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Releases: hzqst/MetaHookSv

MetaHookSv-refs/tags/v20230110b

10 Jan 07:27
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Disable DPI scaling

MetaHookSv-refs/tags/v20230110a

10 Jan 06:29
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Fix a typo in R_StudioDrawPlayer hook handler which was causing crash…

MetaHookSv-refs/tags/v20230107

07 Jan 11:02
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Fix a bug that incorrect function pointer was sometimes found in Rend…

MetaHookSv-refs/tags/v20230102d

02 Jan 14:31
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Fix a bug that Renderer loaded missing "T.mdl" for multiple times and finally got out of VRAM. Related issue: #220

Fix a bug that game crashed at opening console when AdvanceAudioDialog was present. Related issue: #211

Fix a resource leaking problem in libcsv that FileHandle got leaked when an exception was thrown by CSVParser, which was causing game to crash at game shutdown. Related issue: #218

MetaHookSv-refs/tags/v20221203

03 Dec 16:06
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Remove DontFlushSoundCache from load list

MetaHookSv-refs/tags/v20221026

26 Oct 07:44
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Add cvar r_dynlight_radius_scale and r_studio_legacy_elight_radius_sc…

MetaHookSv-refs/tags/v20221025

25 Oct 14:06
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Add HighDPI font sopport for CaptionMod

MetaHookSv-refs/tags/v20221023

23 Oct 05:19
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Add Studio-Bone-Cache-Manager

MetaHookSv-refs/tags/v20221022

22 Oct 02:54
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Skip localplayer rendering in shadowmap

MetaHookSv-refs/tags/v20221022c

23 Oct 05:18
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Fix locallight not found error