diff --git a/units/XSL0305/XSL0305_unit.bp b/units/XSL0305/XSL0305_unit.bp index a2a355beaa..56efe4d57f 100644 --- a/units/XSL0305/XSL0305_unit.bp +++ b/units/XSL0305/XSL0305_unit.bp @@ -195,23 +195,17 @@ UnitBlueprint{ }, Weapon = { { + -- Dummy weapon to control attack move stopping distance AboveWaterTargetsOnly = true, - Damage = 0, - DamageFriendly = false, FireTargetLayerCapsTable = { Land = "Land|Water|Seabed", Water = "Land|Water|Seabed", }, Label = "DummyWeapon", MaxRadius = 55, - RackBones = { - { - MuzzleBones = { "Muzzle" }, - RackBone = "Barrel", - }, - }, - RateOfFire = 10/20, --10/integer interval in ticks - SlavedToBody = false, + RateOfFire = 0, --10/integer interval in ticks + TrackingRadius = 1.0, + TargetCheckInterval = 2.0, TargetPriorities = { "ALLUNITS" }, TargetRestrictDisallow = "UNTARGETABLE", },