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There's a warning from unused signal checkpoint_visited(checkpoint_name) in Events.gd, which can be removed by changing # warning-ignore:unused_signal to # warning-ignore-all:unused_signal
The new_name: String argument from func _on_AnimationPlayer_animation_changed in LoadingTransition.gd shows a warning for being unused, changing it to _new_name would remove the warning
The max_speed and acceleration arguments in static func calculate_velocity from Move.gd were already defined so warnings were thrown, changing their names would remove the warnings
The text was updated successfully, but these errors were encountered:
There's a warning from unused
signal checkpoint_visited(checkpoint_name)
in Events.gd, which can be removed by changing# warning-ignore:unused_signal
to# warning-ignore-all:unused_signal
The
new_name: String
argument fromfunc _on_AnimationPlayer_animation_changed
in LoadingTransition.gd shows a warning for being unused, changing it to_new_name
would remove the warningThe
max_speed
andacceleration
arguments instatic func calculate_velocity
from Move.gd were already defined so warnings were thrown, changing their names would remove the warningsThe text was updated successfully, but these errors were encountered: