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Lines #5

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twh2898 opened this issue Aug 4, 2017 · 2 comments
Open

Lines #5

twh2898 opened this issue Aug 4, 2017 · 2 comments
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@twh2898
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twh2898 commented Aug 4, 2017

It would be nice to have a way to draw lines by a list of points. This may be a shader implementation or just a shape template implementation.

@twh2898 twh2898 self-assigned this Aug 4, 2017
@vadixidav
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I would rather have line vertexes from a shader standpoint, but this is totally doable. We could even have 1d tex coords for the line. We can even draw bezier curves by pulling in glowygraph shaders.

@vadixidav
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I also would like to point out glowygraph's shaders draw the lines with a two falloff radius solution to modify thickness.

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