-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathStart_Window.cs
65 lines (56 loc) · 1.6 KB
/
Start_Window.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace N_Puzzle_Game
{
public partial class Start_Window : Form
{
public static Start_Window __main__;
bool Eight = false, Fifteen = false;
public Start_Window()
{
InitializeComponent();
__main__ = this;
}
private void Start_Window_Load(object sender, EventArgs e)
{
}
private void comboBox1_SelectedIndexChanged(object sender, EventArgs e)
{
switch (cmbx_size.SelectedItem.ToString())
{
case "3 * 3":
comboBox2.Items.Clear();
List<string> lst = new List<string>() { "BFS" };
foreach (string s in lst) comboBox2.Items.Add(s);
Eight = true; Fifteen = false;
break;
}
}
private void button2_Click(object sender, EventArgs e)
{
this.Close();
}
private void button1_Click(object sender, EventArgs e)
{
Eight_Puzzle _8 = new Eight_Puzzle();
if (Eight)
{
switch (comboBox2.SelectedItem.ToString())
{
case "BFS":
_8.b_bfs = true;
break;
}
_8.Show();
__main__.Hide();
}
}
}
}