Unit 3 Objectives & Lesson Plans
Lesson | Minutes | Objectives Coders will ... |
---|---|---|
1 | 45 | Entry Day Define JavaScript and identify the ways it can be used Learn about our Unit 3 project! |
2 | 45 | Planning Day Finish planning their Unit 3 project Begin customizing the HTML and CSS of their Unit 3 project |
3 | 45 | Content-Only Day Declare variables Use variables to store and manipulate numbers and strings |
4 | 45 | Content-Only Day Use the querySelector( ) method to save HTML elements in variables. |
R | 45 | Review how to declare and use variables to store values Use the console to debug |
5 | 45 | Full Lab Day Use their project plans and coding skills to build their Unit 3 project. |
6 | 45 | Content-Only Day Use the .innerHTML and .style properties to update what’s displayed on the screen |
7 | 45 | Content-Only Day Identify and use the .onclick event handler |
8(Tech and Society) | 45 | Content-Only Day Tech and Society Spotlight: Discuss the effects of using tech usage Use knowledge of event handlers to create an informational website |
9 | 45 | Full Lab Day Use their project plans and coding skills to build their Unit 3 project. |
10 | 45 | Full Lab Day Use their project plans and coding skills to build their Unit 3 project. |
11 | 45 | Presentation Day Showcase their Unit 3 Choose Your Own Adventure projects to an audience! |
12 | 45 | Assessment Day Demonstrate their coding skills by completing a coding challenge assesing Unit 3 concepts |