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Currently binding either left or right Ctrl, Shift, or Alt to a button will treat both left and right versions of that key as both being bound to said button. This is a bit problematic if you want to bind these keys to different buttons.
For example, my ideal control scheme that I'd be comfortable with for 90% of GBA games would be such, which isn't possible without decoupling left and right shift:
D-Pad: Arrow keys
A: X
B: Z
L: LCtrl
R: LShift
Start: Enter
Select: RShift
Currently using v0.10.4 (64-bit, portable) on Windows 10 2h22.
The text was updated successfully, but these errors were encountered:
Currently binding either left or right Ctrl, Shift, or Alt to a button will treat both left and right versions of that key as both being bound to said button. This is a bit problematic if you want to bind these keys to different buttons.
For example, my ideal control scheme that I'd be comfortable with for 90% of GBA games would be such, which isn't possible without decoupling left and right shift:
D-Pad: Arrow keys
A: X
B: Z
L: LCtrl
R: LShift
Start: Enter
Select: RShift
Currently using v0.10.4 (64-bit, portable) on Windows 10 2h22.
The text was updated successfully, but these errors were encountered: