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presence_client.h
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presence_client.h
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// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef THIRD_PARTY_NEARBY_PRESENCE_PRESENCE_CLIENT_H_
#define THIRD_PARTY_NEARBY_PRESENCE_PRESENCE_CLIENT_H_
#include <optional>
#include "absl/status/statusor.h"
#include "internal/platform/borrowable.h"
#include "presence/broadcast_request.h"
#include "presence/data_types.h"
#include "presence/presence_device.h"
#include "presence/scan_request.h"
namespace nearby {
namespace presence {
class PresenceService;
/**
* Interface for detecting and interacting with nearby devices that are also
* part of the Presence ecosystem.
*/
class PresenceClient {
public:
using BorrowablePresenceService = ::nearby::Borrowable<PresenceService*>;
virtual ~PresenceClient() = default;
// Starts a Nearby Presence scan and registers `ScanCallback`
// which will be invoked when a matching `PresenceDevice` is detected,
// lost, and status changed.
// The session can be terminated with `StopScan()`.
//
// `ScanCallback` is kept in the Nearby Presence service until `StopScan()` is
// called.
//
// `ScanRequest` contains the options like scan power mode
// and type; the filters including credentials, actions and extended
// properties.
virtual absl::StatusOr<ScanSessionId> StartScan(ScanRequest scan_request,
ScanCallback callback) = 0;
// Terminates the scan session. Does nothing if the session is already
// terminated.
virtual void StopScan(ScanSessionId session_id) = 0;
// Starts a Nearby Presence broadcast and registers `BroadcastCallback`
// which will be invoked after broadcast is started.
// The session can be terminated with `StopBroadcast()`.
//
// `BroadcastCallback` is kept in the Nearby Presence service until
// `StopBroadcast()` is called.
//
// `BroadcastRequest` contains the options like tx_power,
// the credential info like salt and private credential, the actions and
// extended properties.
virtual absl::StatusOr<BroadcastSessionId> StartBroadcast(
BroadcastRequest broadcast_request, BroadcastCallback callback) = 0;
// Terminates a broadcast session. Does nothing if the session is already
// terminated.
virtual void StopBroadcast(BroadcastSessionId session_id) = 0;
// Returns the local PresenceDevice describing the current device's actions,
// connectivity info and unique identifier for use in Connections and
// Presence.
virtual std::optional<PresenceDevice> GetLocalDevice() = 0;
};
} // namespace presence
} // namespace nearby
#endif // THIRD_PARTY_NEARBY_PRESENCE_PRESENCE_CLIENT_H_