You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
As can be seen in the image bottom, Godot generates a thumbnail much more darker than the original file, only the thumbnails seems to be affected. I didn't noticed this behavior in other .webp files.
Steps to reproduce
Open the mrp or download the image and import in your project.
If this helps programmers, I opened the project in Godot 4.3 stable and 4.4 dev 7 and it's normal for me. It appears to be something related to your processor or video card.
The settings tested on my PC:
NVIDIA-NVIDIA GeForce RTX 3070
Intel(R) Core(TM) i3-10100 CPU @ 3.60 GHz 3.60 GHz
Windows 11 64-bit operating system.
This is a convenient coincidence that happens because of nearest-neighbor or bilinear filtering. You can achieve the same effect by carefully shrinking the image on your editor of choice:
Indeed in some level of shriking this can happen but also as @Saulo-de-Souza show is possible to work as expected. IMO this should be treated a bug, ofc far from be something problematic, but still a bug.
It's not a bug. In the screenshots provided, the thumbnails are just the right size where this oddity does not occur. The nearest-neighbor filtering is still the same between both Godot versions.
Again, you can achieve the same effect by shrinking this image using the nearest-neighbor filter. The original image contains many dark pixels which, on specific sizes, are picked to be displayed when the image is shrunk.
Mickeon
changed the title
Image thumbnail is darker than the orignal file
Image thumbnail is darker than the original file
Dec 31, 2024
Tested versions
System information
Godot v4.4.dev (75ce426) - Windows 10 (build 19045) - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated AMD Radeon RX 580 2048SP (Advanced Micro Devices, Inc.; 31.0.21921.1000) - AMD Ryzen 5 3600 6-Core Processor (12 threads)
Issue description
As can be seen in the image bottom, Godot generates a thumbnail much more darker than the original file, only the thumbnails seems to be affected. I didn't noticed this behavior in other .webp files.
Steps to reproduce
Open the mrp or download the image and import in your project.
Minimal reproduction project (MRP)
test_thumbnail.zip
image.zip
The text was updated successfully, but these errors were encountered: