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Thanks and found an issue #2

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mlbsb781 opened this issue Nov 24, 2021 · 0 comments
Open

Thanks and found an issue #2

mlbsb781 opened this issue Nov 24, 2021 · 0 comments

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@mlbsb781
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First. Thanks for the Hero System on Foundry. I can read a bit of JS, but been years since any serous programming. Anyway, if you are still active on this project thought you might like to know the Killing attack is blowing when adding a "pip" or blank.
Seems fine with 0 or 1d3.

Below is hopefully something to help.

Thanks,
Cal

attack-card.js:176 Uncaught (in promise) TypeError: result.terms[2].results is not iterable
at HeroSystem6eAttackCard.makeDamageRoll (attack-card.js:176)
at async

Function._on{"actorId":"u7Tppky8kyPKplFi","sceneId":"BtjvLH8KWxCdjLs8","tokenId":"4gYtVpx0RK7W0yqe","type":"Item","data":{"_id":"xvNSDjH0jkmXj8Sd","name":"Sword Cane","type":"attack","img":"icons/svg/sword.svg","data":{"description":"","cost":0,"modifiers":[],"hdcid":"","parentid":"","defense":"pd","killing":true,"piercing":0,"penetrating":0,"advantages":0,"dice":2,"extraDice":"pip","uses":"ocv","targets":"dcv","end":6,"stunX":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"iLy0WZtMLMYYHYhi":3},"flags":{}}}ChatCardAction (attack-card.js:58)

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