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Improve atan bug workaround #7

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amluto opened this issue Jul 2, 2014 · 0 comments
Open

Improve atan bug workaround #7

amluto opened this issue Jul 2, 2014 · 0 comments

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@amluto
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amluto commented Jul 2, 2014

The workaround for the atan bug in the fragment shader likely invokes undefined behavior for the texture lookup. It should be fixed using explicit derivative calculations (or by some other means).

The workaround should probably also be disabled for devices that don't need it.

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