From b38020dab78b8cd1e00cc1e2d940bb1847723722 Mon Sep 17 00:00:00 2001 From: ipodtouch0218 Date: Sat, 13 Jan 2024 01:50:02 -0500 Subject: [PATCH] nightly v1.8.0.0 (1/12) --- .../Tilemaps/Palettes/Ghost House.prefab | 1506 ++--- .../GhostLeftSlightStairsCenter.asset | 36 + .../GhostLeftSlightStairsCenter.asset.meta | 8 + .../GhostLeftSlightStairsLeft.asset | 36 + .../GhostLeftSlightStairsLeft.asset.meta | 8 + .../GhostLeftSlightStairsRight.asset | 36 + .../GhostLeftSlightStairsRight.asset.meta | 8 + .../Tiles/GhostHouse/ghosthouse_38.asset | 72 +- Assets/Scenes/Levels/CustomGhost.unity | 4959 ++++++++-------- Assets/Scenes/MainMenu.unity | 156 +- Assets/Scripts/Entity/Enemy/Koopa.cs | 6 +- Assets/Scripts/Entity/EntityMover.cs | 61 +- Assets/Scripts/Entity/PhysicsDataStruct.cs | 15 +- .../Scripts/Entity/Player/PlayerController.cs | 4 +- .../Atlases/Terrain/ghosthouse.png.meta | 5023 +++++++++-------- Packages/manifest.json | 8 +- Packages/packages-lock.json | 31 +- ProjectSettings/ProjectVersion.txt | 4 +- ProjectSettings/ShaderGraphSettings.asset | 1 + README.md | 2 +- 20 files changed, 6110 insertions(+), 5870 deletions(-) create mode 100644 Assets/Resources/Tilemaps/Tiles/GhostHouse/GhostLeftSlightStairsCenter.asset create mode 100644 Assets/Resources/Tilemaps/Tiles/GhostHouse/GhostLeftSlightStairsCenter.asset.meta create mode 100644 Assets/Resources/Tilemaps/Tiles/GhostHouse/GhostLeftSlightStairsLeft.asset create mode 100644 Assets/Resources/Tilemaps/Tiles/GhostHouse/GhostLeftSlightStairsLeft.asset.meta create mode 100644 Assets/Resources/Tilemaps/Tiles/GhostHouse/GhostLeftSlightStairsRight.asset create mode 100644 Assets/Resources/Tilemaps/Tiles/GhostHouse/GhostLeftSlightStairsRight.asset.meta diff --git a/Assets/Resources/Tilemaps/Palettes/Ghost House.prefab b/Assets/Resources/Tilemaps/Palettes/Ghost House.prefab index ea9b21ff13..16f90f5adc 100644 --- a/Assets/Resources/Tilemaps/Palettes/Ghost House.prefab +++ 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y: -10, z: 0} second: serializedVersion: 2 - m_TileIndex: 49 - m_TileSpriteIndex: 23 + m_TileIndex: 47 + m_TileSpriteIndex: 13 m_TileMatrixIndex: 1 m_TileColorIndex: 1 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 - m_AllTileFlags: 2147483650 + m_AllTileFlags: 1073741825 - first: {x: -22, y: -10, z: 0} second: serializedVersion: 2 - m_TileIndex: 49 - m_TileSpriteIndex: 21 + m_TileIndex: 47 + m_TileSpriteIndex: 13 m_TileMatrixIndex: 1 m_TileColorIndex: 1 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 - m_AllTileFlags: 2147483650 + m_AllTileFlags: 1073741825 - first: {x: -21, y: -10, z: 0} second: serializedVersion: 2 @@ -14025,51 +13409,41 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1 - - first: {x: -41, y: -9, z: 0} + - first: {x: -42, y: -9, z: 0} second: serializedVersion: 2 - m_TileIndex: 41 - m_TileSpriteIndex: 29 - m_TileMatrixIndex: 1 - m_TileColorIndex: 1 - m_TileObjectToInstantiateIndex: 65535 - dummyAlignment: 0 - 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second: serializedVersion: 2 m_TileIndex: 49 - m_TileSpriteIndex: 23 + m_TileSpriteIndex: 25 m_TileMatrixIndex: 1 m_TileColorIndex: 1 m_TileObjectToInstantiateIndex: 65535 @@ -14176,26 +13550,6 @@ Tilemap: dummyAlignment: 0 m_AllTileFlags: 2147483650 - first: {x: -24, y: -9, z: 0} - second: - serializedVersion: 2 - m_TileIndex: 49 - m_TileSpriteIndex: 23 - m_TileMatrixIndex: 1 - m_TileColorIndex: 1 - m_TileObjectToInstantiateIndex: 65535 - dummyAlignment: 0 - m_AllTileFlags: 2147483650 - - first: {x: -23, y: -9, z: 0} - second: - serializedVersion: 2 - m_TileIndex: 49 - m_TileSpriteIndex: 23 - m_TileMatrixIndex: 1 - m_TileColorIndex: 1 - m_TileObjectToInstantiateIndex: 65535 - dummyAlignment: 0 - m_AllTileFlags: 2147483650 - - first: {x: -22, y: -9, z: 0} second: serializedVersion: 2 m_TileIndex: 49 @@ -14210,7 +13564,7 @@ Tilemap: serializedVersion: 2 m_TileIndex: 43 m_TileSpriteIndex: 14 - m_TileMatrixIndex: 1 + m_TileMatrixIndex: 0 m_TileColorIndex: 1 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 @@ -14220,7 +13574,17 @@ Tilemap: serializedVersion: 2 m_TileIndex: 42 m_TileSpriteIndex: 10 - m_TileMatrixIndex: 1 + m_TileMatrixIndex: 0 + m_TileColorIndex: 1 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: -17, y: -9, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 38 + m_TileSpriteIndex: 6 + m_TileMatrixIndex: 0 m_TileColorIndex: 1 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 @@ -14335,26 +13699,6 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1 - - first: {x: 8, y: -9, z: -1} - second: - serializedVersion: 2 - m_TileIndex: 31 - m_TileSpriteIndex: 28 - m_TileMatrixIndex: 1 - m_TileColorIndex: 1 - m_TileObjectToInstantiateIndex: 65535 - dummyAlignment: 0 - m_AllTileFlags: 1 - - first: {x: 9, y: -9, z: -1} - second: - serializedVersion: 2 - m_TileIndex: 29 - m_TileSpriteIndex: 30 - m_TileMatrixIndex: 1 - m_TileColorIndex: 1 - m_TileObjectToInstantiateIndex: 65535 - dummyAlignment: 0 - m_AllTileFlags: 1 - first: {x: 15, y: -9, z: -1} second: serializedVersion: 2 @@ -14738,8 +14082,8 @@ Tilemap: - first: {x: -40, y: -8, z: 0} second: serializedVersion: 2 - m_TileIndex: 41 - m_TileSpriteIndex: 29 + m_TileIndex: 38 + m_TileSpriteIndex: 6 m_TileMatrixIndex: 1 m_TileColorIndex: 1 m_TileObjectToInstantiateIndex: 65535 @@ -14748,38 +14092,28 @@ Tilemap: - first: {x: -39, y: -8, z: 0} second: serializedVersion: 2 - m_TileIndex: 40 - m_TileSpriteIndex: 9 + m_TileIndex: 42 + m_TileSpriteIndex: 10 m_TileMatrixIndex: 1 m_TileColorIndex: 1 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: -37, y: -8, z: 0} - second: - serializedVersion: 2 - m_TileIndex: 49 - m_TileSpriteIndex: 25 - m_TileMatrixIndex: 1 - m_TileColorIndex: 1 - m_TileObjectToInstantiateIndex: 65535 - dummyAlignment: 0 - m_AllTileFlags: 2147483650 - - first: {x: -36, y: -8, z: 0} + - first: {x: -38, y: -8, z: 0} second: serializedVersion: 2 - m_TileIndex: 49 - m_TileSpriteIndex: 23 + m_TileIndex: 43 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 1 m_TileColorIndex: 1 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 - m_AllTileFlags: 2147483650 + m_AllTileFlags: 1073741825 - first: {x: -35, y: -8, z: 0} second: serializedVersion: 2 m_TileIndex: 49 - m_TileSpriteIndex: 23 + m_TileSpriteIndex: 25 m_TileMatrixIndex: 1 m_TileColorIndex: 1 m_TileObjectToInstantiateIndex: 65535 @@ -14889,38 +14223,28 @@ Tilemap: second: serializedVersion: 2 m_TileIndex: 49 - m_TileSpriteIndex: 23 - m_TileMatrixIndex: 1 - m_TileColorIndex: 1 - m_TileObjectToInstantiateIndex: 65535 - dummyAlignment: 0 - m_AllTileFlags: 2147483650 - - first: {x: -23, y: -8, z: 0} - second: - serializedVersion: 2 - m_TileIndex: 49 - m_TileSpriteIndex: 23 + m_TileSpriteIndex: 21 m_TileMatrixIndex: 1 m_TileColorIndex: 1 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 2147483650 - - first: {x: -22, y: -8, z: 0} + - first: {x: -21, y: -8, z: 0} second: serializedVersion: 2 - m_TileIndex: 49 - m_TileSpriteIndex: 21 - m_TileMatrixIndex: 1 + m_TileIndex: 43 + m_TileSpriteIndex: 14 + m_TileMatrixIndex: 0 m_TileColorIndex: 1 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 - m_AllTileFlags: 2147483650 + m_AllTileFlags: 1073741825 - first: {x: -20, y: -8, z: 0} second: serializedVersion: 2 - m_TileIndex: 43 - m_TileSpriteIndex: 14 - m_TileMatrixIndex: 1 + m_TileIndex: 42 + m_TileSpriteIndex: 10 + m_TileMatrixIndex: 0 m_TileColorIndex: 1 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 @@ -14928,9 +14252,9 @@ Tilemap: - first: {x: -19, y: -8, z: 0} second: serializedVersion: 2 - m_TileIndex: 42 - m_TileSpriteIndex: 10 - m_TileMatrixIndex: 1 + m_TileIndex: 38 + m_TileSpriteIndex: 6 + m_TileMatrixIndex: 0 m_TileColorIndex: 1 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 @@ -15035,26 +14359,6 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1 - 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m_TileMatrixIndex: 1 + m_TileColorIndex: 1 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 63, y: -8, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 47 + m_TileSpriteIndex: 13 + m_TileMatrixIndex: 1 + m_TileColorIndex: 1 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 64, y: -8, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 47 + m_TileSpriteIndex: 13 + m_TileMatrixIndex: 1 + m_TileColorIndex: 1 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 - first: {x: 65, y: -8, z: -1} second: serializedVersion: 2 @@ -15285,6 +14629,16 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1 + - first: {x: 65, y: -8, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 47 + m_TileSpriteIndex: 13 + m_TileMatrixIndex: 1 + m_TileColorIndex: 1 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 - first: {x: 66, y: -8, z: -1} second: serializedVersion: 2 @@ -15295,6 +14649,16 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1 + - first: {x: 66, y: -8, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 47 + m_TileSpriteIndex: 13 + m_TileMatrixIndex: 1 + m_TileColorIndex: 1 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 - first: {x: 67, y: -8, z: 0} second: serializedVersion: 2 @@ -15365,21 +14729,11 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1 - - first: {x: -39, y: -7, z: 0} - second: - serializedVersion: 2 - m_TileIndex: 41 - m_TileSpriteIndex: 29 - m_TileMatrixIndex: 1 - m_TileColorIndex: 1 - m_TileObjectToInstantiateIndex: 65535 - dummyAlignment: 0 - m_AllTileFlags: 1073741825 - first: {x: -38, y: -7, z: 0} second: serializedVersion: 2 - m_TileIndex: 40 - m_TileSpriteIndex: 9 + m_TileIndex: 38 + m_TileSpriteIndex: 6 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m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 130, y: -32} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 260, y: 24} m_Pivot: {x: 0.5, y: 1} --- !u!114 &256353508 @@ -14263,9 +14263,9 @@ RectTransform: m_Father: {fileID: 698007182} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 130, y: -255} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 260, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &402645375 @@ -14635,7 +14635,7 @@ MonoBehaviour: m_faceColor: serializedVersion: 2 rgba: 4294967295 - m_fontSize: 18 + m_fontSize: 0 m_fontSizeBase: 18 m_fontWeight: 400 m_enableAutoSizing: 1 @@ -15707,10 +15707,10 @@ RectTransform: m_Father: {fileID: 823064026} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 130, y: -98} - m_SizeDelta: {x: 260, y: 34} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 34} m_Pivot: {x: 0.5, y: 1} --- !u!114 &438218786 MonoBehaviour: @@ -15759,7 +15759,7 @@ MonoBehaviour: m_faceColor: serializedVersion: 2 rgba: 4294967295 - m_fontSize: 14 + m_fontSize: 0 m_fontSizeBase: 21.8 m_fontWeight: 400 m_enableAutoSizing: 1 @@ -16500,7 +16500,7 @@ MonoBehaviour: m_faceColor: serializedVersion: 2 rgba: 4294967295 - m_fontSize: 36.35 + m_fontSize: 0 m_fontSizeBase: 24 m_fontWeight: 400 m_enableAutoSizing: 1 @@ -17139,10 +17139,10 @@ RectTransform: m_Father: {fileID: 823064026} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 130, y: -36} - m_SizeDelta: {x: 260, y: 24} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 24} m_Pivot: {x: 0.5, y: 1} --- !u!114 &485322299 MonoBehaviour: @@ -17191,7 +17191,7 @@ MonoBehaviour: m_faceColor: serializedVersion: 2 rgba: 4294967295 - m_fontSize: 14 + m_fontSize: 0 m_fontSizeBase: 13.6 m_fontWeight: 400 m_enableAutoSizing: 1 @@ -23635,10 +23635,10 @@ RectTransform: m_Father: {fileID: 823064026} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 130, y: -62} - m_SizeDelta: {x: 260, y: 34} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 34} m_Pivot: {x: 0.5, y: 1} --- !u!114 &574816556 MonoBehaviour: @@ -23687,7 +23687,7 @@ MonoBehaviour: m_faceColor: serializedVersion: 2 rgba: 4294967295 - m_fontSize: 14 + m_fontSize: 0 m_fontSizeBase: 13.6 m_fontWeight: 400 m_enableAutoSizing: 1 @@ -24877,10 +24877,10 @@ RectTransform: m_Father: {fileID: 823064026} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 130, y: -134} - m_SizeDelta: {x: 260, y: 24} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 24} m_Pivot: {x: 0.5, y: 1} --- !u!114 &644584041 MonoBehaviour: @@ -24929,7 +24929,7 @@ MonoBehaviour: m_faceColor: serializedVersion: 2 rgba: 4294967295 - m_fontSize: 14 + m_fontSize: 0 m_fontSizeBase: 13.6 m_fontWeight: 400 m_enableAutoSizing: 1 @@ -26781,10 +26781,10 @@ RectTransform: m_Father: {fileID: 823064026} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 0, y: -321} - m_SizeDelta: {x: 260, y: 322} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0.5} --- !u!114 &698007183 MonoBehaviour: @@ -28312,9 +28312,9 @@ RectTransform: m_Father: {fileID: 698007182} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 130, y: -84} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 260, y: 24} m_Pivot: {x: 0.5, y: 1} --- !u!114 &745954561 @@ -36986,9 +36986,9 @@ RectTransform: m_Father: {fileID: 698007182} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 130, y: -214} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 260, y: 24} m_Pivot: {x: 0.5, y: 1} --- !u!114 &899502179 @@ -39674,7 +39674,7 @@ MonoBehaviour: m_faceColor: serializedVersion: 2 rgba: 4294967295 - m_fontSize: 14 + m_fontSize: 0 m_fontSizeBase: 24 m_fontWeight: 400 m_enableAutoSizing: 1 @@ -44107,9 +44107,9 @@ RectTransform: m_Father: {fileID: 698007182} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 130, y: -298} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 260, y: 24} m_Pivot: {x: 0.5, y: 1} --- !u!114 &1259822364 @@ -46579,7 +46579,7 @@ MonoBehaviour: m_HandleRect: {fileID: 47220570} m_Direction: 2 m_Value: 1 - m_Size: 0.6740061 + m_Size: 0 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: @@ -46709,7 +46709,7 @@ MonoBehaviour: m_faceColor: serializedVersion: 2 rgba: 4294967295 - m_fontSize: 18 + m_fontSize: 0 m_fontSizeBase: 18 m_fontWeight: 400 m_enableAutoSizing: 1 @@ -49851,9 +49851,9 @@ RectTransform: m_Father: {fileID: 698007182} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 130, y: -58} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 260, y: 24} m_Pivot: {x: 0.5, y: 1} --- !u!114 &1488925096 @@ -75289,9 +75289,9 @@ RectTransform: m_Father: {fileID: 698007182} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 130, y: -284} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 260, y: 24} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1585506762 @@ -75963,7 +75963,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0, y: -0.000015258789} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0} --- !u!114 &1603668786 @@ -89401,9 +89401,9 @@ RectTransform: m_Father: {fileID: 698007182} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 130, y: -162} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 260, y: 24} m_Pivot: {x: 0.5, y: 1} --- !u!114 &2007433170 diff --git a/Assets/Scripts/Entity/Enemy/Koopa.cs b/Assets/Scripts/Entity/Enemy/Koopa.cs index 09302c9104..0520b81e14 100644 --- a/Assets/Scripts/Entity/Enemy/Koopa.cs +++ b/Assets/Scripts/Entity/Enemy/Koopa.cs @@ -99,7 +99,7 @@ public override void FixedUpdateNetwork() { if (IsStationary) { if (data.OnGround && body.Velocity.y < 1) { - body.Velocity = new(0, body.Velocity.y); + body.Velocity = Vector2.zero; } if (WakeupTimer.Expired(Runner)) { @@ -120,7 +120,7 @@ public override void FixedUpdateNetwork() { } } - if (data.OnGround && Runner.GetPhysicsScene2D().Raycast(body.Position, Vector2.down, 0.5f, Layers.MaskAnyGround) && dontFallOffEdges && !IsInShell) { + if (dontFallOffEdges && !IsInShell && data.OnGround && Runner.GetPhysicsScene2D().Raycast(body.Position, Vector2.down, 0.5f, Layers.MaskAnyGround)) { Vector3 redCheckPos = body.Position + new Vector2(0.1f * (FacingRight ? 1 : -1), 0); if (GameManager.Instance) { Utils.Utils.WrapWorldLocation(ref redCheckPos); @@ -149,7 +149,7 @@ private void HandleTile() { if (Putdown) { if (data.OnGround) { - body.Velocity = new(0, body.Velocity.y); + body.Velocity = Vector2.zero; Putdown = false; } diff --git a/Assets/Scripts/Entity/EntityMover.cs b/Assets/Scripts/Entity/EntityMover.cs index b166be66da..864775f9be 100644 --- a/Assets/Scripts/Entity/EntityMover.cs +++ b/Assets/Scripts/Entity/EntityMover.cs @@ -4,9 +4,8 @@ using Fusion; using NSMB.Tiles; using NSMB.Utils; -using NSMB.Entities.Enemies; -[SimulationBehaviour(Modes = SimulationModes.Server | SimulationModes.Host | SimulationModes.Client, Stages = SimulationStages.Resimulate | SimulationStages.Forward)] +[SimulationBehaviour] public class EntityMover : NetworkBehaviour, IBeforeTick, IAfterTick, IAfterAllTicks, IRemotePrefabCreated { //---Static Variables @@ -45,6 +44,7 @@ public Vector2 Position { [SerializeField] private