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Copy pathOpenVDBReadNode.cc
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OpenVDBReadNode.cc
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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012-2015 DreamWorks Animation LLC
//
// All rights reserved. This software is distributed under the
// Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )
//
// Redistributions of source code must retain the above copyright
// and license notice and the following restrictions and disclaimer.
//
// * Neither the name of DreamWorks Animation nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// IN NO EVENT SHALL THE COPYRIGHT HOLDERS' AND CONTRIBUTORS' AGGREGATE
// LIABILITY FOR ALL CLAIMS REGARDLESS OF THEIR BASIS EXCEED US$250.00.
//
///////////////////////////////////////////////////////////////////////////
/// @author FX R&D OpenVDB team
#include "stdafx.h"
// #include "OpenVDBReadNode.h"
// #include "OpenVDBData.h"
#include <openvdb/io/Stream.h>
#include <maya/MFnTypedAttribute.h>
#include <maya/MFnStringData.h>
#include <maya/MFnPluginData.h>
#include <maya/MFnNumericAttribute.h>
#include <maya/MDataHandle.h>
#include <fstream>
MTypeId OpenVDBReadNode::id(0x00108A51);
MObject OpenVDBReadNode::aVdbFilePath;
MObject OpenVDBReadNode::aVdbOutput;
void* OpenVDBReadNode::creator()
{
return new OpenVDBReadNode();
}
MStatus OpenVDBReadNode::initialize()
{
MStatus stat;
MFnTypedAttribute tAttr;
MFnStringData fnStringData;
MObject defaultStringData = fnStringData.create("");
// Setup the input attributes
aVdbFilePath = tAttr.create("VdbFilePath", "file", MFnData::kString, defaultStringData, &stat);
if (stat != MS::kSuccess) return stat;
tAttr.setConnectable(false);
stat = addAttribute(aVdbFilePath);
if (stat != MS::kSuccess) return stat;
// Setup the output attributes
aVdbOutput = tAttr.create("VdbOutput", "vdb", OpenVDBData::id, MObject::kNullObj, &stat);
if (stat != MS::kSuccess) return stat;
tAttr.setWritable(false);
tAttr.setStorable(false);
stat = addAttribute(aVdbOutput);
if (stat != MS::kSuccess) return stat;
// Set the attribute dependencies
stat = attributeAffects(aVdbFilePath, aVdbOutput);
if (stat != MS::kSuccess) return stat;
return MS::kSuccess;
}
////////////////////////////////////////
MStatus OpenVDBReadNode::compute(const MPlug& plug, MDataBlock& data)
{
if (plug == aVdbOutput) {
MStatus status;
MDataHandle filePathHandle = data.inputValue (aVdbFilePath, &status);
if (status != MS::kSuccess) return status;
std::ifstream ifile(filePathHandle.asString().asChar(), std::ios_base::binary);
openvdb::GridPtrVecPtr grids = openvdb::io::Stream(ifile).getGrids();
if (!grids->empty()) {
MFnPluginData outputDataCreators;
outputDataCreators.create(OpenVDBData::id, &status);
if (status != MS::kSuccess) return status;
OpenVDBData* vdb = static_cast<OpenVDBData*>(outputDataCreators.data(&status));
if (status != MS::kSuccess) return status;
vdb->insert(*grids);
MDataHandle outHandle = data.outputValue(aVdbOutput);
outHandle.set(vdb);
}
return data.setClean(plug);
}
return MS::kUnknownParameter;
}
// Copyright (c) 2012-2015 DreamWorks Animation LLC
// All rights reserved. This software is distributed under the
// Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )