From 0abeb19a47019d84c8cbf43c4e83080a0c85eb85 Mon Sep 17 00:00:00 2001
From: Matthias Humt <22399283+hummat@users.noreply.github.com>
Date: Wed, 11 Dec 2024 10:11:23 +0100
Subject: [PATCH] Update credits in README.md
---
README.md | 13 ++++++++++---
1 file changed, 10 insertions(+), 3 deletions(-)
diff --git a/README.md b/README.md
index f0de264..9ba1abc 100644
--- a/README.md
+++ b/README.md
@@ -5,6 +5,8 @@ Publication-ready visualization of 3D objects and point clouds in seconds.
|----------------------------|--------------------------|----------------------------------------|
|  |  |  |
+> **Design philosophy:** Following [Andrej Karpathy](https://github.com/karpathy) and KISS.
+
## Installation
```bash
pip install git+https://github.com/hummat/bproc-pubvis.git
@@ -208,6 +210,11 @@ Adding `--debug` will further disable rendering and only set up the scene.
## Credits
-| [**BlenderProc 2**](https://github.com/DLR-RM/BlenderProc) | [**Blender**](https://www.blender.org) |
-|------------------------------------------------------------------------------------------------------------------------------------------------|-----------------------------------------------------------------------------------------------------|
-|
|
| |
+* [**BlenderProc 2**](https://github.com/DLR-RM/BlenderProc)
+
+
+* [**Blender**](https://www.blender.org)
+
+
+* [**Zheng et al.: Locally Attentional SDF Diffusion for Controllable 3D Shape Generation**](https://zhengxinyang.github.io/projects/LAS-Diffusion.html): Mesh colors and look
+* [**Yang et al.: PointFlow: 3D Point Cloud Generation with Continuous Normalizing Flows**](https://arxiv.org/abs/1906.12320): Point cloud color scheme and look