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yeti.vcxproj.filters
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yeti.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Resources">
<UniqueIdentifier>{2de7e2e0-82cc-49a9-b916-118e5545b97e}</UniqueIdentifier>
</Filter>
<Filter Include="Headers">
<UniqueIdentifier>{19bba2f0-7c1e-4641-a26e-873c903fd651}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="config.rc">
<Filter>Resources</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<None Include="Yeti.inf" />
<None Include="drvproc.def" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="compact.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="convert_yv12.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="huffyuv_a.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="prediction.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Resources</Filter>
</ClInclude>
<ClInclude Include="yeti.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="zerorle.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="threading.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="golomb.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="bit_manager.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="codec_inst.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="common.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="convert.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="reciprocal_table.h">
<Filter>Headers</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="compact.cpp" />
<ClCompile Include="compression.cpp" />
<ClCompile Include="decompression.cpp" />
<ClCompile Include="drvproc.cpp" />
<ClCompile Include="prediction.cpp" />
<ClCompile Include="range.cpp" />
<ClCompile Include="threading.cpp" />
<ClCompile Include="zerorle.cpp" />
<ClCompile Include="convert_yv12.cpp" />
<ClCompile Include="golomb.cpp" />
<ClCompile Include="bit_manager.cpp" />
<ClCompile Include="codec_inst.cpp" />
<ClCompile Include="convert.cpp" />
</ItemGroup>
<ItemGroup>
<CustomBuild Include="huffyuv_a.asm" />
</ItemGroup>
</Project>