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Overriding actions/action_set

How to override what different functions / keys do.

TODO: Talk about what actions vs actions sets are

Relevant Files

  • lua/telescope/actions/init.lua
    • The most "user-facing" of the files, which has the actions we provide builtin
  • lua/telescope/actions/set.lua
    • The second most "user-facing" of the files. This provides actions that are consumed by several builtin actions, which allows for only overriding ONE item, instead of copying the same configuration / function several times.
  • lua/telescope/actions/state.lua
    • Provides APIs for interacting with the state of telescope while in actions.
    • These are most useful for writing your own actions and interacting with telescope at that time
  • lua/telescope/actions/mt.lua
    • You probably don't need to look at this, but it defines the behavior of actions.

:replace(function)

Directly override an action with a new function

local actions = require('telescope.actions')
actions.select_default:replace(git_checkout_function)

:replace_if(conditional, function)

Override an action only when conditional returns true.

local action_set = require('telescope.actions.set')
action_set.select:replace_if(
  function()
    return action_state.get_selected_entry().path:sub(-1) == os_sep
  end, function(_, type)
    -- type is { "default", "horizontal", "vertical", "tab" }
    local path = actions.get_selected_entry().path
    action_state.get_current_picker(prompt_bufnr):refresh(gen_new_finder(new_cwd), { reset_prompt = true})
  end
)

:replace_map(configuration)

local action_set = require('telescope.actions.set')
-- Use functions as keys to map to which function to execute when called.
action_set.select:replace_map {
  [function(e) return e > 0 end] = function(e) return (e / 10) end,
  [function(e) return e == 0 end] = function(e) return (e + 10) end,
}