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Cinder-glTF

glTF support for the Cinder framework

glTF is a runtime asset format for WebGL, OpenGL ES, and OpenGL. Read more here

##Features

  • multiple materials from the same shader source (techniques vs materials)
  • multiple meshes from the same buffer (accessors)
  • transformation hierarchy
  • animation channels
  • GPU instancing

##Pipeline

  • Author in 3D app (Maya, C4D, etc)
  • export OpenCollada format with materials, meshes, and animation data
  • use Collada2GLTF app to convert collada to gltf binary blobs, json descriptor and glsl shader source
  • use this code to load json, images, shaders and binary data