
The text was updated successfully, but these errors were encountered: