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OpenVDBData.h
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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012-2015 DreamWorks Animation LLC
//
// All rights reserved. This software is distributed under the
// Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )
//
// Redistributions of source code must retain the above copyright
// and license notice and the following restrictions and disclaimer.
//
// * Neither the name of DreamWorks Animation nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// IN NO EVENT SHALL THE COPYRIGHT HOLDERS' AND CONTRIBUTORS' AGGREGATE
// LIABILITY FOR ALL CLAIMS REGARDLESS OF THEIR BASIS EXCEED US$250.00.
//
///////////////////////////////////////////////////////////////////////////
/// @author FX R&D OpenVDB team
#ifndef OPENVDB_MAYA_DATA_HAS_BEEN_INCLUDED
#define OPENVDB_MAYA_DATA_HAS_BEEN_INCLUDED
#if defined(__APPLE__) || defined(MACOSX)
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#else
/*#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/GLU.H>
#include <GL/glext.h>*/
#include <GL/glew.h>
//#if defined (WIN32)
//#include <GL/wglew.h>
//#endif
#endif
#include <openvdb/Platform.h>
#include <openvdb/openvdb.h>
#include <maya/MPxData.h>
#include <maya/MTypeId.h>
#include <maya/MString.h>
#include <maya/MObjectArray.h>
#include <iosfwd>
////////////////////////////////////////
class OpenVDBData : public MPxData
{
public:
OpenVDBData();
virtual ~OpenVDBData();
size_t numberOfGrids() const;
/// @brief return a constant reference to the specified grid.
const openvdb::GridBase& grid(size_t index) const;
/// @brief return a constant pointer to the specified grid.
openvdb::GridBase::ConstPtr gridPtr(size_t index) const;
/// @brief clears this container and duplicates the @c rhs grid container.
void duplicate(const OpenVDBData& rhs);
/// @brief adds the given grid at the end of the grid container.
void insert(const openvdb::GridBase::Ptr&);
/// @brief adds a shallow-copy of the given grid at the end of the grid container.
void insert(const openvdb::GridBase&);
/// @brief adds shallow-copies of the given grids at the end of the grid container.
void insert(const openvdb::GridPtrVec&);
void write(const openvdb::io::File& file,
const openvdb::MetaMap& = openvdb::MetaMap()) const;
/// @{
/// required maya interface methods
static void* creator();
virtual MStatus readASCII(const MArgList&, unsigned&);
virtual MStatus writeASCII(ostream&);
virtual MStatus readBinary(istream&, unsigned length);
virtual MStatus writeBinary(ostream&);
virtual void copy(const MPxData&);
MTypeId typeId() const;
MString name() const;
static const MString typeName;
static const MTypeId id;
/// @}
private:
openvdb::GridPtrVecPtr mGrids;
};
////////////////////////////////////////
#endif // OPENVDB_MAYA_DATA_HAS_BEEN_INCLUDED
// Copyright (c) 2012-2015 DreamWorks Animation LLC
// All rights reserved. This software is distributed under the
// Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )