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DMD2_TextBox.cpp
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/*
DMD TextBox implementation
Allows a simple scrolling text box that implements the Arduino Print
interface, so you can write to it like a serial port or character
LCD display.
Copyright (C) 2014 Freetronics, Inc. (info <at> freetronics <dot> com)
Updated by Angus Gratton, based on DMD by Marc Alexander.
---
This program is free software: you can redistribute it and/or modify it under the terms
of the version 3 GNU General Public License as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program.
If not, see <http://www.gnu.org/licenses/>.
*/
#include "DMD2.h"
DMD_TextBox::DMD_TextBox(DMDFrame &dmd, int left, int top, int width, int height) :
dmd(dmd),
inverted(false),
left(left),
top(top),
width(width),
height(height),
cur_x(0),
cur_y(0),
pending_newline(false)
{
}
size_t DMD_TextBox::write(uint8_t character) {
if(width == 0)
width = dmd.width - left;
if(height == 0)
height = dmd.height - top;
uint8_t char_width = dmd.charWidth(character) + 1;
unsigned long previousMillis = 0;
while((cur_x > 0 && cur_x + char_width >= this->width)) {
int scroll_by = char_width - (this->width - cur_x - 1);
// ArduinoOTA.handle();
// scrollX(-scroll_by);
// delay(450);
int i = 0;
while(i<scroll_by){
//ArduinoOTA.handle();
unsigned long currentMillis = millis();
if(currentMillis - previousMillis >= 100) {
previousMillis = currentMillis;
scrollX(-1);
i++;
}
}
// for(int i=0; i<scroll_by; i+=1){
// delay(80);
// scrollX(-1);
// //delay(40);
// Serial.print(".");
// }
//Serial.println(char(character));
}
dmd.drawChar(cur_x+left,cur_y+top,character, inverted ? GRAPHICS_OFF : GRAPHICS_INVERSE);
cur_x += char_width;
return 1;
}
// size_t DMD_TextBox::write(uint8_t character) {
// // struct FontHeader header;
// // memcpy_P(&header, (void *)this->dmd.font, sizeof(FontHeader));
// // uint8_t rowHeight = header.height+1;
// if(width == 0)
// width = dmd.width - left;
// if(height == 0)
// height = dmd.height - top;
// uint8_t char_width = dmd.charWidth(character) + 1;
// while((cur_x > 0 && cur_x + char_width >= this->width)) {// || pending_newline) { // Need to wrap to new line
// // if (height >= rowHeight*2) { // Can scroll
// // cur_y += rowHeight;
// // cur_x = 0;
// // //cur_x = dmd.width;
// // if(cur_y + rowHeight > height) { // Scroll
// // int delta = cur_y + rowHeight - height; // the amount that it's over by
// // }
// // } else if(pending_newline) { // No room, so just clear display
// // clear();
// // } else { // Scroll characters horizontally
// int scroll_by = char_width - (this->width - cur_x - 1);
// //ArduinoOTA.handle();
// //scrollX(-scroll_by);
// for(int i=0; i<scroll_by; i+=1){
// scrollX(-1);
// delay(80);
// // unsigned long j= millis();
// // while(true){
// // if(millis() - j >= 80) {
// // break;
// // }
// // }
// }
// //}
// //pending_newline = false;
// }
// // if(character == '\n') {
// // pending_newline = true;
// // // clear the rest of the line after the current cursor position,
// // // this allows you to then use reset() and do a flicker-free redraw
// // //dmd.drawFilledBox(cur_x+left,cur_y+top,left+width,cur_y+top+rowHeight, inverted ? GRAPHICS_ON : GRAPHICS_OFF);
// // dmd.drawFilledBox(cur_x+left,cur_y+top,left+width,cur_y+top+rowHeight, inverted ? GRAPHICS_ON : GRAPHICS_INVERSE);
// // }
// dmd.drawChar(cur_x+left,cur_y+top,character, inverted ? GRAPHICS_OFF : GRAPHICS_INVERSE);
// //delay(50);
// //dmd.drawChar(cur_x+left,cur_y+top,character, inverted ? GRAPHICS_OFF : GRAPHICS_ON);
// cur_x += char_width;
// return 1;
// }
void DMD_TextBox::scrollY(int scrollBy) {
if(abs(scrollBy) >= height) { // scrolling over the whole display
// scrolling will erase everything
dmd.drawFilledBox(left, top, left+width-1, top+height-1, inverted ? GRAPHICS_ON : GRAPHICS_INVERSE);
//dmd.drawFilledBox(left, top, left+width-1, top+height-1, inverted ? GRAPHICS_ON : GRAPHICS_OFF);
}
else if(scrollBy < 0) { // Scroll up
dmd.movePixels(left, top - scrollBy, left, top, width, height + scrollBy);
}
else if(scrollBy > 0) { // Scroll down
dmd.movePixels(left, top, left, top + scrollBy, width, height - scrollBy);
}
cur_y += scrollBy;
while(cur_y < 0)
cur_y += height;
while(cur_y > height)
cur_y -= height;
}
void DMD_TextBox::scrollX(int scrollBy) {
if(abs(scrollBy) >= width) { // scrolling over the whole display!
// scrolling will erase everything
dmd.drawFilledBox(left, top, left+width-1, top+height-1, inverted ? GRAPHICS_ON : GRAPHICS_INVERSE);
//dmd.drawFilledBox(left, top, left+width-1, top+height-1, inverted ? GRAPHICS_ON : GRAPHICS_OFF);
}
else if(scrollBy < 0) { // Scroll left
dmd.movePixels(left-scrollBy, top, left, top, width + scrollBy, height);
}
else { // Scroll right
dmd.movePixels(left, top, left+scrollBy, top, width - scrollBy, height);
}
cur_x += scrollBy;
while(cur_x < 0)
cur_x += width;
while(cur_x > width)
cur_x -= width;
}
void DMD_TextBox::clear() {
this->reset();
dmd.drawFilledBox(left,top,left+width,top+height,inverted ? GRAPHICS_ON : GRAPHICS_INVERSE);
//dmd.drawFilledBox(left,top,left+width,top+height,inverted ? GRAPHICS_ON : GRAPHICS_OFF);
}
void DMD_TextBox::reset() {
cur_x = 0;
cur_y = 0;
pending_newline = false;
}