bool bounceOnImpacts; //---Private Variables + private float previousFloorAngle; private Vector2 previousInternalPosition; private Vector2 previousRenderPosition; private PropertyReader internalPositionPropertyReader; @@ -126,7 +126,8 @@ public override void FixedUpdateNetwork() { return; } - ResetPhysicsData(); + previousFloorAngle = Data.OnGround ? Data.FloorAngle : 0; + Data.Reset(); if (!Freeze) { Vector2 movement; @@ -144,18 +145,6 @@ public override void FixedUpdateNetwork() { transform.position = Position; } - private void ResetPhysicsData() { - Data.FloorAngle = 0; - Data.OnGround = false; - Data.CrushableGround = false; - Data.HitRoof = false; - Data.HitRight = false; - Data.HitLeft = false; - - Data.TileContacts.Clear(); - Data.ObjectContacts.Clear(); - } - private Vector2 CollideAndSlide(Vector2 raycastPos, Vector2 raycastVel, bool gravityPass, int depth = 0) { if (depth >= MaxIterations) { return Vector2.zero; @@ -188,25 +177,43 @@ private Vector2 CollideAndSlide(Vector2 raycastPos, Vector2 raycastVel, bool gra continue; } - if (TryGetComponent(out Koopa _)) { - Debug.DrawRay(hit.point, hit.normal, Color.white); - } + // Exception: dont hit objects if we're moving away from them + if (gravityPass) { + Vector2 combinedDirection = raycastVel + (Velocity * Runner.DeltaTime); + if (Vector2.Dot(combinedDirection, hit.normal) > 0) { + continue; + } + } - // Exception: dont hit objects if we're moving away from them - if (Vector2.Dot(direction, hit.normal) > 0.1f) { + if (Vector2.Dot(direction, hit.normal) > 0) { continue; } float angle = Vector2.SignedAngle(hit.normal, Vector2.up); - // Semisolid check. + + // Semisolid check(s) if (hit.collider.gameObject.layer == Layers.LayerSemisolid) { + + if (angle > maxFloorAngle) { + continue; + } + + // Semisolid stairs check + //if (TryGetBehaviour(out PlayerController _)) { + // Debug.Log($"{angle} {previousFloorAngle}"); + //} + + //if (Mathf.Abs(angle - previousFloorAngle) > 30) { + // continue; + //} + if ( - (direction.y > 0 || Velocity.y > 0) || // We are moving upwards, impossible to collide. (raycastPos.y - (ColliderSize.y * 0.5f) < hit.point.y - 0.03f) || // Lower bound of hitbox is BELOW the semisolid hit (Mathf.Abs(angle) > maxFloorAngle) // Didn't hit upwards... ) { + continue; } } @@ -301,10 +308,12 @@ private Vector2 CollideAndSlide(Vector2 raycastPos, Vector2 raycastVel, bool gra offset.y = 0; } - Position += offset; - raycastPos += offset; - direction = ((Vector2) Vector3.ProjectOnPlane(direction, hit.normal)).normalized; - positionToSurfacePoint = direction * hit.distance; + if (offset.sqrMagnitude >= Skin) { + Position += offset; + raycastPos += offset; + direction = ((Vector2) Vector3.ProjectOnPlane(direction, hit.normal)).normalized; + positionToSurfacePoint = direction * hit.distance; + } } if (Data.OnGround && gravityPass) { diff --git a/Assets/Scripts/Entity/PhysicsDataStruct.cs b/Assets/Scripts/Entity/PhysicsDataStruct.cs index 3ee16a18bd..6ae0eeda7d 100644 --- a/Assets/Scripts/Entity/PhysicsDataStruct.cs +++ b/Assets/Scripts/Entity/PhysicsDataStruct.cs @@ -16,11 +16,24 @@ public struct PhysicsDataStruct : INetworkStruct { public IEnumerable GetContactsFromDirection(IEnumerable list, InteractionDirection direction) where T : IContactStruct { foreach (T contact in list) { - if ((contact.direction & direction) != 0) + if ((contact.direction & direction) != 0) { yield return contact; + } } } + public void Reset() { + FloorAngle = 0; + OnGround = false; + CrushableGround = false; + HitRoof = false; + HitRight = false; + HitLeft = false; + + TileContacts.Clear(); + ObjectContacts.Clear(); + } + public IEnumerable TilesStandingOn => GetContactsFromDirection(TileContacts, InteractionDirection.Down); public IEnumerable TilesHitSide => GetContactsFromDirection(TileContacts, InteractionDirection.Left | InteractionDirection.Right); public IEnumerable TilesHitRoof => GetContactsFromDirection(TileContacts, InteractionDirection.Up); diff --git a/Assets/Scripts/Entity/Player/PlayerController.cs b/Assets/Scripts/Entity/Player/PlayerController.cs index 0cd3944508..de7e012343 100644 --- a/Assets/Scripts/Entity/Player/PlayerController.cs +++ b/Assets/Scripts/Entity/Player/PlayerController.cs @@ -320,7 +320,7 @@ public void OnBeforeSpawned(int spawnpoint) { public void BeforeTick() { HandleLayerState(); - IsOnGround = GroundSnapCheck(); + //IsOnGround |= GroundSnapCheck();groudn } public override void Spawned() { @@ -2063,8 +2063,6 @@ private void HandleJumping(bool jumpHeld, bool doJump, bool down) { if (!DoEntityBounce && OnSpinner && !HeldEntity) { // Jump of spinner - Debug.Log($"{Runner.Tick}{(Runner.IsResimulation ? " (R)" : "")}"); - body.Velocity = new(body.Velocity.x, launchVelocity); IsSpinnerFlying = true; SpinnerLaunchAnimCounter++; diff --git a/Assets/Sprites/Atlases/Terrain/ghosthouse.png.meta b/Assets/Sprites/Atlases/Terrain/ghosthouse.png.meta index 3a6d918980..236b9c6138 100644 --- a/Assets/Sprites/Atlases/Terrain/ghosthouse.png.meta +++ b/Assets/Sprites/Atlases/Terrain/ghosthouse.png.meta @@ -1,2500 +1,2523 @@ -fileFormatVersion: 2 -guid: 01739c641144da24c80d500fb492af79 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 12 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - flipGreenChannel: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - ignoreMipmapLimit: 0 - 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"com.unity.burst": "1.8.10", + "com.unity.burst": "1.8.11", "com.unity.device-simulator.devices": "1.0.0", "com.unity.ide.visualstudio": "2.0.22", "com.unity.ide.vscode": "1.2.5", - "com.unity.inputsystem": "1.6.3", - "com.unity.memoryprofiler": "1.0.0", + "com.unity.inputsystem": "1.7.0", + "com.unity.memoryprofiler": "1.1.0", "com.unity.nuget.mono-cecil": "1.11.4", "com.unity.nuget.newtonsoft-json": "3.2.1", - "com.unity.render-pipelines.universal": "14.0.8", + "com.unity.render-pipelines.universal": "14.0.9", "com.unity.test-framework": "1.1.33", "com.unity.textmeshpro": "3.0.6", "com.unity.timeline": "1.7.6", diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json index 55eefe6ec1..8623d1ce3b 100644 --- a/Packages/packages-lock.json +++ b/Packages/packages-lock.json @@ -23,7 +23,7 @@ "url": "https://packages.unity.com" }, "com.unity.2d.common": { - "version": "8.0.1", + "version": "8.0.2", "depth": 1, "source": "registry", "dependencies": { @@ -81,7 +81,7 @@ "hash": "8de698ac55b7ed01ec95a43e714c6358505b8110" }, "com.unity.burst": { - "version": "1.8.10", + "version": "1.8.11", "depth": 0, "source": "registry", "dependencies": { @@ -137,7 +137,7 @@ "url": "https://packages.unity.com" }, "com.unity.inputsystem": { - "version": "1.6.3", + "version": "1.7.0", "depth": 