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[Request] Adjustment to roof block interaction #14

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xenoflot opened this issue Nov 12, 2016 · 4 comments
Open

[Request] Adjustment to roof block interaction #14

xenoflot opened this issue Nov 12, 2016 · 4 comments

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@xenoflot
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Hi,

I'm trying to create a castle roof similar as per the attached really crappy drawing. Basically, alternating rows of gabled roofs supported by a beam under the gable valleys.

Unfortunately when Gable Valley blocks are placed against another ArchitectureCraft block, they interact in as if being placed at the end of a valley. It would be nice if that were a chisel option, or more accurately detected as I expect the end of a valley is less common than the middle of a run.

Desire: http://i.imgur.com/x9ESmfm.png
Outcome: http://i.imgur.com/qTUfbTd.png

Cheers!

@gcewing
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gcewing commented Nov 13, 2016

xenoflot wrote:

Unfortunately when Gable Valley blocks are placed against another
ArchitectureCraft block, they interact in as if being placed at the end
of a valley.

The chisel can be used to disconnect a block that's interacting
in a way you don't want.

To get what you want in your case, right-click with the chisel
on the valley block near the edge that's next to the upside
down roof block, and they should both revert to their normal
shapes.

Greg

@xenoflot
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Unfortunately due to the recipe conflict with Harvestcraft, I wasn't able to test that last night although I suspected so.

That brings me to the second point though, I expect that it's far more common to need a long run of simple gables valleys than multi-point valleys. To have to hit every single valley block in a long line would be frustrating. I feel it would be better to change the default behaviour and leave the chisel work for the occasional side-valley as needed.

@gcewing
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gcewing commented Nov 13, 2016

xenoflot wrote:

I expect that it's far more
common to need a long run of simple gables valleys than multi-point
valleys.

There's another version of the valley block intended for
straight valleys, but it can still forms connections that
may be unwanted.

I agree there's room for improvement in the way valley auto-
connections work. It's a very old piece of code dating from
Greg's Blocks days when things were simpler, and is due for
an overhaul. I'll give it some thought.

Greg

@xenoflot
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Thanks for your consideration. I'll leave you to close this or leave it open as a to-do.

Cheers

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