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In case anyone looks into this.. here is some extra info:
As far as I could tell, I think the crashes were possibly occurring whenever a canvas element was being resized, or created, and then the context was trying to clearRect it, or do other operations.
If I did a setTimeout of 0 miliseconds, to delay the operations to next tick, the crash was avoided.
It seems strange though, because I tried making a minimum reproduction, but wasn't able to reproduce, so there's probably something else going on.
Issue Type
Crashes while starting my app on latest version 0.93.0
Additional Info
Here is whole crash file:
crashdata.txt
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