diff --git a/Assets/PortableConsole/LICENSE.md b/Assets/PortableConsole/LICENSE.md new file mode 100644 index 0000000..579655e --- /dev/null +++ b/Assets/PortableConsole/LICENSE.md @@ -0,0 +1,21 @@ +MIT License + +Copyright (c) 2017 Krzysztof Begiedza + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. \ No newline at end of file diff --git a/Assets/PortableConsole/LICENSE.md.meta b/Assets/PortableConsole/LICENSE.md.meta new file mode 100644 index 0000000..f52c3b0 --- /dev/null +++ b/Assets/PortableConsole/LICENSE.md.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: f4c579e9e8d4b014d84d2207d47f37f2 +timeCreated: 1520278123 +licenseType: Free +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/PortableConsole/README.txt b/Assets/PortableConsole/README.txt new file mode 100644 index 0000000..e07a965 --- /dev/null +++ b/Assets/PortableConsole/README.txt @@ -0,0 +1,16 @@ +Hey, thanks for using PortableConsole. +Easy to use and modify in-game console, based only on Unity's native UI system. + +MANUAL: +1. Drag "PortableConsole.prefab" from PortableConsole/Prefabs to scene hierarchy view in inspector. +2. Enable "Development Build" checkbox in Build Settings. +3. Done, it's ready to use :) + +You can customize button location by draging default button in Unity's scene or easily set your custom button. +If you want, check out PortableConsoleResources for more customizable items. + +Source available via GitHub: +https://github.com/Ursanon/PortableConsole + +-------------------- +PortableConsole: Version 1.0.0 \ No newline at end of file diff --git a/Assets/PortableConsole/README.txt.meta b/Assets/PortableConsole/README.txt.meta new file mode 100644 index 0000000..46028f6 --- /dev/null +++ b/Assets/PortableConsole/README.txt.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 8840a62a57562ad4596bf802d36a7ce4 +timeCreated: 1520277050 +licenseType: Free +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/README.txt b/Assets/README.txt deleted file mode 100644 index e69de29..0000000 diff --git a/LICENSE.md b/LICENSE.md new file mode 100644 index 0000000..579655e --- /dev/null +++ b/LICENSE.md @@ -0,0 +1,21 @@ +MIT License + +Copyright (c) 2017 Krzysztof Begiedza + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. \ No newline at end of file diff --git a/README.md b/README.md index ff26922..e379031 100644 --- a/README.md +++ b/README.md @@ -3,8 +3,9 @@ Easy to use and modify in-game console, based only on Unity's native UI system. MANUAL: -1.Drag "PortableConsole.prefab" from PortableConsole/Prefabs to scene hierarchy view in inspector. -2.Done, it's ready to use :) +1. Drag "PortableConsole.prefab" from PortableConsole/Prefabs to scene hierarchy view in inspector. +2. Enable "Development Build" checkbox in Build Settings. +3. Done, it's ready to use :) You can customize button location by draging default button in Unity's scene or easily set your custom button. If you want, check out PortableConsoleResources for more customizable items.