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A 3D Wireframe Rendering Engine

This project is an exercise in implementing a very crude, software based, non-accelerated 3D wire-frame rendering engine with perspective projection and back-face culling from scratch for no reason whatsoever.

Building

$ go get github.com/stretchr/testify github.com/andlabs/ui
$ go build -o render .
$ ./render models/sphere.stl