From 0abeb19a47019d84c8cbf43c4e83080a0c85eb85 Mon Sep 17 00:00:00 2001 From: Matthias Humt <22399283+hummat@users.noreply.github.com> Date: Wed, 11 Dec 2024 10:11:23 +0100 Subject: [PATCH] Update credits in README.md --- README.md | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index f0de264..9ba1abc 100644 --- a/README.md +++ b/README.md @@ -5,6 +5,8 @@ Publication-ready visualization of 3D objects and point clouds in seconds. |----------------------------|--------------------------|----------------------------------------| | ![mesh](examples/mesh.png) | ![pcd](examples/pcd.png) | ![mesh_depth](examples/mesh_depth.png) | +> **Design philosophy:** Following [Andrej Karpathy](https://github.com/karpathy) and KISS. + ## Installation ```bash pip install git+https://github.com/hummat/bproc-pubvis.git @@ -208,6 +210,11 @@ Adding `--debug` will further disable rendering and only set up the scene. ## Credits -| [**BlenderProc 2**](https://github.com/DLR-RM/BlenderProc) | [**Blender**](https://www.blender.org) | -|------------------------------------------------------------------------------------------------------------------------------------------------|-----------------------------------------------------------------------------------------------------| -| blenderproc | blender | | +* [**BlenderProc 2**](https://github.com/DLR-RM/BlenderProc) +blenderproc + +* [**Blender**](https://www.blender.org) +blender + +* [**Zheng et al.: Locally Attentional SDF Diffusion for Controllable 3D Shape Generation**](https://zhengxinyang.github.io/projects/LAS-Diffusion.html): Mesh colors and look +* [**Yang et al.: PointFlow: 3D Point Cloud Generation with Continuous Normalizing Flows**](https://arxiv.org/abs/1906.12320): Point cloud color scheme and look