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Hi,
i'm using pngStream() in a project to analyse textures but i noticed it outputs to 640x360 instead of the normal 1024x720 when taking stills with the ar drone app. Is this normal and is there a solution?
Thanks
The text was updated successfully, but these errors were encountered:
I have noticed a similar situation. I did some testing, and I found out the 640x360 is because the drone is using the bottom camera instead of the front facing camera. I tried setting the front facing camera in the config using client.config('video:video_channel', 0), but I can verify that it is still using the bottom camera.
You can set the image quality by passing an option when creating the client. Like:
var option = new Object();
option.imageSize = "1280x720";
var client = arDrone.createClient(options);
Hi,
i'm using pngStream() in a project to analyse textures but i noticed it outputs to 640x360 instead of the normal 1024x720 when taking stills with the ar drone app. Is this normal and is there a solution?
Thanks
The text was updated successfully, but these errors were encountered: