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Copy pathminecraft-clone.vcxproj.filters
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minecraft-clone.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Source Files\shaders">
<UniqueIdentifier>{dc0250d5-2597-41bc-8b20-682a6806e42d}</UniqueIdentifier>
</Filter>
<Filter Include="lib">
<UniqueIdentifier>{e8f7d84f-a9ab-4e6a-acce-9dbc0e6d0329}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="lib\gl.c">
<Filter>lib</Filter>
</ClCompile>
<ClCompile Include="src\chunk.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\block.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\texture.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\chunk-management.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\shader.h">
<Filter>Source Files\shaders</Filter>
</ClInclude>
<ClInclude Include="src\chunk.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\block.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\texture.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\common.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\chunk-management.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\camera.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="shaders\shader.frag">
<Filter>Source Files\shaders</Filter>
</None>
<None Include="shaders\shader.vert">
<Filter>Source Files\shaders</Filter>
</None>
<None Include="README.md" />
</ItemGroup>
<ItemGroup>
<Image Include="assets\dirt.png">
<Filter>Resource Files</Filter>
</Image>
<Image Include="assets\grass.png">
<Filter>Resource Files</Filter>
</Image>
<Image Include="assets\leaf.png">
<Filter>Resource Files</Filter>
</Image>
<Image Include="assets\sand.png">
<Filter>Resource Files</Filter>
</Image>
<Image Include="assets\stone.png">
<Filter>Resource Files</Filter>
</Image>
<Image Include="assets\water.png">
<Filter>Resource Files</Filter>
</Image>
<Image Include="assets\wood.png">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
</Project>