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SpaceGladiators.project.gmx
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SpaceGladiators.project.gmx
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<assets hash="90D728905538675FC9CA238987E9BA81">
<Configs name="configs">
<Config>Configs\Default</Config>
</Configs>
<NewExtensions/>
<sounds name="sound">
<sound>sound\sound0</sound>
<sound>sound\sound1</sound>
<sound>sound\die_hero</sound>
<sound>sound\main</sound>
<sound>sound\death_guy_voice</sound>
<sound>sound\laugh</sound>
<sound>sound\coin</sound>
<sound>sound\enemy_dies</sound>
</sounds>
<sprites name="sprites">
<sprite>sprites\sprite5</sprite>
<sprite>sprites\sprite6</sprite>
<sprite>sprites\sprite7</sprite>
<sprite>sprites\sprite8</sprite>
<sprite>sprites\sprite9</sprite>
<sprite>sprites\sprite10</sprite>
<sprite>sprites\sprite11</sprite>
<sprite>sprites\sprite12</sprite>
<sprite>sprites\sprite13</sprite>
<sprite>sprites\sprite14</sprite>
<sprite>sprites\sprite15</sprite>
<sprite>sprites\sprite16</sprite>
<sprite>sprites\sprite17</sprite>
</sprites>
<backgrounds name="background">
<background>background\background0</background>
</backgrounds>
<paths name="paths"/>
<objects name="objects">
<object>objects\obj_wall</object>
<object>objects\obj_brick</object>
<object>objects\obj_bomb</object>
<object>objects\obj_hero</object>
<object>objects\explosion</object>
<object>objects\object_enemy</object>
<object>objects\ob_explosion</object>
<object>objects\obj_Play</object>
<object>objects\obj_Title</object>
<object>objects\obj_Coin</object>
<object>objects\obj_Control</object>
<object>objects\death_guy</object>
<object>objects\UFO</object>
<object>objects\shell</object>
</objects>
<rooms name="rooms">
<room>rooms\Start</room>
<room>rooms\room0</room>
<room>rooms\room1</room>
<room>rooms\room2</room>
</rooms>
<help>
<rtf>help.rtf</rtf>
</help>
<TutorialState>
<IsTutorial>0</IsTutorial>
<TutorialName></TutorialName>
<TutorialPage>0</TutorialPage>
</TutorialState>
</assets>