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This idea requires UI mockup first as well as proper description of the new and old options according to these requirements. Therefore, I am moving this issue into the discussion section. |
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Preliminary checks
Describe the problem requiring a solution
It's often tiresome to watch your CPU allies make a turn, even more so on large maps where they would have lots of heroes. But I can't really set their speed to highest, as it also applies to enemies whose moves I need to see.
Describe the possible solution
Make a separate setting for AI enemy and ally speed.
Additional info
I want to take a try at implementing this.
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