0, "source": "registry", "dependencies": { @@ -153,7 +153,7 @@ "url": "https://packages.unity.com" }, "com.unity.memoryprofiler": { - "version": "1.0.0", + "version": "1.1.0", "depth": 0, "source": "registry", "dependencies": { @@ -176,7 +176,7 @@ "url": "https://packages.unity.com" }, "com.unity.render-pipelines.core": { - "version": "14.0.8", + "version": "14.0.9", "depth": 1, "source": "builtin", "dependencies": { @@ -187,14 +187,23 @@ } }, "com.unity.render-pipelines.universal": { - "version": "14.0.8", + "version": "14.0.9", "depth": 0, "source": "builtin", "dependencies": { "com.unity.mathematics": "1.2.1", - "com.unity.burst": "1.8.4", - "com.unity.render-pipelines.core": "14.0.8", - "com.unity.shadergraph": "14.0.8" + "com.unity.burst": "1.8.9", + "com.unity.render-pipelines.core": "14.0.9", + "com.unity.shadergraph": "14.0.9", + "com.unity.render-pipelines.universal-config": "14.0.9" + } + }, + "com.unity.render-pipelines.universal-config": { + "version": "14.0.9", + "depth": 1, + "source": "builtin", + "dependencies": { + "com.unity.render-pipelines.core": "14.0.9" } }, "com.unity.searcher": { @@ -205,11 +214,11 @@ "url": "https://packages.unity.com" }, "com.unity.shadergraph": { - "version": "14.0.8", + "version": "14.0.9", "depth": 1, "source": "builtin", "dependencies": { - "com.unity.render-pipelines.core": "14.0.8", + "com.unity.render-pipelines.core": "14.0.9", "com.unity.searcher": "4.9.2" } }, diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt index 6054a998b9..0ab53b0c5d 100644 --- a/ProjectSettings/ProjectVersion.txt +++ b/ProjectSettings/ProjectVersion.txt @@ -1,2 +1,2 @@ -m_EditorVersion: 2022.3.4f1 -m_EditorVersionWithRevision: 2022.3.4f1 (35713cd46cd7) +m_EditorVersion: 2022.3.16f1 +m_EditorVersionWithRevision: 2022.3.16f1 (d2c21f0ef2f1) diff --git a/ProjectSettings/ShaderGraphSettings.asset b/ProjectSettings/ShaderGraphSettings.asset index 9b28428b92..3250b068e8 100644 --- a/ProjectSettings/ShaderGraphSettings.asset +++ b/ProjectSettings/ShaderGraphSettings.asset @@ -12,5 +12,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: de02f9e1d18f588468e474319d09a723, type: 3} m_Name: m_EditorClassIdentifier: + shaderVariantLimit: 128 customInterpolatorErrorThreshold: 32 customInterpolatorWarningThreshold: 16 diff --git a/README.md b/README.md index a2940f2a82..c69420ec4e 100644 --- a/README.md +++ b/README.md @@ -33,7 +33,7 @@ Windows, Linux, and Mac Builds: https://github.com/ipodtouch0218/NSMB-MarioVsLui

Opening in Unity Editor

-1. Install Unity 2022.2.9f1 (or newer) via Unity Hub (Installs > Install Editor > Scroll to bottom, if you do not see the version of your choice here, switch to the "Archive" tab and open the "download archive" link) +1. Install Unity 2022.3.16f1 (or newer) via Unity Hub (Installs > Install Editor > Scroll to bottom, if you do not see the version of your choice here, switch to the "Archive" tab and open the "download archive" link) 2. Download and install [git](https://git-scm.com/downloads). Do NOT use the .zip download, as it will cause errors within Unity. 3. Open Command Prompt (Windows) or Terminal (MacOS / Linux) 4. Navigate to the folder you want the source code to be in using `cd `. For example, `cd %USERPROFILE%\Documents` will save it in My Documents.